Player Matchup

Khepri
Khepri
CoachShaz
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,510 Elo+
Party 2
Zeus
Zeus
Xceptionals
Zeus
Level 21
God Stats
3W - 1L
1,532 SR
Queue Stats
27W - 17L
1,561 Elo+
Party 2
Hel
Hel
greedygrumkin
Hel
Level 17
God Stats
1W - 3L
1,448 SR
Queue Stats
38W - 45L
1,490 Elo+
Solo
Izanami
Izanami
loagys
Izanami
Level 6
God Stats
9W - 5L
1,616 SR
Queue Stats
10W - 7L
1,620 Elo+
Party 2
Guan Yu
Guan Yu
zettts
Guan Yu
Level 9
God Stats
1W - 1L
1,812 SR
Queue Stats
12W - 8L
1,620 Elo+
Party 2
Team Averages
Level 30
1,582 SR
1,560 Elo+

VS

Team Averages
Level 12
1,466 SR
1,476 Elo+
Horus
Horus
AlphaWolf282
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,495 Elo+
Solo
Kukulkan
Kukulkan
OroyCarbón
Kukulkan
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 135L
1,631 Elo+
Solo
Heimdallr
Heimdallr
PolloSinHueso
Heimdallr
Level 26
God Stats
14W - 18L
1,418 SR
Queue Stats
359W - 372L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
Queena777
Kumbhakarna
Level 7
God Stats
27W - 16L
1,414 SR
Queue Stats
106W - 109L
1,430 Elo+
Party 1
Fenrir
Fenrir
ineoke
Fenrir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 157L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CoachShaz
Khepri
20
2 / 2 / 15
14,188
887
13,889
23,461
36,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 6 / 8
14,778
924
25,422
23,016
11,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 9 / 10
15,050
941
28,937
28,147
18,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
loagys
Izanami
20
5 / 3 / 9
14,130
883
16,443
21,315
9,977
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
zettts
Guan Yu
20
4 / 3 / 11
14,175
886
11,396
22,797
21,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 20
13,689
856
9,444
21,784
22,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Kukulkan
OroyCarbón
Kukulkan
20
9 / 2 / 13
16,955
1,060
49,095
11,578
4,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
PolloSinHueso
Heimdallr
20
6 / 3 / 11
15,353
960
28,766
15,464
6,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Queena777
Kumbhakarna
20
0 / 6 / 19
15,041
940
10,059
30,924
35,353
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
ineoke
Fenrir
20
8 / 7 / 6
14,899
931
16,434
24,241
11,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
92
21
Kills
23
23
Deaths
21
53
Assists
69
Player
Kills
Deaths
Assists
KDA
W
0
3
20
3.33
L
Khepri
CoachShaz
Khepri
2
2
15
4.75
W
Kukulkan
OroyCarbón
Kukulkan
9
2
13
7.75
W
Heimdallr
PolloSinHueso
Heimdallr
6
3
11
3.83
W
Kumbhakarna
Queena777
Kumbhakarna
0
6
19
1.58
L
4
6
8
1.33
L
6
9
10
1.22
W
Fenrir
ineoke
Fenrir
8
7
6
1.57
L
Izanami
loagys
Izanami
5
3
9
3.17
L
Guan Yu
zettts
Guan Yu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,087
Damage
113,798
118,736
Taken
103,991
97,127
Mitigated
80,267
35,106
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,444
4,760
5,131
5,559
21,784
22,130
0
15,149
6,268
0
19,892
L
Khepri
CoachShaz
Khepri
13,889
1,058
0
76
23,461
36,139
0
12,431
11,030
26,042
0
W
Kukulkan
OroyCarbón
Kukulkan
49,095
2,260
0
1,077
11,578
4,967
0
7,177
4,401
101,002
0
W
Heimdallr
PolloSinHueso
Heimdallr
28,766
17,799
0
3,499
15,464
6,168
0
9,019
6,242
0
71,043
W
Kumbhakarna
Queena777
Kumbhakarna
10,059
601
0
1,181
30,924
35,353
0
23,968
6,723
26,065
0
L
25,422
3,425
414
5,139
23,016
11,616
0
12,609
10,407
79,178
0
L
28,937
2,624
12,563
8,998
28,147
18,171
0
13,091
15,056
64,630
0
W
Fenrir
ineoke
Fenrir
16,434
7,154
0
1,437
24,241
11,649
0
12,935
11,017
0
30,312
L
Izanami
loagys
Izanami
16,443
13,592
0
1,739
21,315
9,977
0
9,415
11,900
0
25,394
L
Guan Yu
zettts
Guan Yu
11,396
2,408
984
5,193
22,797
21,224
0
11,608
11,189
0
21,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,321
Gold Earned
75,937
253
Minions Killed
310
6
Camps Cleared
12
1,354,256
Distance Traveled
1,403,904
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,689
856
15
1
2
283,414
7
L
Khepri
14,188
887
17
1
1
271,878
2
W
Kukulkan
16,955
1,060
129
8
0
303,760
1
W
Heimdallr
15,353
960
99
6
5
274,935
0
W
Kumbhakarna
15,041
940
48
3
2
261,718
0
L
Zeus
14,778
924
106
7
2
214,735
0
L
Hel
15,050
941
108
7
1
289,678
1
W
Fenrir
14,899
931
19
1
3
280,077
0
L
Izanami
14,130
883
14
1
1
255,384
2
L
Guan Yu
14,175
886
8
1
1
322,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role