Player Matchup

Bakasura
Bakasura
DemiiBear
Bakasura
Level 28
God Stats
1W - 4L
1,278 SR
Queue Stats
70W - 83L
1,402 Elo+
Solo
Izanami
Izanami
GRIMMReaps420
Izanami
Level 27
God Stats
6W - 2L
1,842 SR
Queue Stats
134W - 158L
1,331 Elo+
Solo
Nu Wa
Nu Wa
GoldenRaider20
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Tizzlpit3
Gilgamesh
Level 28
God Stats
1W - 1L
1,175 SR
Queue Stats
92W - 96L
1,380 Elo+
Solo
Ra
Ra
turbo_kids-god
Ra
Level 8
God Stats
1W - 0L
1,247 SR
Queue Stats
7W - 7L
1,041 Elo+
Solo
Team Averages
Level 23
1,408 SR
1,309 Elo+

VS

Team Averages
Level 16
1,404 SR
1,350 Elo+
Artemis
Artemis
Elemahyo
Artemis
Level 5
God Stats
2W - 5L
1,282 SR
Queue Stats
2W - 7L
1,151 Elo+
Solo
Bakasura
Bakasura
SheetyLuck
Bakasura
Level 28
God Stats
8W - 18L
1,457 SR
Queue Stats
31W - 55L
1,343 Elo+
Solo
Thor
Thor
iKamon
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
melvienn
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,520 Elo+
Solo
Athena
Athena
xDarkWraith666
Athena
Level 16
God Stats
8W - 12L
1,282 SR
Queue Stats
19W - 27L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DemiiBear
Bakasura
18
9 / 0 / 3
11,101
694
6,962
12,575
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
16
7 / 3 / 4
9,932
621
10,712
10,312
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 5
8,861
554
12,149
8,129
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Tizzlpit3
Gilgamesh
12
1 / 7 / 6
8,318
520
6,444
12,639
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 3
9,908
619
5,724
7,943
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elemahyo
Artemis
12
0 / 6 / 3
7,232
452
4,527
9,632
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SheetyLuck
Bakasura
13
5 / 7 / 1
8,542
534
7,973
15,871
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
iKamon
Thor
10
0 / 3 / 3
6,297
394
1,713
7,470
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
melvienn
Cu Chulainn
14
7 / 4 / 0
8,681
543
10,220
13,350
9,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 1 / 2
7,805
488
3,468
9,494
3,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
14
14
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DemiiBear
Bakasura
9
0
3
10.5
L
Artemis
Elemahyo
Artemis
0
6
3
0.25
W
Izanami
7
3
4
3
W
1
4
5
0.88
L
Bakasura
SheetyLuck
Bakasura
5
7
1
0.79
W
Gilgamesh
Tizzlpit3
Gilgamesh
1
7
6
0.57
L
Thor
iKamon
Thor
0
3
3
0.5
L
Cu Chulainn
melvienn
Cu Chulainn
7
4
0
1.75
W
3
0
3
4.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
27,901
51,598
Taken
55,817
20,941
Mitigated
26,106
16,658
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DemiiBear
Bakasura
6,962
5,255
0
3,870
12,575
5,801
563
680
11,840
0
80,983
L
Artemis
Elemahyo
Artemis
4,527
2,271
0
751
9,632
3,637
162
3,056
6,576
0
32,942
W
Izanami
10,712
8,447
0
3,742
10,312
3,375
4,171
1,013
9,289
0
59,172
W
12,149
2,961
0
286
8,129
2,348
1,314
2,426
5,515
53,746
0
L
Bakasura
SheetyLuck
Bakasura
7,973
5,099
0
5,618
15,871
6,206
1,834
4,675
10,617
0
45,324
W
Gilgamesh
Tizzlpit3
Gilgamesh
6,444
2,391
0
2,939
12,639
6,521
120
1,267
11,273
0
28,555
L
Thor
iKamon
Thor
1,713
203
0
0
7,470
2,636
0
2,615
4,855
0
14,233
L
Cu Chulainn
melvienn
Cu Chulainn
10,220
1,908
0
500
13,350
9,898
338
1,982
11,281
9,942
32,809
W
5,724
343
1,980
3,841
7,943
2,896
583
461
7,372
70,945
0
L
3,468
771
0
0
9,494
3,729
0
5,545
3,949
18,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
38,557
520
Minions Killed
290
0
Camps Cleared
0
1,602,939
Distance Traveled
1,465,446
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,101
694
159
10
0
408,791
0
L
Artemis
7,232
452
66
4
0
291,288
0
W
Izanami
9,932
621
102
6
0
282,167
0
W
Nu Wa
8,861
554
76
5
0
245,651
0
L
Bakasura
8,542
534
92
6
0
312,846
3
W
Gilgamesh
8,318
520
42
3
0
310,087
0
L
Thor
6,297
394
31
2
0
232,367
1
L
Cu Chulainn
8,681
543
73
5
0
291,777
4
W
Ra
9,908
619
141
9
0
356,243
1
L
Athena
7,805
488
28
2
0
337,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role