Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DugReacts
Mercury
Level 34
God Stats
19W - 14L
1,554 SR
Queue Stats
52W - 39L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GMDaReaper
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,429 SR
Queue Stats
22W - 27L
1,417 Elo+
Solo
Artemis
Artemis
WackiestFapper
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,744 Elo+
Solo
Ares
Ares
vxpooo
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,535 Elo+

VS

Team Averages
Level 21
1,606 SR
1,407 Elo+
Medusa
Medusa
D0NTTR1P831
Medusa
Level 29
God Stats
7W - 6L
1,641 SR
Queue Stats
121W - 126L
1,472 Elo+
Solo
Olorun
Olorun
Jmann_002
Olorun
Level 27
God Stats
1W - 0L
1,565 SR
Queue Stats
14W - 17L
1,345 Elo+
Solo
Athena
Athena
LilChino95
Athena
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 43L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
Mitchelit
Sun Wukong
Level 29
God Stats
11W - 8L
1,822 SR
Queue Stats
133W - 145L
1,561 Elo+
Party 2
Thor
Thor
YoHaXGG
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 1 / 6
10,030
502
8,457
12,085
11,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
DugReacts
Mercury
11
0 / 5 / 0
7,121
356
1,953
9,225
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
GMDaReaper
Morgan Le Fay
16
6 / 4 / 0
10,260
513
11,850
11,216
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 2
9,432
472
15,973
12,578
4,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
vxpooo
Ares
11
0 / 9 / 0
6,623
331
1,150
12,246
9,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 7 / 3
8,203
410
6,857
13,337
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Jmann_002
Olorun
13
0 / 7 / 3
8,517
426
2,017
14,211
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
LilChino95
Athena
15
4 / 0 / 6
10,941
547
7,079
14,889
12,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Mitchelit
Sun Wukong
19
14 / 0 / 5
12,346
617
19,559
15,704
11,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
YoHaXGG
Thor
14
2 / 1 / 2
9,003
450
2,036
9,682
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
20
21
Deaths
15
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
1
6
6
W
Medusa
0
7
3
0.21
L
Mercury
DugReacts
Mercury
0
5
0
0
L
Morgan Le Fay
GMDaReaper
Morgan Le Fay
6
4
0
1.5
W
Olorun
Jmann_002
Olorun
0
7
3
0.21
W
Athena
LilChino95
Athena
4
0
6
7
W
Sun Wukong
Mitchelit
Sun Wukong
14
0
5
16.5
L
5
2
2
3
W
Thor
YoHaXGG
Thor
2
1
2
3
L
Ares
vxpooo
Ares
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,383
Damage
37,548
57,350
Taken
67,823
34,410
Mitigated
37,981
9,471
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,457
2,438
0
2,348
12,085
11,975
0
2,111
9,974
24,041
0
W
Medusa
6,857
2,531
0
2,426
13,337
4,044
569
3,887
9,450
0
51,664
L
Mercury
DugReacts
Mercury
1,953
843
163
415
9,225
3,128
230
372
8,853
0
41,082
L
Morgan Le Fay
GMDaReaper
Morgan Le Fay
11,850
545
0
2,339
11,216
5,091
360
2,582
8,634
75,685
0
W
Olorun
Jmann_002
Olorun
2,017
1,107
589
4,101
14,211
5,835
1,090
6,281
7,930
43,652
6,032
W
Athena
LilChino95
Athena
7,079
1,745
266
2,309
14,889
12,809
175
4,916
9,973
33,796
0
W
Sun Wukong
Mitchelit
Sun Wukong
19,559
5,234
0
10,037
15,704
11,767
1,628
4,737
10,467
0
83,721
L
15,973
9,428
0
4,086
12,578
4,963
387
3,272
9,306
0
84,176
W
Thor
YoHaXGG
Thor
2,036
693
0
3,091
9,682
3,526
0
1,136
8,546
0
49,101
L
Ares
vxpooo
Ares
1,150
224
0
120
12,246
9,253
25
837
11,409
8,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
49,010
370
Minions Killed
452
0
Camps Cleared
0
1,600,275
Distance Traveled
1,619,294
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,030
502
32
2
0
360,998
9
W
Medusa
8,203
410
70
4
0
332,140
4
L
Mercury
7,121
356
71
4
0
277,248
3
L
Morgan Le Fay
10,260
513
126
6
0
350,072
4
W
Olorun
8,517
426
81
4
0
283,580
1
W
Athena
10,941
547
55
3
0
353,750
7
W
Sun Wukong
12,346
617
154
8
0
346,867
3
L
Artemis
9,432
472
133
7
0
315,047
0
W
Thor
9,003
450
92
5
0
302,957
0
L
Ares
6,623
331
8
0
0
296,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role