Player Matchup

Medusa
Medusa
Chambinhox
Medusa
Level 35
God Stats
1W - 1L
1,971 SR
Queue Stats
91W - 68L
1,595 Elo+
Party 4
Khepri
Khepri
FuXe_Frizort-
Khepri
Level 104
God Stats
32W - 26L
1,568 SR
Queue Stats
306W - 311L
1,497 Elo+
Party 4
Hera
Hera
Japakslll
Hera
Level 49
God Stats
0W - 4L
1,313 SR
Queue Stats
694W - 612L
1,482 Elo+
Party 2
Bellona
Bellona
MainMorganLefay
Bellona
Level 14
God Stats
2W - 2L
1,836 SR
Queue Stats
30W - 25L
1,465 Elo+
Party 2
Loki
Loki
wT_O_PAI_TA_ONN
Loki
Level 49
God Stats
11W - 16L
1,506 SR
Queue Stats
204W - 202L
1,455 Elo+
Party 2
Team Averages
Level 50
1,639 SR
1,499 Elo+

VS

Team Averages
Level 72
1,477 SR
1,551 Elo+
Neith
Neith
EndertrolX
Neith
Level 150
God Stats
1W - 0L
1,588 SR
Queue Stats
23W - 11L
1,569 Elo+
Party 3
Zhong Kui
Zhong Kui
Joao ReisP
Zhong Kui
Level 123
God Stats
35W - 30L
1,599 SR
Queue Stats
236W - 231L
1,503 Elo+
Party 1
Ymir
Ymir
Luckeus01
Ymir
Level 26
God Stats
1W - 1L
1,481 SR
Queue Stats
88W - 91L
1,679 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Luduaver
Morgan Le Fay
Level 43
God Stats
15W - 15L
1,405 SR
Queue Stats
173W - 153L
1,503 Elo+
Solo
Apollo
Apollo
Machovirgem35
Apollo
Level 20
God Stats
5W - 5L
1,312 SR
Queue Stats
179W - 178L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chambinhox
Medusa
8
1 / 2 / 0
5,188
519
4,190
5,939
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 1
4,607
461
2,149
7,863
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
8
2 / 2 / 0
5,204
520
4,032
4,293
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,466
447
1,666
8,900
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 1
4,806
481
2,354
6,586
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 0 / 4
6,690
669
8,703
5,779
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Joao ReisP
Zhong Kui
11
2 / 1 / 3
6,009
601
7,386
6,050
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
1 / 1 / 3
5,672
567
1,425
4,929
2,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Luduaver
Morgan Le Fay
9
2 / 1 / 2
5,450
545
3,488
5,230
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
5,538
554
3,497
4,957
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chambinhox
Medusa
1
2
0
0.5
W
Neith
4
0
4
6
L
0
3
1
0.17
L
Hera
2
2
0
1
W
Zhong Kui
Joao ReisP
Zhong Kui
2
1
3
3.5
W
Ymir
1
1
3
2.5
W
Morgan Le Fay
Luduaver
Morgan Le Fay
2
1
2
3
W
3
0
1
3.5
L
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
24,499
33,581
Taken
26,945
12,836
Mitigated
10,337
7,162
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chambinhox
Medusa
4,190
1,856
0
1,357
5,939
1,414
0
875
5,064
0
26,504
W
Neith
8,703
4,956
0
2,476
5,779
1,680
0
884
4,895
0
41,456
L
2,149
370
0
1,112
7,863
3,659
0
1,519
6,344
8,550
0
L
Hera
4,032
1,023
0
855
4,293
1,392
0
2,524
1,769
21,958
0
W
Zhong Kui
Joao ReisP
Zhong Kui
7,386
863
0
3,533
6,050
3,545
910
1,692
4,320
38,016
0
W
Ymir
1,425
253
0
380
4,929
2,226
0
978
3,931
6,638
0
W
Morgan Le Fay
Luduaver
Morgan Le Fay
3,488
174
0
843
5,230
1,624
53
2,061
3,021
27,105
0
W
3,497
2,399
0
1,740
4,957
1,262
79
668
4,261
0
25,844
L
1,666
290
0
1,562
8,900
4,635
0
5,516
3,384
815
18,254
L
2,354
442
0
2,276
6,586
1,736
0
1,865
4,721
0
20,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
29,359
207
Minions Killed
284
0
Camps Cleared
0
927,909
Distance Traveled
955,626
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,188
519
57
6
0
190,678
0
W
Neith
6,690
669
100
10
0
172,436
1
L
Khepri
4,607
461
11
1
0
182,641
4
L
Hera
5,204
520
49
5
0
173,006
1
W
Zhong Kui
6,009
601
68
7
0
178,762
1
W
Ymir
5,672
567
10
1
0
199,775
3
W
Morgan Le Fay
5,450
545
52
5
0
196,922
3
W
Apollo
5,538
554
54
5
0
207,731
1
L
Bellona
4,466
447
41
4
0
195,123
2
L
Loki
4,806
481
49
5
0
186,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role