Player Matchup

Cthulhu
Cthulhu
CrazedLamer
Cthulhu
Level 48
God Stats
27W - 18L
1,585 SR
Queue Stats
193W - 185L
1,404 Elo+
Solo
Scylla
Scylla
SCR3WH3AD79
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 84L
1,289 Elo+
Solo
Freya
Freya
Skadi7533
Freya
Level 48
God Stats
9W - 8L
1,547 SR
Queue Stats
158W - 236L
1,274 Elo+
Solo
Nemesis
Nemesis
YTtrouble6307
Nemesis
Level 32
God Stats
12W - 14L
1,566 SR
Queue Stats
83W - 142L
1,297 Elo+
Solo
Skadi
Skadi
marakas1225
Skadi
Level 47
God Stats
26W - 33L
1,522 SR
Queue Stats
297W - 331L
1,413 Elo+
Solo
Team Averages
Level 46
1,544 SR
1,335 Elo+

VS

Team Averages
Level 59
1,420 SR
1,389 Elo+
Poseidon
Poseidon
Bully_yhu
Poseidon
Level 41
God Stats
16W - 17L
1,458 SR
Queue Stats
100W - 103L
1,392 Elo+
Solo
Ullr
Ullr
SNR_Chil
Ullr
Level 69
God Stats
3W - 3L
1,180 SR
Queue Stats
146W - 155L
1,400 Elo+
Party 1
Sol
Sol
SNR__Dark
Sol
Level 48
God Stats
6W - 6L
1,447 SR
Queue Stats
135W - 169L
1,338 Elo+
Party 1
Yemoja
Yemoja
TLW Zoe Saldana
Yemoja
Level 69
God Stats
254W - 300L
1,504 SR
Queue Stats
289W - 356L
1,403 Elo+
Solo
Hera
Hera
dragonballpro532
Hera
Level 69
God Stats
15W - 11L
1,510 SR
Queue Stats
205W - 215L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazedLamer
Cthulhu
11
1 / 3 / 3
7,962
498
8,493
12,101
10,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
11
0 / 5 / 1
6,560
410
1,821
7,946
2,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Skadi7533
Freya
12
0 / 5 / 0
6,629
414
4,230
9,085
2,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
11
2 / 6 / 1
7,020
439
4,243
13,053
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 1
6,751
422
4,886
11,067
3,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bully_yhu
Poseidon
18
4 / 2 / 3
10,442
653
5,170
8,452
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
13
2 / 1 / 7
8,350
522
8,873
8,075
2,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 4
9,385
587
11,435
8,746
3,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
8,619
539
2,200
8,907
5,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
9 / 0 / 2
9,584
599
9,201
4,876
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
23
23
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bully_yhu
Poseidon
4
2
3
2.75
L
Cthulhu
CrazedLamer
Cthulhu
1
3
3
0.83
L
Scylla
0
5
1
0.1
W
Ullr
2
1
7
5.5
W
6
1
4
8
L
Freya
Skadi7533
Freya
0
5
0
0
W
2
1
2
3
L
Nemesis
2
6
1
0.42
W
9
0
2
10
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
36,879
53,252
Taken
39,056
22,834
Mitigated
16,501
7,926
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bully_yhu
Poseidon
5,170
850
345
2,419
8,452
2,814
1,989
1,892
6,560
88,109
0
L
Cthulhu
CrazedLamer
Cthulhu
8,493
297
292
1,775
12,101
10,047
280
6,109
5,928
31,380
0
L
Scylla
1,821
323
0
718
7,946
2,330
210
3,845
4,055
27,848
0
W
Ullr
8,873
2,234
0
857
8,075
2,839
1,014
2,968
5,107
0
39,226
W
11,435
4,404
0
4,174
8,746
3,724
5,492
4,671
4,075
50,748
0
L
Freya
Skadi7533
Freya
4,230
1,291
0
2,829
9,085
2,877
456
7,272
1,797
29,298
0
W
2,200
682
2,058
2,338
8,907
5,351
563
3,117
5,790
16,201
0
L
Nemesis
4,243
1,682
0
125
13,053
4,375
891
5,974
7,079
0
38,793
W
9,201
2,210
0
142
4,876
1,773
991
1,896
2,980
52,933
0
L
4,886
1,976
369
1,818
11,067
3,205
440
5,181
5,844
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
46,380
276
Minions Killed
474
0
Camps Cleared
0
1,339,456
Distance Traveled
1,469,516
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,442
653
180
11
0
309,527
1
L
Cthulhu
7,962
498
47
3
0
277,024
2
L
Scylla
6,560
410
48
3
0
278,710
3
W
Ullr
8,350
522
74
5
0
284,796
0
W
Sol
9,385
587
90
6
0
314,311
0
L
Freya
6,629
414
55
3
0
255,453
1
W
Yemoja
8,619
539
32
2
0
242,036
1
L
Nemesis
7,020
439
65
4
0
304,854
0
W
Hera
9,584
599
98
6
0
318,846
2
L
Skadi
6,751
422
61
4
0
223,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role