Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
MeowEasy
Ullr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,640 Elo+
Party 1
Skadi
Skadi
Sinael-Ofs
Skadi
Level 147
God Stats
2W - 0L
1,445 SR
Queue Stats
42W - 41L
1,519 Elo+
Solo
Pele
Pele
iArven
Pele
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,647 Elo+
Party 1
Hel
Hel
Σscage
Hel
Level 126
God Stats
2W - 2L
1,673 SR
Queue Stats
47W - 23L
1,634 Elo+
Party 1
Team Averages
Level 122
1,524 SR
1,588 Elo+

VS

Team Averages
Level 146
1,451 SR
1,551 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Maoam94
Hun Batz
Level 151
God Stats
4W - 7L
1,455 SR
Queue Stats
165W - 195L
1,482 Elo+
Solo
Vulcan
Vulcan
Zor1kos
Vulcan
Level 156
God Stats
12W - 8L
1,670 SR
Queue Stats
251W - 240L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
dvdvelas
Hou Yi
Level 137
God Stats
0W - 2L
1,131 SR
Queue Stats
50W - 26L
1,647 Elo+
Party 3
Hel
Hel
lysandros07
Hel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 19L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 2 / 6
12,487
780
17,796
12,092
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
1 / 6 / 11
10,158
635
12,448
19,313
8,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
18
3 / 2 / 12
11,070
692
9,337
18,768
16,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
iArven
Pele
19
4 / 3 / 10
11,722
733
11,775
16,534
8,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
17
0 / 4 / 11
10,356
647
10,458
19,926
11,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 2 / 5
11,120
695
19,962
12,098
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Maoam94
Hun Batz
15
0 / 5 / 12
9,651
603
12,529
11,662
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Zor1kos
Vulcan
19
5 / 3 / 8
11,407
713
24,433
9,757
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
dvdvelas
Hou Yi
18
3 / 4 / 13
11,097
694
17,011
16,612
7,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 6
11,292
706
7,457
16,603
12,084
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
17
Kills
17
17
Deaths
17
50
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
6
6
L
Scylla
 
Scylla
5
2
5
3.75
L
Hun Batz
Maoam94
Hun Batz
0
5
12
1.2
W
Ullr
1
6
11
1.08
W
Skadi
3
2
12
4.5
L
Vulcan
Zor1kos
Vulcan
5
3
8
3
L
Hou Yi
dvdvelas
Hou Yi
3
4
13
2.38
W
Pele
iArven
Pele
4
3
10
3
L
4
3
6
2.33
W
Hel
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,814
Damage
81,392
86,633
Taken
66,732
51,210
Mitigated
36,685
39,022
Healing
34,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,796
1,584
1,375
1,832
12,092
5,673
2,497
7,147
4,945
51,507
0
L
Scylla
 
Scylla
19,962
379
701
601
12,098
5,346
711
4,529
7,569
42,212
0
L
Hun Batz
Maoam94
Hun Batz
12,529
906
1,125
2,012
11,662
6,808
0
5,767
5,895
0
20,539
W
Ullr
12,448
3,160
1,000
2,206
19,313
8,992
402
13,304
5,872
0
25,798
W
Skadi
9,337
1,967
1,554
2,815
18,768
16,562
884
9,955
8,533
0
23,422
L
Vulcan
Zor1kos
Vulcan
24,433
10,591
2,046
1,832
9,757
5,131
770
3,039
6,718
48,125
0
L
Hou Yi
dvdvelas
Hou Yi
17,011
8,758
1,332
3,370
16,612
7,316
1,780
7,411
9,201
0
33,878
W
Pele
iArven
Pele
11,775
2,278
1,547
1,919
16,534
8,078
1,868
10,917
5,475
0
32,895
L
7,457
511
12,909
8,280
16,603
12,084
633
7,508
9,095
12,321
0
W
Hel
10,458
67
15,640
9,134
19,926
11,905
365
10,529
8,888
30,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,793
Gold Earned
54,567
213
Minions Killed
171
0
Camps Cleared
0
1,407,232
Distance Traveled
1,436,019
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,487
780
81
5
0
290,343
0
L
Scylla
11,120
695
47
3
0
310,023
0
L
Hun Batz
9,651
603
21
1
0
256,017
0
W
Ullr
10,158
635
30
2
0
274,684
0
W
Skadi
11,070
692
18
1
0
292,563
3
L
Vulcan
11,407
713
52
3
0
268,034
0
L
Hou Yi
11,097
694
42
3
0
278,321
2
W
Pele
11,722
733
47
3
0
308,573
1
L
Hel
11,292
706
9
1
0
323,624
0
W
Hel
10,356
647
37
2
0
241,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role