Player Matchup

Cabrakan
Cabrakan
Platinum IV
DabbinDino
Cabrakan
Platinum IV
Level 149
God Stats
16W - 12L
1,688 SR
Queue Stats
234W - 199L
1,690 MMR
Party 1
Sol
Sol
Gold II
GLITCH x Draco
Sol
Gold II
Level 129
God Stats
6W - 5L
1,558 SR
Queue Stats
175W - 130L
1,807 MMR
Party 1
Tyr
Tyr
Platinum IV
LiIOdin
Tyr
Platinum IV
Level 119
God Stats
1W - 0L
1,551 SR
Queue Stats
94W - 70L
1,801 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,599 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,632 SR
1,728 MMR
Ymir
Ymir
Platinum II
BrendanLee13
Ymir
Platinum II
Level 160
God Stats
0W - 1L
1,752 SR
Queue Stats
63W - 61L
1,819 MMR
Party 2
Danzaburou
Danzaburou
Gold V
IceKoldKlips
Danzaburou
Gold V
Level 33
God Stats
1W - 2L
1,698 SR
Queue Stats
28W - 26L
1,699 MMR
Solo
Anubis
Anubis
Gold I
Kahotic123
Anubis
Gold I
Level 160
God Stats
1W - 3L
1,444 SR
Queue Stats
55W - 52L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DabbinDino
Cabrakan
14
1 / 4 / 10
10,639
626
6,274
12,913
15,370
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 1 / 7
11,944
703
19,804
13,321
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
16
5 / 4 / 6
11,481
675
8,143
12,172
8,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneGilgameshHeraBacchusBaron Samedi

VS

Bans
AthenaMorgan Le FayMedusaAphroditeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
10,243
603
5,876
23,017
17,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
IceKoldKlips
Danzaburou
15
6 / 5 / 2
11,768
692
12,853
12,593
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Kahotic123
Anubis
16
2 / 4 / 5
10,883
640
9,173
10,816
5,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
11
Kills
9
9
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Cabrakan
DabbinDino
Cabrakan
1
4
10
1.5
W
5
1
7
8.5
L
Danzaburou
IceKoldKlips
Danzaburou
6
5
2
1.4
L
Anubis
Kahotic123
Anubis
2
4
5
1.13
W
Tyr
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
27,902
38,406
Taken
46,426
29,096
Mitigated
27,140
10,946
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,876
878
0
6,967
23,017
17,668
0
12,751
10,266
20,075
0
W
Cabrakan
DabbinDino
Cabrakan
6,274
856
0
460
12,913
15,370
0
6,006
6,907
14,887
0
W
19,804
7,498
0
8,137
13,321
5,259
3,204
5,391
7,930
75,924
6,705
L
Danzaburou
IceKoldKlips
Danzaburou
12,853
4,223
0
1,989
12,593
4,455
1,053
6,063
6,530
0
55,357
L
Anubis
Kahotic123
Anubis
9,173
233
68
3,725
10,816
5,017
360
5,715
5,101
48,560
0
W
Tyr
8,143
744
0
2,349
12,172
8,467
0
3,652
8,520
0
22,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
32,894
172
Minions Killed
185
0
Camps Cleared
0
923,428
Distance Traveled
830,495
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,243
603
29
2
0
285,817
2
W
Cabrakan
10,639
626
18
1
0
272,315
1
W
Sol
11,944
703
126
7
0
317,804
1
L
Danzaburou
11,768
692
73
4
0
293,649
5
L
Anubis
10,883
640
83
5
0
251,029
3
W
Tyr
11,481
675
28
2
0
333,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role