Player Matchup

Cthulhu
Cthulhu
BobbyBygodHill
Cthulhu
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,552 Elo+
Party 2
Loki
Loki
OriginOfCreation
Loki
Level 36
God Stats
2W - 3L
1,253 SR
Queue Stats
27W - 28L
1,335 Elo+
Party 3
Anubis
Anubis
chaosruler9000
Anubis
Level 76
God Stats
16W - 15L
1,552 SR
Queue Stats
113W - 93L
1,492 Elo+
Party 3
Bellona
Bellona
deathbomber108
Bellona
Level 62
God Stats
11W - 10L
1,455 SR
Queue Stats
168W - 164L
1,404 Elo+
Party 3
Apollo
Apollo
iBe Envious
Apollo
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 127L
1,480 Elo+
Party 2
Team Averages
Level 57
1,452 SR
1,453 Elo+

VS

Team Averages
Level 48
1,683 SR
1,406 Elo+
Ra
Ra
Debosvibe
Ra
Level 38
God Stats
4W - 1L
1,825 SR
Queue Stats
53W - 38L
1,676 Elo+
Solo
Guan Yu
Guan Yu
ICY ZomB
Guan Yu
Level 36
God Stats
0W - 1L
1,813 SR
Queue Stats
30W - 45L
1,302 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sr_Mirrodin
Kumbhakarna
Level 81
God Stats
6W - 6L
1,548 SR
Queue Stats
58W - 94L
1,371 Elo+
Party 1
Bakasura
Bakasura
l_Whisper_l
Bakasura
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
454W - 535L
1,354 Elo+
Party 1
Izanami
Izanami
paulagamera_pa
Izanami
Level 16
God Stats
10W - 14L
1,727 SR
Queue Stats
25W - 38L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
7,002
539
5,853
9,433
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 6
7,354
566
4,214
6,709
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 3
7,477
575
7,822
6,516
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 4
8,193
630
10,454
8,395
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
8 / 2 / 2
7,536
580
10,281
8,152
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,479
498
7,228
7,828
2,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ICY ZomB
Guan Yu
9
1 / 5 / 0
5,985
460
3,895
12,355
6,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
Sr_Mirrodin
Kumbhakarna
10
1 / 3 / 5
5,897
454
2,807
14,109
6,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
l_Whisper_l
Bakasura
8
1 / 7 / 3
5,715
440
4,336
11,135
3,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
4 / 5 / 2
6,343
488
4,905
6,224
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
22
Kills
9
9
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
2
3
1
0.83
L
Guan Yu
ICY ZomB
Guan Yu
1
5
0
0.2
W
4
2
6
3.5
L
Kumbhakarna
Sr_Mirrodin
Kumbhakarna
1
3
5
1.17
W
2
1
3
3.5
W
6
1
4
8
W
Apollo
8
2
2
4.5
L
Bakasura
l_Whisper_l
Bakasura
1
7
3
0.36
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
23,171
39,205
Taken
51,651
19,736
Mitigated
20,214
12,551
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,853
541
0
2,390
9,433
5,330
275
2,485
6,705
17,109
0
L
7,228
705
544
3,228
7,828
2,147
235
3,093
4,735
41,250
0
L
Guan Yu
ICY ZomB
Guan Yu
3,895
520
232
2,723
12,355
6,413
0
2,181
10,174
0
23,186
W
4,214
832
0
2,366
6,709
1,939
124
1,813
4,896
0
27,496
L
Kumbhakarna
Sr_Mirrodin
Kumbhakarna
2,807
601
122
4,627
14,109
6,358
0
4,284
9,825
10,514
0
W
7,822
192
0
3,443
6,516
3,212
763
2,367
4,024
53,889
0
W
10,454
1,940
0
2,810
8,395
6,823
332
1,168
7,002
9,354
37,486
W
Apollo
10,281
5,636
0
1,542
8,152
2,432
715
2,202
5,950
0
36,968
L
Bakasura
l_Whisper_l
Bakasura
4,336
3,274
0
979
11,135
3,134
0
3,972
7,163
0
21,044
L
4,905
3,411
478
858
6,224
2,162
0
1,645
4,579
0
31,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
30,419
323
Minions Killed
236
0
Camps Cleared
0
1,303,895
Distance Traveled
1,235,358
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,002
539
26
2
0
272,220
0
L
Ra
6,479
498
65
5
0
242,282
3
L
Guan Yu
5,985
460
55
4
0
258,520
0
W
Loki
7,354
566
51
4
0
282,738
1
L
Kumbhakarna
5,897
454
14
1
0
261,226
2
W
Anubis
7,477
575
93
7
0
229,652
4
W
Bellona
8,193
630
84
6
0
266,609
2
W
Apollo
7,536
580
69
5
0
252,676
2
L
Bakasura
5,715
440
46
4
0
257,051
2
L
Izanami
6,343
488
56
4
0
216,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role