Player Matchup

Ymir
Ymir
F1owlik3a1r
Ymir
Level 25
God Stats
17W - 20L
1,493 SR
Queue Stats
141W - 139L
1,480 Elo+
Solo
Rama
Rama
Jakbanna
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LIAGEE
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 4L
1,617 Elo+
Party 1
Thor
Thor
Steviewonderlnd
Thor
Level 26
God Stats
7W - 3L
1,728 SR
Queue Stats
123W - 107L
1,623 Elo+
Solo
Baba Yaga
Baba Yaga
puthyflapth
Baba Yaga
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 62L
1,691 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,605 Elo+

VS

Team Averages
Level 14
1,500 SR
1,677 Elo+
Ares
Ares
Duplo52
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,629 Elo+
Solo
Anhur
Anhur
PenguinDommy
Anhur
Level 26
God Stats
1W - 4L
1,419 SR
Queue Stats
32W - 20L
1,748 Elo+
Solo
Ra
Ra
PikaPlaza
Ra
Level 29
God Stats
29W - 22L
1,579 SR
Queue Stats
118W - 99L
1,534 Elo+
Solo
Guan Yu
Guan Yu
axitiro
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,759 Elo+
Solo
Olorun
Olorun
x2Cerberus
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 13
12,641
527
13,182
21,849
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rama
15
1 / 6 / 7
9,827
409
5,019
12,761
4,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
LIAGEE
Morgan Le Fay
11
2 / 7 / 6
9,119
380
7,048
9,547
2,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 13
11,631
485
8,324
17,974
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
puthyflapth
Baba Yaga
20
22 / 0 / 7
16,343
681
26,716
15,888
9,015
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Duplo52
Ares
14
0 / 8 / 7
11,768
490
6,115
21,062
22,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 4 / 0
12,739
531
13,279
15,110
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 6 / 2
13,216
551
14,712
15,733
12,649
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
axitiro
Guan Yu
20
2 / 3 / 4
12,973
541
5,008
19,150
15,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
x2Cerberus
Olorun
12
0 / 13 / 1
9,095
379
8,556
17,422
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
33
Kills
20
20
Deaths
34
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
Duplo52
Ares
0
8
7
0.44
W
7
2
13
6.75
W
Rama
1
6
7
0.75
W
Morgan Le Fay
LIAGEE
Morgan Le Fay
2
7
6
0.71
L
9
4
0
2.25
L
9
6
2
1.67
W
1
5
13
1.5
L
Guan Yu
axitiro
Guan Yu
2
3
4
1.33
W
Baba Yaga
puthyflapth
Baba Yaga
22
0
7
25.5
L
Olorun
x2Cerberus
Olorun
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,289
Damage
47,670
78,019
Taken
88,477
46,055
Mitigated
62,279
20,061
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Duplo52
Ares
6,115
809
0
350
21,062
22,887
30
12,760
8,302
30,227
0
W
13,182
3,469
0
5,212
21,849
21,239
760
9,716
11,902
48,120
0
W
Rama
5,019
3,395
0
1,736
12,761
4,193
1,955
5,663
7,098
0
46,031
W
Morgan Le Fay
LIAGEE
Morgan Le Fay
7,048
1,456
0
679
9,547
2,872
397
2,983
6,564
23,601
0
L
13,279
4,921
0
2,576
15,110
5,187
0
8,393
6,717
0
106,119
L
14,712
2,281
562
4,107
15,733
12,649
3,440
8,771
6,962
89,668
0
W
8,324
2,174
0
4,960
17,974
8,736
586
5,729
12,245
0
77,464
L
Guan Yu
axitiro
Guan Yu
5,008
1,103
1,090
5,303
19,150
15,046
1,118
6,153
12,997
0
110,937
W
Baba Yaga
puthyflapth
Baba Yaga
26,716
1,692
0
7,474
15,888
9,015
1,916
4,053
11,835
128,857
0
L
Olorun
x2Cerberus
Olorun
8,556
5,175
312
2,045
17,422
6,510
511
10,944
6,478
25,628
4,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,561
Gold Earned
59,791
449
Minions Killed
559
0
Camps Cleared
0
2,089,842
Distance Traveled
1,984,504
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,768
490
36
2
0
408,210
4
W
Ymir
12,641
527
37
2
0
397,494
0
W
Rama
9,827
409
59
2
0
368,660
2
W
Morgan Le Fay
9,119
380
42
2
0
422,785
1
L
Anhur
12,739
531
142
6
0
360,875
3
L
Ra
13,216
551
150
6
0
412,136
0
W
Thor
11,631
485
120
5
0
370,802
3
L
Guan Yu
12,973
541
178
7
0
460,917
0
W
Baba Yaga
16,343
681
191
8
0
530,101
8
L
Olorun
9,095
379
53
2
0
342,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role