Player Matchup

Sun Wukong
Sun Wukong
BryceMax16
Sun Wukong
Level 28
God Stats
16W - 19L
1,588 SR
Queue Stats
225W - 217L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Guaxinim7060
Danzaburou
Level 14
God Stats
5W - 6L
1,461 SR
Queue Stats
10W - 15L
1,372 Elo+
Solo
Ares
Ares
Norsewolf_505
Ares
Level 24
God Stats
9W - 8L
1,358 SR
Queue Stats
242W - 296L
1,324 Elo+
Solo
Cerberus
Cerberus
XLgrosjambon
Cerberus
Level 21
God Stats
3W - 1L
1,467 SR
Queue Stats
4W - 5L
1,316 Elo+
Solo
Skadi
Skadi
sonic13o5_owo
Skadi
Level 6
God Stats
10W - 20L
1,355 SR
Queue Stats
12W - 24L
1,082 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,320 Elo+

VS

Team Averages
Level 15
1,530 SR
1,346 Elo+
Achilles
Achilles
Godsmyre
Achilles
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 23L
1,244 Elo+
Solo
Thanatos
Thanatos
MSR lIllIllI
Thanatos
Level 22
God Stats
29W - 14L
1,675 SR
Queue Stats
80W - 79L
1,449 Elo+
Solo
Sobek
Sobek
andyros2005
Sobek
Level 24
God Stats
53W - 64L
1,475 SR
Queue Stats
57W - 68L
1,364 Elo+
Solo
Nemesis
Nemesis
faquku_51
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Solo
Cerberus
Cerberus
nimandem
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BryceMax16
Sun Wukong
20
9 / 0 / 8
14,133
505
15,607
18,568
18,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Guaxinim7060
Danzaburou
18
8 / 5 / 8
13,382
478
15,583
14,395
5,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

20
4 / 9 / 11
15,667
560
17,966
28,817
32,856
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
XLgrosjambon
Cerberus
20
13 / 5 / 8
15,249
545
23,393
29,928
16,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 13 / 10
13,956
498
24,962
22,393
10,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Godsmyre
Achilles
15
3 / 12 / 3
10,286
367
11,354
29,385
27,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MSR lIllIllI
Thanatos
20
13 / 7 / 1
13,929
497
23,915
25,095
12,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 3 / 4
15,024
537
23,725
35,068
45,599
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
faquku_51
Nemesis
16
5 / 16 / 8
11,491
410
14,817
25,914
14,568
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
nimandem
Cerberus
10
0 / 9 / 2
8,303
297
1,428
13,866
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
46
Kills
32
32
Deaths
47
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BryceMax16
Sun Wukong
9
0
8
13
L
Achilles
Godsmyre
Achilles
3
12
3
0.38
W
Danzaburou
Guaxinim7060
Danzaburou
8
5
8
2.4
L
Thanatos
MSR lIllIllI
Thanatos
13
7
1
1.93
W
4
9
11
1.06
W
Cerberus
XLgrosjambon
Cerberus
13
5
8
3.4
L
11
3
4
4.33
L
Nemesis
faquku_51
Nemesis
5
16
8
0.56
L
Cerberus
nimandem
Cerberus
0
9
2
0.11
W
12
13
10
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,511
Damage
75,239
114,101
Taken
129,328
83,918
Mitigated
114,416
18,772
Healing
30,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BryceMax16
Sun Wukong
15,607
4,170
0
5,206
18,568
18,370
2,041
2,749
15,819
0
87,553
L
Achilles
Godsmyre
Achilles
11,354
3,563
0
570
29,385
27,427
226
6,639
22,746
9,377
45,509
W
Danzaburou
Guaxinim7060
Danzaburou
15,583
10,370
0
2,393
14,395
5,709
6,014
3,489
10,906
0
54,677
L
Thanatos
MSR lIllIllI
Thanatos
23,915
8,572
0
18,223
25,095
12,474
0
7,361
17,734
0
83,211
W
17,966
3,947
0
590
28,817
32,856
1,845
10,206
18,611
58,715
0
W
Cerberus
XLgrosjambon
Cerberus
23,393
1,835
0
8,045
29,928
16,706
0
3,689
26,239
113,645
0
L
23,725
1,873
84
8,457
35,068
45,599
261
18,943
16,125
104,644
0
L
Nemesis
faquku_51
Nemesis
14,817
7,825
0
1,356
25,914
14,568
299
5,304
20,610
0
46,800
L
Cerberus
nimandem
Cerberus
1,428
243
0
1,468
13,866
14,348
370
3,112
10,754
7,878
0
W
24,962
13,933
0
2,538
22,393
10,277
2,749
7,027
15,366
0
65,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,387
Gold Earned
59,033
563
Minions Killed
423
0
Camps Cleared
0
2,302,947
Distance Traveled
2,006,195
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,133
505
171
6
0
515,326
0
L
Achilles
10,286
367
73
3
0
366,832
4
W
Danzaburou
13,382
478
84
3
0
460,252
0
L
Thanatos
13,929
497
95
3
0
520,706
6
W
Ares
15,667
560
60
2
0
446,086
0
W
Cerberus
15,249
545
167
6
0
481,082
1
L
Sobek
15,024
537
170
6
0
542,000
2
L
Nemesis
11,491
410
64
2
0
421,335
1
L
Cerberus
8,303
297
21
1
0
155,322
0
W
Skadi
13,956
498
81
3
0
400,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role