Player Matchup

Izanami
Izanami
Abracadabra-j
Izanami
Level 83
God Stats
14W - 12L
1,490 SR
Queue Stats
323W - 291L
1,493 Elo+
Party 1
Bellona
Bellona
Alfanderson
Bellona
Level 115
God Stats
13W - 12L
1,620 SR
Queue Stats
836W - 740L
1,505 Elo+
Party 1
Bakasura
Bakasura
DustinDesgloud
Bakasura
Level 127
God Stats
201W - 120L
1,616 SR
Queue Stats
1,281W - 1,145L
1,567 Elo+
Party 1
Baba Yaga
Baba Yaga
aplauso-barroco
Baba Yaga
Level 118
God Stats
9W - 8L
1,453 SR
Queue Stats
860W - 799L
1,481 Elo+
Party 1
Geb
Geb
zThegodlynoobz
Geb
Level 84
God Stats
7W - 4L
1,695 SR
Queue Stats
635W - 552L
1,477 Elo+
Party 1
Team Averages
Level 105
1,575 SR
1,504 Elo+

VS

Team Averages
Level 133
1,521 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ichedt
Ymir
Level 129
God Stats
6W - 8L
1,617 SR
Queue Stats
492W - 523L
1,517 Elo+
Solo
Nu Wa
Nu Wa
MarcosOna
Nu Wa
Level 160
God Stats
5W - 4L
1,651 SR
Queue Stats
339W - 388L
1,534 Elo+
Solo
Cthulhu
Cthulhu
WE_Thiago0N
Cthulhu
Level 79
God Stats
1W - 3L
1,343 SR
Queue Stats
133W - 139L
1,562 Elo+
Solo
Rama
Rama
xKing of DarKz
Rama
Level 147
God Stats
57W - 70L
1,494 SR
Queue Stats
840W - 845L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 2 / 3
10,100
631
11,357
11,642
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Alfanderson
Bellona
15
1 / 1 / 3
8,625
539
7,590
15,228
10,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
16
8 / 2 / 0
9,636
602
9,933
12,276
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
aplauso-barroco
Baba Yaga
14
0 / 3 / 4
8,286
518
8,828
8,168
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 5
6,956
435
4,961
11,563
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 3 / 1
7,392
462
6,038
12,639
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Ichedt
Ymir
11
2 / 1 / 1
7,488
468
4,909
12,442
6,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
MarcosOna
Nu Wa
13
1 / 5 / 1
7,579
474
10,142
12,419
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
WE_Thiago0N
Cthulhu
14
2 / 2 / 0
8,334
521
9,784
10,593
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 3 / 2
8,323
520
5,433
9,983
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
10
10
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
1
1.5
W
Izanami
4
2
3
2.75
W
Bellona
Alfanderson
Bellona
1
1
3
2.5
W
Bakasura
8
2
0
4
L
Ymir
Ichedt
Ymir
2
1
1
2.5
L
Nu Wa
MarcosOna
Nu Wa
1
5
1
0.3
L
Cthulhu
WE_Thiago0N
Cthulhu
2
2
0
1
W
Baba Yaga
aplauso-barroco
Baba Yaga
0
3
4
0.67
L
1
3
2
0.67
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,669
Damage
36,306
58,877
Taken
58,076
33,373
Mitigated
24,783
25,049
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,038
4,829
0
2,269
12,639
4,720
0
1,884
10,678
0
36,414
W
Izanami
11,357
8,270
0
4,537
11,642
3,898
848
2,726
8,756
0
86,390
W
Bellona
Alfanderson
Bellona
7,590
2,082
0
8,666
15,228
10,939
0
6,692
7,150
0
52,479
W
Bakasura
9,933
7,327
0
3,863
12,276
6,725
729
3,749
8,168
0
64,211
L
Ymir
Ichedt
Ymir
4,909
1,106
0
1,952
12,442
6,522
0
4,475
7,555
25,297
0
L
Nu Wa
MarcosOna
Nu Wa
10,142
2,273
58
2,510
12,419
3,771
65
5,729
6,209
56,342
0
L
Cthulhu
WE_Thiago0N
Cthulhu
9,784
1,281
341
1,448
10,593
7,104
0
815
9,141
50,457
0
W
Baba Yaga
aplauso-barroco
Baba Yaga
8,828
182
0
3,275
8,168
2,839
149
4,010
3,767
59,587
0
L
5,433
4,076
0
4,371
9,983
2,666
904
886
9,097
0
56,845
W
4,961
1,129
0
4,708
11,563
8,972
0
5,055
6,201
19,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
39,116
565
Minions Killed
421
0
Camps Cleared
0
1,686,633
Distance Traveled
1,460,968
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,392
462
57
4
0
322,832
3
W
Izanami
10,100
631
177
11
0
287,432
0
W
Bellona
8,625
539
112
7
0
335,454
4
W
Bakasura
9,636
602
143
9
0
395,684
3
L
Ymir
7,488
468
38
2
0
296,101
4
L
Nu Wa
7,579
474
102
6
0
269,327
8
L
Cthulhu
8,334
521
99
6
0
298,515
3
W
Baba Yaga
8,286
518
111
7
0
330,651
5
L
Rama
8,323
520
125
8
0
274,193
1
W
Geb
6,956
435
22
1
0
337,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role