Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bapkins
Tiamat
Level 157
God Stats
3W - 1L
1,655 SR
Queue Stats
178W - 170L
1,534 Elo+
Solo
Ne Zha
Ne Zha
BrahaUnlimited
Ne Zha
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
25W - 30L
1,489 Elo+
Solo
Kukulkan
Kukulkan
TayzBeast
Kukulkan
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 248L
1,473 Elo+
Party 2
Artemis
Artemis
ruinerII
Artemis
Level 145
God Stats
5W - 4L
1,771 SR
Queue Stats
253W - 246L
1,588 Elo+
Party 2
Team Averages
Level 147
1,543 SR
1,517 Elo+

VS

Team Averages
Level 141
1,582 SR
1,561 Elo+
Hades
Hades
DerpMagikarp
Hades
Level 127
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DopeAssPope89
Heimdallr
Level 157
God Stats
8W - 13L
1,710 SR
Queue Stats
1,187W - 1,169L
1,550 Elo+
Solo
Awilix
Awilix
Fallout205
Awilix
Level 156
God Stats
4W - 6L
1,552 SR
Queue Stats
567W - 548L
1,583 Elo+
Solo
Bacchus
Bacchus
JS KillSw1tch
Bacchus
Level 143
God Stats
2W - 1L
1,445 SR
Queue Stats
40W - 42L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
MoNk3YbOyZ1300
Guan Yu
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 108L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
1 / 1 / 25
11,262
751
6,568
15,495
15,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Bapkins
Tiamat
19
6 / 4 / 17
11,729
782
16,669
17,649
11,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 6 / 13
12,332
822
20,126
17,050
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TayzBeast
Kukulkan
18
4 / 2 / 16
10,943
730
17,481
13,651
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ruinerII
Artemis
20
10 / 3 / 13
12,726
848
33,993
19,112
7,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 6
12,007
800
28,969
21,066
12,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DopeAssPope89
Heimdallr
18
5 / 5 / 7
11,063
738
14,854
17,062
7,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Fallout205
Awilix
17
2 / 5 / 13
10,428
695
11,053
19,338
7,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
15
0 / 8 / 11
10,246
683
8,142
24,218
25,850
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 4 / 14
9,566
638
10,449
25,330
25,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
67
28
Kills
16
16
Deaths
28
84
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
25
13.5
W
Tiamat
Bapkins
Tiamat
6
4
17
3.63
W
7
6
13
2.25
L
9
6
6
2
L
Heimdallr
DopeAssPope89
Heimdallr
5
5
7
1.7
L
Awilix
Fallout205
Awilix
2
5
13
1.7
L
Bacchus
0
8
11
0.69
L
0
4
14
1.75
W
Kukulkan
TayzBeast
Kukulkan
4
2
16
6
W
Artemis
ruinerII
Artemis
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,837
Damage
73,467
82,957
Taken
107,014
48,377
Mitigated
78,728
36,843
Healing
40,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,568
1,375
13,998
5,487
15,495
15,229
519
6,219
9,276
10,033
0
W
Tiamat
Bapkins
Tiamat
16,669
1,423
1,413
3,819
17,649
11,033
1,183
6,720
10,929
41,142
0
W
20,126
5,056
954
3,796
17,050
9,967
1,962
5,591
11,459
0
39,179
L
28,969
1,417
1,894
6,223
21,066
12,220
689
7,835
12,943
49,048
0
L
Heimdallr
DopeAssPope89
Heimdallr
14,854
4,059
2,028
2,253
17,062
7,072
1,000
6,244
10,644
0
39,218
L
Awilix
Fallout205
Awilix
11,053
3,145
2,290
1,616
19,338
7,830
175
7,106
11,958
0
23,025
L
Bacchus
8,142
992
1,363
3,308
24,218
25,850
0
9,307
14,683
12,665
0
L
10,449
1,122
11,111
8,297
25,330
25,756
0
8,883
16,068
0
15,792
W
Kukulkan
TayzBeast
Kukulkan
17,481
1,465
789
1,399
13,651
4,898
884
8,848
4,803
36,664
0
W
Artemis
ruinerII
Artemis
33,993
18,282
0
5,188
19,112
7,250
3,072
9,733
9,379
0
53,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,992
Gold Earned
53,310
173
Minions Killed
181
0
Camps Cleared
0
1,469,583
Distance Traveled
1,276,057
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,262
751
10
1
0
253,521
0
W
Tiamat
11,729
782
61
4
0
302,696
0
W
Ne Zha
12,332
822
20
1
0
315,182
0
L
Hades
12,007
800
67
4
0
232,481
0
L
Heimdallr
11,063
738
63
4
0
238,385
0
L
Awilix
10,428
695
30
2
0
267,702
2
L
Bacchus
10,246
683
8
1
0
225,525
0
L
Guan Yu
9,566
638
13
1
0
311,964
3
W
Kukulkan
10,943
730
40
3
0
303,327
0
W
Artemis
12,726
848
42
3
0
294,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role