Player Matchup

Gilgamesh
Gilgamesh
A-Dezza
Gilgamesh
Level 8
God Stats
4W - 5L
1,319 SR
Queue Stats
15W - 17L
1,315 Elo+
Party 4
Fenrir
Fenrir
LXT_Alexout
Fenrir
Level 17
God Stats
7W - 5L
1,439 SR
Queue Stats
25W - 34L
1,270 Elo+
Party 3
Anubis
Anubis
Parabellum27
Anubis
Level 25
God Stats
33W - 24L
1,547 SR
Queue Stats
54W - 54L
1,364 Elo+
Solo
Heimdallr
Heimdallr
SaLo25
Heimdallr
Level 13
God Stats
0W - 1L
1,174 SR
Queue Stats
5W - 10L
1,195 Elo+
Party 4
Izanami
Izanami
TrueHanter
Izanami
Level 17
God Stats
16W - 20L
1,507 SR
Queue Stats
25W - 34L
1,270 Elo+
Party 3
Team Averages
Level 16
1,397 SR
1,283 Elo+

VS

Team Averages
Level 13
1,505 SR
1,358 Elo+
Vamana
Vamana
BENB0LT
Vamana
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 1
Nemesis
Nemesis
Kampfaffe1337
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hades
Hades
KungScale4
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,398 Elo+
Solo
Neith
Neith
NorbyPL
Neith
Level 26
God Stats
13W - 16L
1,526 SR
Queue Stats
144W - 162L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
Velorces
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A-Dezza
Gilgamesh
9
2 / 3 / 3
6,219
478
3,025
6,737
4,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
11
2 / 3 / 3
7,132
549
3,975
9,135
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
7
0 / 5 / 0
5,249
404
1,524
5,914
2,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
SaLo25
Heimdallr
11
2 / 4 / 2
6,643
511
6,249
6,983
2,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
TrueHanter
Izanami
12
2 / 3 / 0
7,653
589
5,082
8,407
2,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BENB0LT
Vamana
12
2 / 3 / 5
7,627
587
4,057
9,169
4,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
12
6 / 1 / 1
7,407
570
3,868
8,396
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
14
6 / 2 / 1
8,387
645
6,462
8,489
7,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
NorbyPL
Neith
13
3 / 0 / 2
7,191
553
5,052
4,643
1,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Velorces
Kuzenbo
12
1 / 2 / 4
7,026
540
4,125
5,762
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
18
18
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A-Dezza
Gilgamesh
2
3
3
1.17
W
Vamana
BENB0LT
Vamana
2
3
5
1.5
W
Nemesis
6
1
1
6.5
W
Hades
6
2
1
3.25
L
Fenrir
2
3
3
1.17
W
Neith
NorbyPL
Neith
3
0
2
4
L
Anubis
0
5
0
0
L
Heimdallr
SaLo25
Heimdallr
2
4
2
0.75
L
Izanami
TrueHanter
Izanami
2
3
0
0.67
W
Kuzenbo
Velorces
Kuzenbo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,855
Damage
23,564
37,176
Taken
36,459
15,325
Mitigated
22,323
6,509
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A-Dezza
Gilgamesh
3,025
762
0
248
6,737
4,837
130
884
5,853
0
12,391
W
Vamana
BENB0LT
Vamana
4,057
2,455
0
2,906
9,169
4,514
301
0
9,169
0
26,051
W
Nemesis
3,868
1,896
0
2,826
8,396
3,056
631
0
8,396
0
32,516
W
Hades
6,462
1,745
158
3,787
8,489
7,205
82
1,524
6,965
53,498
0
L
Fenrir
3,975
1,038
0
3,570
9,135
2,711
450
2,569
6,566
0
31,728
W
Neith
NorbyPL
Neith
5,052
2,170
0
1,790
4,643
1,322
741
0
4,643
0
46,961
L
Anubis
1,524
289
0
1,476
5,914
2,620
0
3,662
2,252
17,312
0
L
Heimdallr
SaLo25
Heimdallr
6,249
3,999
0
0
6,983
2,432
632
903
6,080
0
28,424
L
Izanami
TrueHanter
Izanami
5,082
3,465
0
1,215
8,407
2,725
926
2,827
5,580
0
49,380
W
Kuzenbo
Velorces
Kuzenbo
4,125
1,654
0
600
5,762
6,226
284
0
5,762
11,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
37,638
277
Minions Killed
339
0
Camps Cleared
0
1,048,132
Distance Traveled
1,395,645
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,219
478
22
2
0
245,041
1
W
Vamana
7,627
587
45
3
0
267,827
0
W
Nemesis
7,407
570
69
5
0
325,243
1
W
Hades
8,387
645
105
8
0
246,933
5
L
Fenrir
7,132
549
63
5
0
240,268
3
W
Neith
7,191
553
99
8
0
285,339
1
L
Anubis
5,249
404
33
3
0
128,800
0
L
Heimdallr
6,643
511
48
4
0
219,352
3
L
Izanami
7,653
589
111
9
0
214,671
0
W
Kuzenbo
7,026
540
21
2
0
270,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role