Player Matchup

Danzaburou
Danzaburou
Danzadurou
Danzaburou
Level 27
God Stats
23W - 16L
1,662 SR
Queue Stats
56W - 50L
1,635 Elo+
Solo
Thanatos
Thanatos
Itz_NerfOrNothin
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
LunaNighthaven
Nu Wa
Level 101
God Stats
6W - 5L
1,303 SR
Queue Stats
65W - 61L
1,466 Elo+
Party 1
Neith
Neith
Mbtp14
Neith
Level 26
God Stats
35W - 24L
1,568 SR
Queue Stats
84W - 58L
1,529 Elo+
Solo
Bacchus
Bacchus
Son_of_Kaboom
Bacchus
Level 15
God Stats
21W - 12L
1,779 SR
Queue Stats
76W - 71L
1,527 Elo+
Party 1
Team Averages
Level 36
1,562 SR
1,546 Elo+

VS

Team Averages
Level 25
1,515 SR
1,473 Elo+
Mercury
Mercury
IxThexFlashxI
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Nu Wa
Nu Wa
PiedToaster7139
Nu Wa
Level 17
God Stats
43W - 30L
1,634 SR
Queue Stats
68W - 59L
1,493 Elo+
Solo
Bakasura
Bakasura
Sgt_Stocx
Bakasura
Level 26
God Stats
9W - 15L
1,443 SR
Queue Stats
45W - 57L
1,427 Elo+
Solo
Hachiman
Hachiman
VaalravnV1
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,321 Elo+
Solo
Hera
Hera
a-g-i-l-e-m-o-n
Hera
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 52L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danzadurou
Danzaburou
16
7 / 2 / 11
10,328
1,148
12,505
8,295
3,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 14
8,878
986
3,849
9,154
3,338
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 15
9,353
1,039
11,852
5,655
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Mbtp14
Neith
16
7 / 0 / 12
10,042
1,116
8,563
4,100
1,424
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
15
6 / 1 / 8
8,835
982
7,708
5,870
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

313

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
3 / 4 / 5
8,734
970
3,090
10,229
4,180
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 7
9,753
1,084
9,483
8,135
3,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Sgt_Stocx
Bakasura
13
0 / 14 / 4
7,783
865
4,633
19,307
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
VaalravnV1
Hachiman
13
0 / 1 / 0
6,974
775
695
2,367
885
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 4
9,149
1,017
10,603
8,532
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
25
Kills
10
10
Deaths
25
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danzadurou
Danzaburou
7
2
11
6.25
W
3
7
14
1.43
L
Mercury
3
4
5
1.38
W
2
0
15
9.5
W
Neith
Mbtp14
Neith
7
0
12
13
L
3
2
7
3.25
L
Bakasura
Sgt_Stocx
Bakasura
0
14
4
0.14
W
Bacchus
6
1
8
10
L
Hachiman
VaalravnV1
Hachiman
0
1
0
0
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,477
Damage
28,504
33,074
Taken
48,570
12,831
Mitigated
18,066
5,634
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danzadurou
Danzaburou
12,505
3,983
0
1,203
8,295
3,189
0
4,630
3,645
0
29,656
W
3,849
2,010
0
2,267
9,154
3,338
0
5,293
3,782
0
11,869
L
Mercury
3,090
1,603
0
0
10,229
4,180
0
2,922
7,307
0
11,511
W
11,852
2,782
0
431
5,655
1,666
0
3,371
1,846
32,448
0
W
Neith
Mbtp14
Neith
8,563
5,259
0
796
4,100
1,424
0
2,951
1,149
0
27,431
L
9,483
1,472
12
994
8,135
3,246
0
1,989
6,146
35,235
0
L
Bakasura
Sgt_Stocx
Bakasura
4,633
3,709
0
244
19,307
6,500
0
9,865
9,442
0
8,570
W
Bacchus
7,708
0
537
400
5,870
3,214
0
3,841
1,902
16,505
0
L
Hachiman
VaalravnV1
Hachiman
695
228
0
86
2,367
885
0
1,518
849
0
1,893
L
10,603
2,078
0
196
8,532
3,255
0
3,266
5,266
30,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
42,393
159
Minions Killed
128
7
Camps Cleared
3
785,621
Distance Traveled
619,692
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,328
1,148
31
3
4
148,175
0
W
Thanatos
8,878
986
20
2
1
141,325
0
L
Mercury
8,734
970
22
2
1
162,847
0
W
Nu Wa
9,353
1,039
47
5
1
158,689
0
W
Neith
10,042
1,116
51
6
1
158,510
0
L
Nu Wa
9,753
1,084
47
5
0
138,306
0
L
Bakasura
7,783
865
16
2
2
139,333
3
W
Bacchus
8,835
982
10
1
0
178,922
0
L
Hachiman
6,974
775
1
0
0
26,299
0
L
Hera
9,149
1,017
42
5
0
152,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role