Player Matchup

Freya
Freya
Diamond II
Demonholy
Freya
Diamond II
Level 153
God Stats
65W - 56L
1,598 SR
Queue Stats
340W - 267L
2,207 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,598 SR
2,207 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,871 SR
1,770 MMR
Sol
Sol
Gold IV
Catplop
Sol
Gold IV
Level 100
God Stats
4W - 3L
1,871 SR
Queue Stats
4W - 3L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Demonholy
Freya
20
4 / 0 / 0
13,220
881
13,153
14,662
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabHe BoUllrBakasuraSkadi

VS

Bans
IzanamiChronosSetAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
0 / 4 / 0
11,076
738
9,663
15,173
10,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
4
0
0
W
Freya
Demonholy
Freya
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,153
Damage
9,663
14,662
Taken
15,173
9,354
Mitigated
10,567
10,298
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,663
4,367
0
4,612
15,173
10,567
1,059
11,840
3,333
66,747
4,485
W
Freya
Demonholy
Freya
13,153
4,345
0
10,298
14,662
9,354
2,268
8,436
6,226
100,546
7,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,220
Gold Earned
11,076
177
Minions Killed
150
0
Camps Cleared
0
266,235
Distance Traveled
284,627
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,076
738
150
10
0
284,627
3
W
Freya
13,220
881
177
12
0
266,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role