Player Matchup

Scylla
Scylla
Krolik034
Scylla
Level 94
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 6L
1,168 Elo+
Party 2
Ares
Ares
Krolik035
Ares
Level 12
God Stats
0W - 2L
1,598 SR
Queue Stats
3W - 11L
1,185 Elo+
Party 2
Pele
Pele
Valeronchik1
Pele
Level 67
God Stats
1W - 1L
1,716 SR
Queue Stats
17W - 16L
1,330 Elo+
Solo
Team Averages
Level 58
1,535 SR
1,228 Elo+

VS

Team Averages
Level 68
1,557 SR
1,159 Elo+
Ymir
Ymir
Misaki13
Ymir
Level 68
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 10L
1,211 Elo+
Party 1
Bacchus
Bacchus
Usagi4
Bacchus
Level 69
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 11L
1,214 Elo+
Party 1
Sol
Sol
nemealion9
Sol
Level 66
God Stats
1W - 3L
1,406 SR
Queue Stats
3W - 12L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Krolik034
Scylla
15
4 / 2 / 7
10,075
672
17,553
9,416
3,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
1 / 8 / 9
9,110
607
4,945
17,963
15,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 5 / 4
11,044
736
10,569
14,120
10,976
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 14
10,464
698
6,167
17,945
18,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Usagi4
Bacchus
15
7 / 4 / 6
11,232
749
14,373
15,492
10,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 5 / 6
10,772
718
13,228
11,832
4,507
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
12
Kills
15
15
Deaths
14
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Krolik034
Scylla
4
2
7
3.75
L
Ares
1
8
9
0.69
W
Ymir
1
5
14
1.6
W
Bacchus
Usagi4
Bacchus
7
4
6
2.5
L
7
5
4
1.8
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
33,768
41,499
Taken
45,269
30,034
Mitigated
33,319
2,949
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Krolik034
Scylla
17,553
1,696
0
638
9,416
3,576
0
7,151
2,043
50,536
0
L
Ares
4,945
427
0
605
17,963
15,482
0
15,016
2,527
14,331
0
W
Ymir
6,167
1,056
420
2,071
17,945
18,801
294
8,703
9,242
23,562
0
W
Bacchus
Usagi4
Bacchus
14,373
401
1,832
2,683
15,492
10,011
0
8,250
7,242
34,534
0
L
10,569
2,403
0
1,706
14,120
10,976
0
10,656
3,161
0
39,303
W
13,228
4,847
1,396
2,527
11,832
4,507
2,789
5,545
6,287
45,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
32,468
131
Minions Killed
150
0
Camps Cleared
0
740,548
Distance Traveled
698,957
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,075
672
82
5
0
253,023
0
L
Ares
9,110
607
15
1
0
212,508
0
W
Ymir
10,464
698
26
2
0
213,207
1
W
Bacchus
11,232
749
44
3
0
280,832
2
L
Pele
11,044
736
34
2
0
275,017
0
W
Sol
10,772
718
80
5
0
204,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role