Player Matchup

Tsukuyomi
Tsukuyomi
Daletherealone
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GracefulSoul07
Morgan Le Fay
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
18W - 7L
1,562 Elo+
Solo
Sol
Sol
Naishyswedsgbda
Sol
Level 18
God Stats
4W - 1L
1,347 SR
Queue Stats
26W - 20L
1,305 Elo+
Solo
Cerberus
Cerberus
WeddingCastle18
Cerberus
Level 7
God Stats
4W - 12L
1,282 SR
Queue Stats
7W - 18L
1,021 Elo+
Solo
Thor
Thor
khalylmo
Thor
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 53L
1,327 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,332 Elo+

VS

Team Averages
Level 13
1,530 SR
1,306 Elo+
Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hibiki9019
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 5L
1,306 Elo+
Solo
Cthulhu
Cthulhu
JackRipperSLD
Cthulhu
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 16L
1,074 Elo+
Solo
Scylla
Scylla
L330NAT0R
Scylla
Level 16
God Stats
34W - 42L
1,439 SR
Queue Stats
110W - 111L
1,354 Elo+
Solo
Ra
Ra
LengendShadow
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daletherealone
Tsukuyomi
20
7 / 8 / 17
17,949
997
19,973
28,934
23,672
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
GracefulSoul07
Morgan Le Fay
20
15 / 3 / 9
18,734
1,041
34,849
23,618
9,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 3 / 17
17,243
958
20,906
28,098
17,571
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
20
9 / 4 / 20
18,514
1,029
26,106
31,973
26,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
20
1 / 13 / 20
16,401
911
20,162
30,376
17,850
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 6 / 13
20,279
1,127
41,091
30,267
9,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Hibiki9019
Morgan Le Fay
19
0 / 1 / 1
12,820
712
34
758
253
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
20
5 / 5 / 11
16,450
914
24,243
31,047
39,934
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
L330NAT0R
Scylla
20
8 / 13 / 11
17,435
969
24,987
32,561
8,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 11 / 13
17,344
964
36,947
34,083
12,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
79
36
Kills
30
31
Deaths
36
83
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
11
6
13
2.92
W
Tsukuyomi
Daletherealone
Tsukuyomi
7
8
17
1.94
W
Morgan Le Fay
GracefulSoul07
Morgan Le Fay
15
3
9
6.5
L
Morgan Le Fay
Hibiki9019
Morgan Le Fay
0
1
1
0.5
L
Cthulhu
5
5
11
2.1
L
Scylla
L330NAT0R
Scylla
8
13
11
1.04
L
6
11
13
1.14
W
4
3
17
4.17
W
Cerberus
9
4
20
4.75
W
Thor
1
13
20
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,996
Damage
127,302
142,999
Taken
128,716
94,449
Mitigated
70,381
18,271
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
41,091
23,276
0
3,098
30,267
9,365
0
19,620
10,647
0
88,940
W
Tsukuyomi
Daletherealone
Tsukuyomi
19,973
10,635
0
1,812
28,934
23,672
0
16,887
12,047
0
47,878
W
Morgan Le Fay
GracefulSoul07
Morgan Le Fay
34,849
1,969
142
3,541
23,618
9,315
0
16,716
6,902
52,501
0
L
Morgan Le Fay
Hibiki9019
Morgan Le Fay
34
34
0
0
758
253
0
603
155
34
0
L
Cthulhu
24,243
1,363
463
0
31,047
39,934
0
18,015
13,032
52,643
0
L
Scylla
L330NAT0R
Scylla
24,987
3,085
0
0
32,561
8,717
0
22,838
9,723
33,502
0
L
36,947
3,741
1,784
4,988
34,083
12,112
0
20,785
13,298
79,686
0
W
20,906
9,738
0
3,367
28,098
17,571
0
16,056
12,042
54,716
0
W
Cerberus
26,106
2,586
370
7,207
31,973
26,041
0
17,957
14,016
54,593
0
W
Thor
20,162
9,292
0
1,832
30,376
17,850
0
18,595
11,781
0
47,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,841
Gold Earned
84,328
293
Minions Killed
278
11
Camps Cleared
10
1,688,534
Distance Traveled
1,388,783
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
20,279
1,127
100
6
8
365,976
4
W
Tsukuyomi
17,949
997
53
3
3
337,387
0
W
Morgan Le Fay
18,734
1,041
26
1
0
380,828
0
L
Morgan Le Fay
12,820
712
0
0
0
10,413
1
L
Cthulhu
16,450
914
60
3
0
310,029
0
L
Scylla
17,435
969
17
1
1
371,721
0
L
Ra
17,344
964
101
6
1
330,644
2
W
Sol
17,243
958
83
5
1
339,653
2
W
Cerberus
18,514
1,029
82
5
0
339,464
2
W
Thor
16,401
911
49
3
7
291,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role