Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
H3LLSCREAM007
Bacchus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,614 Elo+
Solo
Khepri
Khepri
LateralALVARO23
Khepri
Level 105
God Stats
9W - 7L
1,275 SR
Queue Stats
409W - 394L
1,500 Elo+
Solo
Hera
Hera
Montiel100
Hera
Level 38
God Stats
2W - 1L
1,527 SR
Queue Stats
247W - 290L
1,596 Elo+
Solo
Scylla
Scylla
Telegraphy
Scylla
Level 127
God Stats
1W - 0L
1,615 SR
Queue Stats
34W - 42L
1,537 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,549 Elo+

VS

Team Averages
Level 123
1,606 SR
1,580 Elo+
Zhong Kui
Zhong Kui
BaileyJBathWater
Zhong Kui
Level 132
God Stats
5W - 4L
1,886 SR
Queue Stats
828W - 769L
1,647 Elo+
Party 1
Mulan
Mulan
DelayedEnano
Mulan
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 163L
1,517 Elo+
Solo
Heimdallr
Heimdallr
TerrasThighs
Heimdallr
Level 160
God Stats
4W - 2L
1,720 SR
Queue Stats
198W - 192L
1,514 Elo+
Solo
Sol
Sol
ZombieHobo113
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 135L
1,603 Elo+
Party 1
Janus
Janus
shädr
Janus
Level 125
God Stats
7W - 16L
1,424 SR
Queue Stats
793W - 719L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
10 / 0 / 12
10,223
929
12,053
6,444
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
15
1 / 4 / 13
9,259
842
6,817
14,861
23,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 19
9,059
824
6,331
15,364
16,622
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 0 / 14
8,864
806
8,430
6,070
2,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Telegraphy
Scylla
17
9 / 1 / 10
10,167
924
14,704
7,374
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
0 / 6 / 8
7,444
677
6,463
13,809
14,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 4
8,264
751
5,664
15,646
11,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
TerrasThighs
Heimdallr
13
1 / 5 / 7
7,599
691
7,193
9,633
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 5
7,560
687
8,606
7,296
3,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
shädr
Janus
15
3 / 3 / 2
8,267
752
11,855
5,632
2,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
23
Kills
9
9
Deaths
23
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
0
12
16
L
Zhong Kui
0
6
8
0.67
L
4
5
4
1.2
W
Bacchus
1
4
13
1.88
W
0
4
19
2.38
W
3
0
14
10
W
Scylla
Telegraphy
Scylla
9
1
10
14
L
Heimdallr
TerrasThighs
Heimdallr
1
5
7
0.9
L
1
4
5
0.88
L
Janus
shädr
Janus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,335
Damage
39,781
50,113
Taken
52,016
50,045
Mitigated
35,660
23,154
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,053
2,024
2,917
2,556
6,444
3,587
1,092
2,686
3,740
0
29,230
L
Zhong Kui
6,463
451
543
2,655
13,809
14,591
0
8,758
5,051
14,903
0
L
5,664
555
825
3,890
15,646
11,117
0
11,643
4,003
0
10,211
W
Bacchus
6,817
392
2,698
1,599
14,861
23,584
364
7,116
7,538
9,469
0
W
6,331
102
2,692
3,111
15,364
16,622
212
7,396
7,738
11,472
0
W
8,430
1,451
2,270
2,501
6,070
2,685
1,306
4,578
1,424
17,571
0
W
Scylla
Telegraphy
Scylla
14,704
799
1,163
1,647
7,374
3,567
1,147
4,585
2,749
32,801
0
L
Heimdallr
TerrasThighs
Heimdallr
7,193
3,435
590
1,679
9,633
4,704
0
7,529
2,104
0
25,149
L
8,606
1,211
0
1,290
7,296
3,131
0
5,333
1,963
16,774
0
L
Janus
shädr
Janus
11,855
946
1,580
950
5,632
2,117
0
3,019
2,613
22,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
39,134
111
Minions Killed
144
0
Camps Cleared
0
1,153,409
Distance Traveled
922,546
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,223
929
34
3
0
253,370
1
L
Zhong Kui
7,444
677
33
3
0
167,919
0
L
Mulan
8,264
751
6
1
0
197,632
0
W
Bacchus
9,259
842
3
0
0
193,840
4
W
Khepri
9,059
824
8
1
0
227,852
3
W
Hera
8,864
806
31
3
0
226,475
0
W
Scylla
10,167
924
35
3
0
251,872
1
L
Heimdallr
7,599
691
38
3
0
191,028
0
L
Sol
7,560
687
20
2
0
212,340
0
L
Janus
8,267
752
47
4
0
153,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role