Player Matchup

Terra
Terra
Gold III
 
Terra
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Gold I
Dr_Puffy_Panda
Olorun
Gold I
Level 128
God Stats
7W - 4L
1,737 SR
Queue Stats
120W - 132L
1,473 MMR
Party 2
Chiron
Chiron
Bronze I
guijatuba
Chiron
Bronze I
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,042 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,579 SR
1,338 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,429 SR
1,251 MMR
Ah Puch
Ah Puch
Bronze III
Wooperrr
Ah Puch
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,463 MMR
Party 1
Neith
Neith
Silver II
stony345
Neith
Silver II
Level 58
God Stats
1W - 0L
1,708 SR
Queue Stats
14W - 15L
1,454 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze II
vengeful-salt964
Cu Chulainn
Bronze II
Level 54
God Stats
5W - 8L
1,080 SR
Queue Stats
38W - 86L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
3 / 3 / 10
17,693
655
16,925
38,039
72,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 9 / 2
18,620
690
24,556
28,124
12,804
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
guijatuba
Chiron
20
2 / 10 / 8
16,098
596
11,742
31,723
18,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DanzaburouCabrakanAthenaChaacMorgan Le Fay

VS

Bans
ZeusAresGilgameshAchillesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Wooperrr
Ah Puch
20
4 / 8 / 15
17,553
650
32,245
19,166
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
stony345
Neith
20
10 / 4 / 8
19,051
706
36,214
24,045
9,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
vengeful-salt964
Cu Chulainn
20
8 / 6 / 5
18,323
679
17,264
28,578
20,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
17
Kills
22
22
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
3
10
2.67
L
12
9
2
1.44
W
Ah Puch
Wooperrr
Ah Puch
4
8
15
1.44
L
Chiron
guijatuba
Chiron
2
10
8
0.6
W
Neith
stony345
Neith
10
4
8
3.5
W
Cu Chulainn
vengeful-salt964
Cu Chulainn
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,223
Damage
85,723
97,886
Taken
71,789
103,064
Mitigated
37,532
21,147
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
16,925
2,689
2,389
6,082
38,039
72,123
53
8,422
27,855
33,696
0
L
24,556
10,155
1,522
4,828
28,124
12,804
2,636
10,244
17,145
98,721
0
W
Ah Puch
Wooperrr
Ah Puch
32,245
813
0
549
19,166
7,518
252
11,966
6,892
106,771
0
L
Chiron
guijatuba
Chiron
11,742
4,127
1,420
4,906
31,723
18,137
1,057
11,928
18,795
0
56,800
W
Neith
stony345
Neith
36,214
11,501
0
5,613
24,045
9,972
2,864
13,739
9,502
0
142,679
W
Cu Chulainn
vengeful-salt964
Cu Chulainn
17,264
5,864
18
5,517
28,578
20,042
1,045
14,664
13,914
0
51,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
54,927
286
Minions Killed
352
0
Camps Cleared
0
1,338,012
Distance Traveled
1,303,425
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
17,693
655
29
1
0
512,168
6
L
Olorun
18,620
690
150
6
0
423,497
1
W
Ah Puch
17,553
650
128
5
0
432,555
1
L
Chiron
16,098
596
107
4
0
402,347
0
W
Neith
19,051
706
187
7
0
420,615
5
W
Cu Chulainn
18,323
679
37
1
0
450,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role