Player Matchup

King Arthur
King Arthur
Connormp4
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,572 Elo+
Party 1
Ganesha
Ganesha
IamLukus
Ganesha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,523 Elo+
Party 3
Sol
Sol
Indey123
Sol
Level 18
God Stats
3W - 3L
1,614 SR
Queue Stats
70W - 63L
1,556 Elo+
Solo
Awilix
Awilix
Iscaml
Awilix
Level 27
God Stats
2W - 3L
1,789 SR
Queue Stats
54W - 53L
1,525 Elo+
Party 1
Rama
Rama
Theflyingpig54
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,708 Elo+
Party 3
Team Averages
Level 24
1,580 SR
1,577 Elo+

VS

Team Averages
Level 26
1,590 SR
1,595 Elo+
Danzaburou
Danzaburou
ButterScotchBB
Danzaburou
Level 26
God Stats
39W - 23L
1,675 SR
Queue Stats
179W - 196L
1,568 Elo+
Solo
Fafnir
Fafnir
Jartasm
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 75L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SLYxxNemesis
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,793 Elo+
Party 2
Cerberus
Cerberus
Tedumm
Cerberus
Level 17
God Stats
21W - 15L
1,634 SR
Queue Stats
51W - 40L
1,590 Elo+
Solo
Poseidon
Poseidon
TheBurningBush69
Poseidon
Level 43
God Stats
15W - 13L
1,640 SR
Queue Stats
214W - 215L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Connormp4
King Arthur
10
1 / 6 / 0
5,982
499
4,108
13,591
3,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
IamLukus
Ganesha
5
0 / 4 / 0
4,616
385
1,479
7,420
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,789
566
4,127
6,984
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Iscaml
Awilix
9
0 / 3 / 1
5,586
466
3,137
7,092
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,390
449
5,496
7,576
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButterScotchBB
Danzaburou
13
5 / 0 / 1
8,316
693
4,081
6,246
1,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Jartasm
Fafnir
9
3 / 0 / 5
7,050
588
4,004
7,900
9,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
SLYxxNemesis
Tsukuyomi
10
1 / 0 / 6
6,370
531
4,803
6,512
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Tedumm
Cerberus
13
7 / 1 / 0
7,945
662
9,010
7,925
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 2
7,610
634
5,066
5,084
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
20
20
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ButterScotchBB
Danzaburou
5
0
1
5.5
L
King Arthur
Connormp4
King Arthur
1
6
0
0.17
L
Ganesha
IamLukus
Ganesha
0
4
0
0
L
1
3
1
0.5
L
Awilix
Iscaml
Awilix
0
3
1
0.17
W
Fafnir
Jartasm
Fafnir
3
0
5
5.5
W
Tsukuyomi
SLYxxNemesis
Tsukuyomi
1
0
6
4
W
Cerberus
Tedumm
Cerberus
7
1
0
7
W
4
1
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
26,964
42,663
Taken
33,667
11,234
Mitigated
20,072
10,039
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ButterScotchBB
Danzaburou
4,081
2,363
0
5,345
6,246
1,815
0
352
5,841
0
61,421
L
King Arthur
Connormp4
King Arthur
4,108
1,058
0
2,354
13,591
3,158
0
7,719
5,196
0
22,326
L
Ganesha
IamLukus
Ganesha
1,479
199
0
1,307
7,420
3,108
0
2,001
5,419
4,881
0
L
4,127
1,252
0
2,839
6,984
1,491
567
2,981
4,003
40,841
0
L
Awilix
Iscaml
Awilix
3,137
1,593
0
2,829
7,092
1,735
0
2,247
4,801
0
29,714
W
Fafnir
Jartasm
Fafnir
4,004
1,947
0
707
7,900
9,215
283
917
6,959
11,664
0
W
Tsukuyomi
SLYxxNemesis
Tsukuyomi
4,803
1,455
0
2,528
6,512
1,995
0
1,377
5,020
0
26,005
W
Cerberus
Tedumm
Cerberus
9,010
1,765
0
4,535
7,925
5,413
0
0
7,925
46,716
0
W
5,066
827
0
2,277
5,084
1,634
437
2,532
2,316
51,915
0
L
5,496
4,331
0
710
7,576
1,742
0
2,412
5,164
0
33,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
37,291
283
Minions Killed
427
0
Camps Cleared
0
1,053,609
Distance Traveled
1,102,660
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,316
693
117
10
0
190,737
2
L
King Arthur
5,982
499
51
4
0
203,725
0
L
Ganesha
4,616
385
2
0
0
216,811
3
L
Sol
6,789
566
99
8
0
207,726
2
L
Awilix
5,586
466
62
5
0
228,608
0
W
Fafnir
7,050
588
12
1
0
220,926
5
W
Tsukuyomi
6,370
531
47
4
0
258,891
2
W
Cerberus
7,945
662
137
11
0
199,434
5
W
Poseidon
7,610
634
114
10
0
232,672
5
L
Rama
5,390
449
69
6
0
196,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role