Player Matchup

Ymir
Ymir
Bruno8386
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Fierce_gunsfn
Artemis
Level 8
God Stats
7W - 7L
1,446 SR
Queue Stats
12W - 19L
1,436 Elo+
Party 1
Khepri
Khepri
IxToastedTriXz
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,419 Elo+
Party 1
Janus
Janus
THIZSHACKER2013
Janus
Level 21
God Stats
7W - 7L
1,476 SR
Queue Stats
48W - 45L
1,506 Elo+
Solo
Pele
Pele
markvluna
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 162L
1,643 Elo+
Solo
Team Averages
Level 31
1,484 SR
1,501 Elo+

VS

Team Averages
Level 25
1,414 SR
1,496 Elo+
Baron Samedi
Baron Samedi
HAGAlmightyy
Baron Samedi
Level 29
God Stats
56W - 40L
1,484 SR
Queue Stats
397W - 433L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Kerniv00L
Cthulhu
Level 27
God Stats
9W - 28L
1,244 SR
Queue Stats
162W - 164L
1,476 Elo+
Solo
Zeus
Zeus
Thavonjalinsab
Zeus
Level 15
God Stats
51W - 37L
1,641 SR
Queue Stats
53W - 46L
1,585 Elo+
Solo
Merlin
Merlin
nmac268
Merlin
Level 27
God Stats
303W - 301L
1,490 SR
Queue Stats
320W - 340L
1,404 Elo+
Solo
Achilles
Achilles
selr96
Achilles
Level 29
God Stats
8W - 3L
1,209 SR
Queue Stats
58W - 64L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 4 / 3
9,821
818
4,126
16,841
15,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
16
0 / 14 / 5
9,994
833
12,715
23,585
8,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 6 / 4
10,273
856
6,742
19,797
29,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 7 / 1
10,973
914
14,536
13,676
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
16
3 / 10 / 3
10,931
911
13,944
18,323
10,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HAGAlmightyy
Baron Samedi
19
16 / 0 / 10
13,660
1,138
24,509
13,271
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Kerniv00L
Cthulhu
19
3 / 5 / 23
11,642
970
13,699
13,322
17,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 1 / 15
12,642
1,054
18,819
7,569
3,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
nmac268
Merlin
19
6 / 1 / 20
12,194
1,016
14,615
10,390
7,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
selr96
Achilles
19
7 / 1 / 16
12,018
1,002
12,456
15,615
15,235
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
8
Kills
40
41
Deaths
8
16
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
3
0.38
L
Artemis
0
14
5
0.18
W
Baron Samedi
HAGAlmightyy
Baron Samedi
16
0
10
21
L
1
6
4
0.5
W
Cthulhu
Kerniv00L
Cthulhu
3
5
23
2.9
L
4
7
1
0.64
W
8
1
15
15.5
L
Pele
3
10
3
0.45
W
Merlin
nmac268
Merlin
6
1
20
16
W
Achilles
selr96
Achilles
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,063
Damage
84,098
92,222
Taken
60,167
68,004
Mitigated
49,043
4,617
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,126
1,450
0
0
16,841
15,163
0
13,258
3,583
12,481
0
L
Artemis
12,715
7,929
0
1,580
23,585
8,769
0
17,802
5,783
0
27,270
W
Baron Samedi
HAGAlmightyy
Baron Samedi
24,509
2,896
1,598
1,021
13,271
6,173
0
6,592
6,679
44,638
0
L
6,742
672
450
1,161
19,797
29,113
0
17,469
2,328
12,753
0
W
Cthulhu
Kerniv00L
Cthulhu
13,699
274
1,119
0
13,322
17,351
0
4,432
8,890
31,356
0
L
14,536
64
0
250
13,676
4,708
0
9,877
3,799
47,569
0
W
18,819
684
737
1,566
7,569
3,053
0
3,912
3,657
41,454
0
L
Pele
13,944
4,163
0
1,176
18,323
10,251
0
13,456
4,867
0
37,855
W
Merlin
nmac268
Merlin
14,615
1,242
0
1,587
10,390
7,231
0
3,636
6,754
31,666
0
W
Achilles
selr96
Achilles
12,456
4,226
212
2,248
15,615
15,235
0
6,832
8,159
284
20,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
62,156
171
Minions Killed
228
6
Camps Cleared
4
1,053,773
Distance Traveled
1,006,346
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,821
818
12
1
1
219,462
0
L
Artemis
9,994
833
31
3
1
183,604
0
W
Baron Samedi
13,660
1,138
67
6
1
208,529
0
L
Khepri
10,273
856
18
2
2
224,344
0
W
Cthulhu
11,642
970
42
4
1
191,489
0
L
Janus
10,973
914
70
6
0
213,767
0
W
Zeus
12,642
1,054
71
6
0
197,508
1
L
Pele
10,931
911
40
3
2
212,596
0
W
Merlin
12,194
1,016
34
3
0
197,029
0
W
Achilles
12,018
1,002
14
1
2
211,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role