Player Matchup

Nike
Nike
ACherchel
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,160 Elo+
Party 2
Cthulhu
Cthulhu
Evvs
Cthulhu
Level 17
God Stats
4W - 6L
1,252 SR
Queue Stats
22W - 29L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
HaPPy_7s7
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,160 Elo+
Party 2
Olorun
Olorun
Roxas1942
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,085 Elo+
Solo
Izanami
Izanami
Wiznax
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,450 SR
1,240 Elo+

VS

Team Averages
Level 12
1,476 SR
1,395 Elo+
Ymir
Ymir
LostLOLplayer
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,461 Elo+
Party 1
Athena
Athena
Spinterra
Athena
Level 17
God Stats
4W - 1L
1,497 SR
Queue Stats
57W - 40L
1,456 Elo+
Party 1
Arachne
Arachne
WeeMabon
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 23L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
reeper2606
Morgan Le Fay
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,244 Elo+
Solo
Neith
Neith
varrıor
Neith
Level 15
God Stats
24W - 13L
1,384 SR
Queue Stats
35W - 37L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 8 / 12
11,096
427
13,234
40,140
29,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Evvs
Cthulhu
17
4 / 5 / 10
10,907
420
18,517
28,739
20,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
HaPPy_7s7
Sun Wukong
13
0 / 14 / 10
8,550
329
7,054
21,136
9,550
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Roxas1942
Olorun
19
15 / 8 / 3
13,136
505
26,567
24,436
17,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Wiznax
Izanami
2
0 / 2 / 0
6,505
250
81
1,336
212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 19
14,038
540
17,637
20,552
21,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Spinterra
Athena
18
5 / 4 / 13
12,394
477
16,659
25,553
35,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
WeeMabon
Arachne
20
16 / 5 / 6
14,944
575
26,952
23,969
13,899
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
reeper2606
Morgan Le Fay
12
1 / 11 / 4
10,209
393
7,836
13,046
4,773
Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
varrıor
Neith
19
11 / 2 / 4
13,826
532
25,141
17,411
8,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
83
21
Kills
37
37
Deaths
25
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nike
2
8
12
1
L
Cthulhu
Evvs
Cthulhu
4
5
10
1.8
L
Sun Wukong
HaPPy_7s7
Sun Wukong
0
14
10
0.36
W
4
3
19
4.5
L
Olorun
Roxas1942
Olorun
15
8
3
2.06
W
Athena
Spinterra
Athena
5
4
13
2.88
W
Arachne
WeeMabon
Arachne
16
5
6
3.8
L
Izanami
Wiznax
Izanami
0
2
0
0
W
Morgan Le Fay
reeper2606
Morgan Le Fay
1
11
4
0.27
W
Neith
varrıor
Neith
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,453
Damage
94,225
115,787
Taken
100,531
77,335
Mitigated
85,000
32,784
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
13,234
2,649
0
8,974
40,140
29,767
0
10,845
28,006
183
35,555
L
Cthulhu
Evvs
Cthulhu
18,517
2,681
4,086
9,587
28,739
20,454
0
8,980
19,037
71,254
0
L
Sun Wukong
HaPPy_7s7
Sun Wukong
7,054
684
0
309
21,136
9,550
0
10,807
9,633
0
21,916
W
17,637
4,126
0
2,128
20,552
21,834
0
11,584
8,968
42,936
0
L
Olorun
Roxas1942
Olorun
26,567
12,046
2,642
7,186
24,436
17,352
831
8,245
15,643
83,962
7,634
W
Athena
Spinterra
Athena
16,659
4,669
703
4,616
25,553
35,562
427
10,712
14,841
43,637
0
W
Arachne
WeeMabon
Arachne
26,952
18,874
0
9,724
23,969
13,899
4,242
7,825
16,144
0
119,014
L
Izanami
Wiznax
Izanami
81
81
0
0
1,336
212
0
0
1,336
0
3,288
W
Morgan Le Fay
reeper2606
Morgan Le Fay
7,836
1,463
0
1,147
13,046
4,773
1,601
6,174
6,872
38,467
0
W
Neith
varrıor
Neith
25,141
13,412
0
7,661
17,411
8,932
7,700
6,670
10,741
0
106,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
65,411
280
Minions Killed
459
0
Camps Cleared
0
1,679,845
Distance Traveled
1,973,392
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,096
427
38
1
0
450,467
2
L
Cthulhu
10,907
420
90
3
0
420,281
5
L
Sun Wukong
8,550
329
25
1
0
409,107
0
W
Ymir
14,038
540
51
2
0
431,562
2
L
Olorun
13,136
505
124
5
0
376,824
1
W
Athena
12,394
477
66
3
0
457,438
2
W
Arachne
14,944
575
125
5
0
485,536
0
L
Izanami
6,505
250
3
0
0
23,166
1
W
Morgan Le Fay
10,209
393
59
2
0
255,440
0
W
Neith
13,826
532
158
6
0
343,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role