Player Matchup

Sobek
Sobek
Morthistt
Sobek
Level 89
God Stats
12W - 11L
1,295 SR
Queue Stats
206W - 226L
1,351 Elo+
Party 2
Izanami
Izanami
Ostrisch3755
Izanami
Level 82
God Stats
6W - 3L
1,758 SR
Queue Stats
90W - 101L
1,383 Elo+
Solo
Jing Wei
Jing Wei
irelu19
Jing Wei
Level 66
God Stats
1W - 2L
1,525 SR
Queue Stats
149W - 184L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xDmgMostWanted
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 1L
1,221 Elo+
Solo
Achilles
Achilles
xX_Ramon_X_x
Achilles
Level 105
God Stats
3W - 4L
1,183 SR
Queue Stats
68W - 79L
1,338 Elo+
Party 2
Team Averages
Level 90
1,455 SR
1,330 Elo+

VS

Team Averages
Level 88
1,590 SR
1,409 Elo+
Artio
Artio
 
Artio
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Berni1712
Danzaburou
Level 64
God Stats
163W - 157L
1,444 SR
Queue Stats
380W - 430L
1,341 Elo+
Party 1
Apollo
Apollo
lhy96
Apollo
Level 151
God Stats
13W - 9L
1,710 SR
Queue Stats
589W - 633L
1,402 Elo+
Party 1
Chiron
Chiron
nhilsen
Chiron
Level 122
God Stats
12W - 12L
1,599 SR
Queue Stats
76W - 78L
1,406 Elo+
Solo
Nu Wa
Nu Wa
supkill67
Nu Wa
Level 78
God Stats
5W - 3L
1,697 SR
Queue Stats
103W - 108L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Morthistt
Sobek
13
0 / 1 / 6
8,696
435
4,359
14,588
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Ostrisch3755
Izanami
18
5 / 2 / 3
10,973
549
8,414
13,476
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
irelu19
Jing Wei
17
3 / 3 / 1
10,233
512
8,309
18,256
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xDmgMostWanted
Morgan Le Fay
19
6 / 0 / 7
11,359
568
15,523
8,652
3,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xX_Ramon_X_x
Achilles
17
6 / 0 / 1
10,510
526
11,980
13,350
23,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 1
7,155
358
1,685
14,090
10,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Berni1712
Danzaburou
18
0 / 4 / 1
10,253
513
6,915
15,399
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
lhy96
Apollo
16
3 / 5 / 2
9,439
472
8,448
17,497
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
nhilsen
Chiron
15
0 / 2 / 1
9,108
455
6,888
10,508
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Nu Wa
supkill67
Nu Wa
13
3 / 5 / 1
8,297
415
11,005
9,048
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
6
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
L
Danzaburou
Berni1712
Danzaburou
0
4
1
0.13
W
Sobek
Morthistt
Sobek
0
1
6
3
W
Izanami
Ostrisch3755
Izanami
5
2
3
3.25
W
Jing Wei
irelu19
Jing Wei
3
3
1
1.17
L
Apollo
lhy96
Apollo
3
5
2
0.8
L
Chiron
nhilsen
Chiron
0
2
1
0.25
L
Nu Wa
supkill67
Nu Wa
3
5
1
0.7
W
Morgan Le Fay
xDmgMostWanted
Morgan Le Fay
6
0
7
9.5
W
Achilles
xX_Ramon_X_x
Achilles
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
34,941
68,322
Taken
66,542
53,718
Mitigated
28,060
33,279
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,685
409
40
1,055
14,090
10,620
0
4,604
9,486
16,109
0
L
Danzaburou
Berni1712
Danzaburou
6,915
3,453
0
6,332
15,399
5,930
320
2,602
12,797
0
76,454
W
Sobek
Morthistt
Sobek
4,359
580
0
5,897
14,588
15,691
0
2,055
12,362
29,633
0
W
Izanami
Ostrisch3755
Izanami
8,414
3,462
251
7,116
13,476
5,195
576
2,285
11,031
0
83,570
W
Jing Wei
irelu19
Jing Wei
8,309
6,482
287
10,195
18,256
6,325
1,205
3,684
14,407
0
90,137
L
Apollo
lhy96
Apollo
8,448
4,497
0
4,145
17,497
5,175
0
6,587
10,910
0
63,097
L
Chiron
nhilsen
Chiron
6,888
2,195
551
5,244
10,508
3,683
0
686
9,821
0
70,220
L
Nu Wa
supkill67
Nu Wa
11,005
2,712
0
1,309
9,048
2,652
0
5,403
3,645
39,269
0
W
Morgan Le Fay
xDmgMostWanted
Morgan Le Fay
15,523
1,155
162
3,963
8,652
3,248
625
3,104
5,330
82,011
0
W
Achilles
xX_Ramon_X_x
Achilles
11,980
3,331
0
5,408
13,350
23,259
46
1,125
12,109
0
48,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,771
Gold Earned
44,252
556
Minions Killed
495
0
Camps Cleared
0
1,931,002
Distance Traveled
1,696,950
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,155
358
28
1
0
315,059
0
L
Danzaburou
10,253
513
143
7
0
322,430
1
W
Sobek
8,696
435
45
2
0
368,195
9
W
Izanami
10,973
549
153
8
0
389,323
6
W
Jing Wei
10,233
512
134
7
0
316,142
1
L
Apollo
9,439
472
119
6
0
371,817
0
L
Chiron
9,108
455
146
7
0
381,840
8
L
Nu Wa
8,297
415
59
3
0
305,804
2
W
Morgan Le Fay
11,359
568
132
7
0
416,695
7
W
Achilles
10,510
526
92
5
0
440,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role