Player Matchup

Janus
Janus
Aohstravino01
Janus
Level 108
God Stats
8W - 6L
1,184 SR
Queue Stats
651W - 613L
1,462 Elo+
Party 4
Hercules
Hercules
Japakslll
Hercules
Level 49
God Stats
13W - 11L
1,699 SR
Queue Stats
694W - 612L
1,480 Elo+
Party 2
Chernobog
Chernobog
Kaue0742
Chernobog
Level 100
God Stats
5W - 2L
1,500 SR
Queue Stats
228W - 200L
1,571 Elo+
Party 4
Ao Kuang
Ao Kuang
MainMorganLefay
Ao Kuang
Level 13
God Stats
1W - 4L
1,137 SR
Queue Stats
30W - 25L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
Level 48
God Stats
14W - 9L
1,604 SR
Queue Stats
204W - 202L
1,452 Elo+
Party 2
Team Averages
Level 64
1,425 SR
1,485 Elo+

VS

Team Averages
Level 86
1,473 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Joao ReisP
Skadi
Level 123
God Stats
6W - 5L
1,400 SR
Queue Stats
236W - 231L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Machovirgem35
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 178L
1,500 Elo+
Party 1
Mercury
Mercury
Salvorok
Mercury
Level 39
God Stats
6W - 6L
1,312 SR
Queue Stats
76W - 69L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brunao910
Morgan Le Fay
Level 160
God Stats
14W - 15L
1,653 SR
Queue Stats
242W - 224L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,030
531
6,595
10,778
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Japakslll
Hercules
16
4 / 2 / 4
10,000
588
12,293
15,132
11,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Kaue0742
Chernobog
16
2 / 7 / 4
9,530
561
7,533
13,506
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
15
6 / 5 / 1
9,361
551
8,358
14,827
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
12
0 / 2 / 2
8,021
472
3,387
11,811
4,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 6
8,618
507
5,456
12,269
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
17
7 / 5 / 4
10,210
601
9,984
12,748
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
15
0 / 4 / 2
8,703
512
5,938
12,345
11,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Salvorok
Mercury
17
8 / 2 / 4
10,727
631
9,538
12,488
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
brunao910
Morgan Le Fay
18
1 / 0 / 7
10,504
618
15,389
8,912
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
19
19
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
6
6
L
0
3
0
0
L
Hercules
Japakslll
Hercules
4
2
4
3
W
Skadi
7
5
4
1.8
L
Chernobog
Kaue0742
Chernobog
2
7
4
0.57
W
Guan Yu
0
4
2
0.25
L
Ao Kuang
6
5
1
1.3
W
Mercury
Salvorok
Mercury
8
2
4
5
W
Morgan Le Fay
brunao910
Morgan Le Fay
1
0
7
4.5
L
Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
46,305
66,054
Taken
58,762
29,739
Mitigated
37,646
14,302
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,456
828
0
3,212
12,269
13,045
114
2,745
9,478
25,059
0
L
6,595
0
0
976
10,778
3,538
0
5,003
5,775
76,136
0
L
Hercules
Japakslll
Hercules
12,293
5,287
0
4,075
15,132
11,794
0
4,773
10,359
0
58,614
W
Skadi
9,984
5,656
0
3,955
12,748
4,037
3,560
1,016
11,710
0
61,550
L
Chernobog
Kaue0742
Chernobog
7,533
4,738
0
3,265
13,506
4,518
0
1,951
11,555
0
62,734
W
Guan Yu
5,938
1,495
210
3,144
12,345
11,958
446
2,774
9,515
3,928
45,138
L
Ao Kuang
8,358
2,071
0
3,627
14,827
5,446
0
4,701
10,126
58,363
0
W
Mercury
Salvorok
Mercury
9,538
5,833
0
4,676
12,488
5,016
0
2,837
9,611
0
67,969
W
Morgan Le Fay
brunao910
Morgan Le Fay
15,389
833
147
2,619
8,912
3,590
1,325
5,572
3,154
94,328
0
L
Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
3,387
355
0
2,359
11,811
4,443
0
4,940
6,871
0
32,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
48,762
545
Minions Killed
537
0
Camps Cleared
0
1,615,704
Distance Traveled
1,716,449
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,618
507
53
3
0
324,708
1
L
Janus
9,030
531
160
9
0
335,770
4
L
Hercules
10,000
588
122
7
0
344,605
2
W
Skadi
10,210
601
109
6
0
298,931
1
L
Chernobog
9,530
561
126
7
0
278,021
3
W
Guan Yu
8,703
512
101
6
0
340,393
6
L
Ao Kuang
9,361
551
92
5
0
361,339
3
W
Mercury
10,727
631
107
6
0
390,517
4
W
Morgan Le Fay
10,504
618
167
10
0
361,900
4
L
Gilgamesh
8,021
472
45
3
0
295,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role