Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Langilleicious
Skadi
Level 25
God Stats
59W - 43L
1,344 SR
Queue Stats
139W - 138L
1,260 Elo+
Party 1
Arachne
Arachne
Meek Fill
Arachne
Level 36
God Stats
3W - 3L
1,228 SR
Queue Stats
113W - 143L
1,328 Elo+
Party 1
Thanatos
Thanatos
Wingwongpan
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Wonton Coop
Bakasura
Level 27
God Stats
31W - 31L
1,364 SR
Queue Stats
354W - 391L
1,260 Elo+
Party 1
Team Averages
Level 23
1,387 SR
1,370 Elo+

VS

Team Averages
Level 11
1,456 SR
1,239 Elo+
Susano
Susano
Bean4224
Susano
Level 12
God Stats
5W - 6L
1,422 SR
Queue Stats
84W - 94L
1,138 Elo+
Party 2
Thor
Thor
Falcario24
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Xbalanque
Xbalanque
Gmoneywrecks
Xbalanque
Level 27
God Stats
3W - 11L
1,500 SR
Queue Stats
8W - 16L
1,109 Elo+
Party 2
Sol
Sol
Sippy Cup6549
Sol
Level 14
God Stats
54W - 62L
1,359 SR
Queue Stats
88W - 114L
1,203 Elo+
Party 2
Bellona
Bellona
conslamort
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
9 / 0 / 2
8,025
617
7,529
3,601
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 0 / 8
8,108
624
4,697
3,657
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Meek Fill
Arachne
9
5 / 1 / 6
7,082
545
4,440
6,656
2,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Wingwongpan
Thanatos
11
4 / 1 / 7
7,372
567
3,341
7,966
2,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Wonton Coop
Bakasura
13
14 / 1 / 5
8,753
673
10,041
9,986
4,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bean4224
Susano
7
0 / 8 / 1
5,229
402
4,331
10,046
2,066
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 14 / 0
4,717
363
1,462
12,936
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
Gmoneywrecks
Xbalanque
8
0 / 9 / 1
5,017
386
2,473
9,276
1,683
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 7 / 0
5,695
438
4,511
9,826
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
conslamort
Bellona
1
0 / 2 / 0
4,055
312
282
1,402
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
39
Kills
1
3
Deaths
40
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
2
10
L
Susano
Bean4224
Susano
0
8
1
0.06
L
0
14
0
0
L
Xbalanque
Gmoneywrecks
Xbalanque
0
9
1
0.06
W
7
0
8
11
W
Arachne
Meek Fill
Arachne
5
1
6
8
L
1
7
0
0.14
W
Thanatos
Wingwongpan
Thanatos
4
1
7
7.5
W
Bakasura
Wonton Coop
Bakasura
14
1
5
16.5
L
Bellona
conslamort
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
13,059
31,866
Taken
43,486
12,265
Mitigated
9,966
15,691
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,529
2,519
0
1,143
3,601
2,183
1,660
1,271
2,330
0
26,697
L
Susano
Bean4224
Susano
4,331
1,213
0
140
10,046
2,066
297
0
9,608
0
22,710
L
1,462
465
0
546
12,936
3,041
0
0
12,259
0
13,945
L
Xbalanque
Gmoneywrecks
Xbalanque
2,473
1,140
0
357
9,276
1,683
0
0
8,577
0
16,563
W
4,697
2,042
0
731
3,657
1,029
2,465
388
3,269
0
33,054
W
Arachne
Meek Fill
Arachne
4,440
3,539
0
1,857
6,656
2,297
2,138
1,246
5,410
0
19,143
L
4,511
2,641
0
2,466
9,826
2,656
855
0
9,228
25,269
0
W
Thanatos
Wingwongpan
Thanatos
3,341
986
0
6,766
7,966
2,509
695
1,200
6,766
0
30,594
W
Bakasura
Wonton Coop
Bakasura
10,041
7,412
0
5,194
9,986
4,247
4,298
406
9,580
0
34,036
L
Bellona
conslamort
Bellona
282
115
0
9
1,402
520
0
0
1,366
0
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
24,713
271
Minions Killed
139
0
Camps Cleared
0
1,340,733
Distance Traveled
918,364
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,025
617
41
3
0
242,961
0
L
Susano
5,229
402
40
3
0
257,787
4
L
Thor
4,717
363
26
2
0
210,600
0
L
Xbalanque
5,017
386
30
2
0
195,053
0
W
Skadi
8,108
624
54
4
0
263,490
1
W
Arachne
7,082
545
27
2
0
249,032
1
L
Sol
5,695
438
43
3
0
209,855
4
W
Thanatos
7,372
567
58
4
0
274,891
0
W
Bakasura
8,753
673
91
7
0
310,359
0
L
Bellona
4,055
312
0
0
0
45,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role