Player Matchup

Khepri
Khepri
AnitaBJPriced
Khepri
Level 16
God Stats
11W - 6L
1,501 SR
Queue Stats
12W - 10L
1,237 Elo+
Party 1
Nike
Nike
KeshiWitDaBlade
Nike
Level 88
God Stats
60W - 52L
1,533 SR
Queue Stats
387W - 428L
1,418 Elo+
Party 1
Chronos
Chronos
TrashBlazey
Chronos
Level 56
God Stats
12W - 10L
1,647 SR
Queue Stats
419W - 386L
1,566 Elo+
Party 1
Team Averages
Level 53
1,561 SR
1,407 Elo+

VS

Team Averages
Level 21
1,470 SR
1,387 Elo+
Artemis
Artemis
RainbowMen0519
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
Waku98
Pele
Level 20
God Stats
1W - 3L
1,519 SR
Queue Stats
3W - 6L
1,352 Elo+
Party 2
Tyr
Tyr
WickedKnight921
Tyr
Level 27
God Stats
27W - 43L
1,390 SR
Queue Stats
256W - 363L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 15
9,844
820
2,811
10,157
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
11 / 4 / 10
10,212
851
12,398
12,217
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chronos
TrashBlazey
Chronos
15
7 / 1 / 14
10,068
839
18,349
11,348
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 4
7,954
663
6,296
12,150
4,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Waku98
Pele
11
2 / 8 / 4
7,711
643
6,495
15,761
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 7 / 3
7,101
592
4,584
15,544
14,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
23
Kills
6
7
Deaths
23
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
11
4
10
4
L
3
8
4
0.63
W
Chronos
TrashBlazey
Chronos
7
1
14
14
L
Pele
Waku98
Pele
2
8
4
0.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
17,375
33,722
Taken
43,455
22,183
Mitigated
27,081
10,067
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,811
545
16
1,155
10,157
10,864
234
0
10,020
9,252
0
W
12,398
2,887
493
1,443
12,217
6,893
99
0
12,024
0
30,645
L
6,296
3,909
285
1,095
12,150
4,503
474
7,691
4,459
0
18,086
W
Chronos
TrashBlazey
Chronos
18,349
8,280
533
6,427
11,348
4,426
1,856
0
11,141
54,621
0
L
Pele
Waku98
Pele
6,495
1,082
0
2,232
15,761
7,873
240
8,233
7,528
0
18,858
L
4,584
460
585
3,236
15,544
14,705
604
5,236
10,308
0
15,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
22,766
115
Minions Killed
80
0
Camps Cleared
0
661,261
Distance Traveled
540,889
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,844
820
7
1
0
210,236
0
W
Nike
10,212
851
30
3
0
221,544
2
L
Artemis
7,954
663
36
3
0
147,260
0
W
Chronos
10,068
839
78
7
0
229,481
0
L
Pele
7,711
643
26
2
0
199,202
2
L
Tyr
7,101
592
18
2
0
194,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role