Player Matchup

Artemis
Artemis
DarkRebornn
Artemis
Level 23
God Stats
7W - 7L
1,435 SR
Queue Stats
83W - 87L
1,439 Elo+
Solo
Horus
Horus
EscachoMC
Horus
Level 43
God Stats
2W - 0L
1,694 SR
Queue Stats
57W - 57L
1,436 Elo+
Party 1
Scylla
Scylla
Lunnhe
Scylla
Level 28
God Stats
27W - 21L
1,597 SR
Queue Stats
98W - 117L
1,425 Elo+
Party 1
Team Averages
Level 31
1,575 SR
1,433 Elo+

VS

Team Averages
Level 80
1,452 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
Arch2078
Morgan Le Fay
Level 156
God Stats
93W - 115L
1,499 SR
Queue Stats
1,514W - 1,884L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Djedikaya
Hun Batz
Level 59
God Stats
0W - 1L
1,575 SR
Queue Stats
93W - 115L
1,468 Elo+
Solo
Neith
Neith
DoubleD8011
Neith
Level 26
God Stats
1W - 6L
1,283 SR
Queue Stats
33W - 47L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkRebornn
Artemis
16
4 / 4 / 7
11,805
656
17,796
15,528
4,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
EscachoMC
Horus
17
4 / 0 / 8
11,962
665
11,429
13,649
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Lunnhe
Scylla
15
5 / 3 / 4
11,730
652
14,228
13,422
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arch2078
Morgan Le Fay
16
3 / 5 / 4
11,554
642
19,391
17,603
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Djedikaya
Hun Batz
16
3 / 4 / 1
11,488
638
10,793
18,788
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
10,006
556
4,597
14,063
3,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
7
7
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arch2078
Morgan Le Fay
3
5
4
1
W
Artemis
DarkRebornn
Artemis
4
4
7
1.88
L
Hun Batz
Djedikaya
Hun Batz
3
4
1
0.88
L
1
4
2
0.5
W
Horus
EscachoMC
Horus
4
0
8
8
W
Scylla
Lunnhe
Scylla
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
34,781
42,599
Taken
50,454
17,998
Mitigated
16,657
15,542
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arch2078
Morgan Le Fay
19,391
229
0
2,363
17,603
5,807
116
3,980
13,050
51,594
0
W
Artemis
DarkRebornn
Artemis
17,796
3,127
502
4,300
15,528
4,570
1,327
5,613
9,417
0
52,699
L
Hun Batz
Djedikaya
Hun Batz
10,793
2,696
0
262
18,788
6,948
444
4,599
13,385
0
43,379
L
4,597
1,177
1,109
4,129
14,063
3,902
831
4,773
8,849
0
31,954
W
Horus
EscachoMC
Horus
11,429
5,390
2,053
7,500
13,649
9,824
1,103
4,487
8,840
0
33,294
W
Scylla
Lunnhe
Scylla
14,228
414
230
957
13,422
3,604
83
7,928
4,951
42,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
33,048
172
Minions Killed
176
0
Camps Cleared
0
963,651
Distance Traveled
895,099
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,554
642
66
4
0
284,497
1
W
Artemis
11,805
656
71
4
0
301,514
0
L
Hun Batz
11,488
638
56
3
0
331,590
3
L
Neith
10,006
556
54
3
0
279,012
2
W
Horus
11,962
665
36
2
0
345,473
2
W
Scylla
11,730
652
65
4
0
316,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role