Player Matchup

Cu Chulainn
Cu Chulainn
DrSuGMa3243344
Cu Chulainn
Level 17
God Stats
5W - 10L
1,338 SR
Queue Stats
48W - 35L
1,535 Elo+
Solo
Neith
Neith
LightninStrike
Neith
Level 9
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 4L
1,671 Elo+
Solo
Kukulkan
Kukulkan
Smurforsmite
Kukulkan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 38L
1,773 Elo+
Solo
Jormungandr
Jormungandr
chop1232281
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,735 Elo+
Solo
Yemoja
Yemoja
weebafet
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,464 Elo+
Solo
Team Averages
Level 10
1,511 SR
1,636 Elo+

VS

Team Averages
Level 45
1,625 SR
1,510 Elo+
Danzaburou
Danzaburou
I am issues
Danzaburou
Level 23
God Stats
12W - 6L
1,640 SR
Queue Stats
71W - 71L
1,430 Elo+
Party 1
Ganesha
Ganesha
SL Comq
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,357 Elo+
Party 1
Loki
Loki
TheHersir
Loki
Level 146
God Stats
6W - 2L
1,892 SR
Queue Stats
232W - 186L
1,552 Elo+
Party 1
King Arthur
King Arthur
XalKaiasPC
King Arthur
Level 18
God Stats
5W - 7L
1,446 SR
Queue Stats
59W - 47L
1,570 Elo+
Solo
Ah Puch
Ah Puch
Zora_Ideale30
Ah Puch
Level 18
God Stats
14W - 6L
1,649 SR
Queue Stats
51W - 32L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrSuGMa3243344
Cu Chulainn
16
1 / 7 / 4
10,233
1,023
7,290
20,841
14,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 8 / 3
8,653
865
8,820
13,927
4,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Smurforsmite
Kukulkan
16
3 / 5 / 2
10,321
1,032
12,217
10,768
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
chop1232281
Jormungandr
15
1 / 13 / 3
9,084
908
5,417
20,561
20,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
weebafet
Yemoja
15
1 / 1 / 2
9,514
951
6,295
10,644
6,146
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

116

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I am issues
Danzaburou
17
3 / 0 / 15
10,709
1,071
11,003
8,114
3,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SL Comq
Ganesha
17
0 / 2 / 14
10,034
1,003
4,457
9,828
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
18
13 / 3 / 11
12,244
1,224
17,112
8,787
3,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
XalKaiasPC
King Arthur
17
6 / 2 / 15
11,014
1,101
14,992
14,890
15,221
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
18
11 / 0 / 10
12,152
1,215
22,962
5,456
2,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
6
Kills
33
34
Deaths
7
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DrSuGMa3243344
Cu Chulainn
1
7
4
0.43
W
Danzaburou
I am issues
Danzaburou
3
0
15
10.5
L
0
8
3
0.19
W
Ganesha
SL Comq
Ganesha
0
2
14
3.5
L
Kukulkan
Smurforsmite
Kukulkan
3
5
2
0.8
W
Loki
13
3
11
6.17
W
King Arthur
XalKaiasPC
King Arthur
6
2
15
6.75
W
Ah Puch
11
0
10
16
L
Jormungandr
chop1232281
Jormungandr
1
13
3
0.19
L
Yemoja
weebafet
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
70,526
76,741
Taken
47,075
50,317
Mitigated
35,759
3,813
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DrSuGMa3243344
Cu Chulainn
7,290
1,583
0
0
20,841
14,933
0
7,074
13,767
4,183
17,373
W
Danzaburou
I am issues
Danzaburou
11,003
6,929
0
1,610
8,114
3,416
0
5,281
2,833
0
20,080
L
8,820
4,507
0
889
13,927
4,752
0
4,014
9,913
0
16,702
W
Ganesha
SL Comq
Ganesha
4,457
312
0
923
9,828
11,408
0
5,459
4,369
10,056
0
L
Kukulkan
Smurforsmite
Kukulkan
12,217
801
0
277
10,768
3,497
0
5,093
5,675
47,760
0
W
Loki
17,112
5,213
0
9
8,787
3,569
0
4,281
4,056
0
31,035
W
King Arthur
XalKaiasPC
King Arthur
14,992
2,193
0
0
14,890
15,221
0
7,605
7,285
81
32,201
W
Ah Puch
22,962
745
0
845
5,456
2,145
0
3,021
2,435
47,778
0
L
Jormungandr
chop1232281
Jormungandr
5,417
2,406
0
0
20,561
20,989
0
5,528
15,033
17,395
0
L
Yemoja
weebafet
Yemoja
6,295
887
2,052
595
10,644
6,146
0
5,791
4,853
13,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
56,153
181
Minions Killed
174
2
Camps Cleared
11
873,526
Distance Traveled
930,105
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,233
1,023
41
4
0
179,056
1
W
Danzaburou
10,709
1,071
32
3
0
187,745
1
L
Neith
8,653
865
25
3
0
172,361
0
W
Ganesha
10,034
1,003
0
0
0
134,990
3
L
Kukulkan
10,321
1,032
77
8
2
193,573
2
W
Loki
12,244
1,224
21
2
7
206,480
0
W
King Arthur
11,014
1,101
50
5
1
208,482
0
W
Ah Puch
12,152
1,215
71
7
3
192,408
0
L
Jormungandr
9,084
908
21
2
0
146,821
2
L
Yemoja
9,514
951
17
2
0
181,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role