Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AdaptintoMusic
Janus
Level 28
God Stats
14W - 9L
1,581 SR
Queue Stats
15W - 10L
1,398 Elo+
Solo
Hel
Hel
OmfgItsRayden
Hel
Level 13
God Stats
1W - 4L
1,373 SR
Queue Stats
13W - 17L
1,238 Elo+
Solo
Thor
Thor
OmgEmanuel-_-
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 92L
1,315 Elo+
Solo
Sobek
Sobek
SearMusician865
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,390 Elo+

VS

Team Averages
Level 24
1,486 SR
1,364 Elo+
Horus
Horus
Beef_Kerten
Horus
Level 29
God Stats
15W - 11L
1,411 SR
Queue Stats
81W - 92L
1,384 Elo+
Party 1
Neith
Neith
Lotionman104
Neith
Level 21
God Stats
14W - 11L
1,367 SR
Queue Stats
45W - 50L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RAegiput
Morgan Le Fay
Level 15
God Stats
7W - 4L
1,834 SR
Queue Stats
34W - 21L
1,504 Elo+
Solo
Artio
Artio
StarDust90964
Artio
Level 28
God Stats
23W - 25L
1,455 SR
Queue Stats
392W - 432L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zendagoat
Tsukuyomi
Level 29
God Stats
23W - 40L
1,361 SR
Queue Stats
195W - 278L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,204
534
1,046
1,561
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 2 / 1
3,433
572
1,516
2,521
283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
3,716
619
396
3,220
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
3,284
547
600
3,450
1,158
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 5 / 0
3,276
546
253
5,010
1,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,347
725
1,025
1,832
507
7
0 / 0 / 1
4,105
684
1,764
2,406
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
RAegiput
Morgan Le Fay
8
4 / 0 / 1
4,999
833
2,964
1,904
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 0
4,200
700
801
3,332
2,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Zendagoat
Tsukuyomi
6
3 / 1 / 0
4,263
711
831
3,428
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
0
Kills
9
9
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
0
2
1
0.25
W
1
0
1
1.5
W
0
0
1
0.5
L
0
2
0
0
L
0
0
0
0
W
Morgan Le Fay
RAegiput
Morgan Le Fay
4
0
1
4.5
L
0
5
0
0
W
1
0
0
1
W
Tsukuyomi
Zendagoat
Tsukuyomi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,811
Damage
7,385
15,762
Taken
12,902
4,523
Mitigated
4,725
4,743
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,046
413
0
928
1,561
272
0
73
1,488
0
5,763
L
1,516
166
0
217
2,521
283
72
360
2,161
10,825
0
W
1,025
291
52
68
1,832
507
188
503
1,329
0
12,532
W
1,764
871
104
1,214
2,406
568
785
288
2,118
0
17,571
L
396
0
68
1,494
3,220
923
0
1,830
1,390
12,147
0
L
600
170
0
1,350
3,450
1,158
0
711
2,739
0
8,203
W
Morgan Le Fay
RAegiput
Morgan Le Fay
2,964
541
0
410
1,904
545
0
519
1,385
17,439
0
L
253
0
0
686
5,010
1,887
0
791
4,219
2,573
0
W
801
204
340
902
3,332
2,332
322
473
2,859
7,827
0
W
Tsukuyomi
Zendagoat
Tsukuyomi
831
177
94
1,357
3,428
773
0
382
3,046
0
13,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,913
Gold Earned
21,914
81
Minions Killed
141
0
Camps Cleared
0
534,601
Distance Traveled
612,617
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,204
534
7
1
0
66,238
0
L
Janus
3,433
572
16
3
0
114,090
0
W
Horus
4,347
725
28
5
0
126,915
0
W
Neith
4,105
684
43
7
0
110,498
0
L
Hel
3,716
619
37
6
0
107,397
0
L
Thor
3,284
547
18
3
0
119,928
2
W
Morgan Le Fay
4,999
833
20
3
0
114,882
0
L
Sobek
3,276
546
3
1
0
126,948
3
W
Artio
4,200
700
15
3
0
123,556
1
W
Tsukuyomi
4,263
711
35
6
0
136,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role