Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Awkward Pigeons
Izanami
Level 32
God Stats
49W - 49L
1,476 SR
Queue Stats
236W - 261L
1,434 Elo+
Solo
Artio
Artio
Neytic
Artio
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
170W - 171L
1,406 Elo+
Party 4
Erlang Shen
Erlang Shen
OLVERION
Erlang Shen
Level 48
God Stats
20W - 24L
1,441 SR
Queue Stats
186W - 182L
1,388 Elo+
Party 4
Persephone
Persephone
joseperez_6
Persephone
Level 28
God Stats
28W - 14L
1,742 SR
Queue Stats
209W - 144L
1,681 Elo+
Party 1
Team Averages
Level 51
1,532 SR
1,482 Elo+

VS

Team Averages
Level 52
1,535 SR
1,455 Elo+
Ao Kuang
Ao Kuang
ElBigJimmy
Ao Kuang
Level 35
God Stats
31W - 26L
1,635 SR
Queue Stats
190W - 207L
1,447 Elo+
Party 3
Heimdallr
Heimdallr
ITzOSK
Heimdallr
Level 124
God Stats
21W - 27L
1,616 SR
Queue Stats
591W - 595L
1,501 Elo+
Party 2
Merlin
Merlin
NoLoveMafia
Merlin
Level 48
God Stats
6W - 8L
1,548 SR
Queue Stats
197W - 176L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Spider_PiGlew
Cthulhu
Level 25
God Stats
4W - 10L
1,433 SR
Queue Stats
20W - 32L
1,371 Elo+
Party 2
Cerberus
Cerberus
mentril1
Cerberus
Level 29
God Stats
27W - 38L
1,445 SR
Queue Stats
145W - 202L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
10 / 2 / 11
12,099
576
13,052
14,448
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 2
11,132
530
4,195
11,221
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Neytic
Artio
14
0 / 2 / 10
10,006
476
3,150
16,888
15,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
OLVERION
Erlang Shen
20
10 / 1 / 4
13,436
640
11,538
10,908
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
joseperez_6
Persephone
18
10 / 1 / 13
12,890
614
28,355
11,941
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElBigJimmy
Ao Kuang
16
5 / 10 / 1
10,364
494
13,119
23,626
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ITzOSK
Heimdallr
12
2 / 8 / 3
8,405
400
7,261
15,208
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
5
0 / 2 / 0
6,121
291
811
3,259
857
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
9
0 / 7 / 2
6,854
326
4,475
17,941
11,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
mentril1
Cerberus
14
1 / 7 / 3
9,366
446
7,720
20,244
7,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
33
Kills
8
8
Deaths
34
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
11
7.75
W
3
2
2
2
L
Ao Kuang
ElBigJimmy
Ao Kuang
5
10
1
0.55
L
Heimdallr
ITzOSK
Heimdallr
2
8
3
0.44
W
Artio
Neytic
Artio
0
2
10
2.5
L
Merlin
0
2
0
0
W
Erlang Shen
OLVERION
Erlang Shen
10
1
4
12
L
Cthulhu
0
7
2
0.14
W
Persephone
joseperez_6
Persephone
10
1
13
16.5
L
Cerberus
mentril1
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,290
Damage
33,386
65,406
Taken
80,278
38,691
Mitigated
33,131
21,248
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,052
5,717
0
4,682
14,448
6,303
1,551
6,517
7,931
0
74,365
W
4,195
2,481
0
765
11,221
4,229
5,143
1,599
9,622
0
83,857
L
Ao Kuang
ElBigJimmy
Ao Kuang
13,119
4,466
0
7,246
23,626
7,882
0
10,048
13,578
68,587
0
L
Heimdallr
ITzOSK
Heimdallr
7,261
2,544
0
615
15,208
5,021
0
4,496
9,920
0
43,715
W
Artio
Neytic
Artio
3,150
869
631
4,817
16,888
15,681
693
7,054
9,746
22,143
0
L
Merlin
811
40
0
1,393
3,259
857
0
1,879
1,380
10,771
0
W
Erlang Shen
OLVERION
Erlang Shen
11,538
7,099
0
6,195
10,908
7,979
1,245
6,777
4,131
0
74,165
L
Cthulhu
4,475
289
0
2,764
17,941
11,945
0
7,940
10,001
13,840
0
W
Persephone
joseperez_6
Persephone
28,355
1,840
0
4,158
11,941
4,499
2,715
6,995
4,858
95,482
0
L
Cerberus
mentril1
Cerberus
7,720
590
0
2,068
20,244
7,426
934
7,142
13,102
38,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,563
Gold Earned
41,110
545
Minions Killed
284
0
Camps Cleared
0
2,121,637
Distance Traveled
1,423,305
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,099
576
105
5
0
394,790
1
W
Izanami
11,132
530
144
7
0
429,295
3
L
Ao Kuang
10,364
494
106
5
0
324,866
0
L
Heimdallr
8,405
400
72
3
0
334,470
0
W
Artio
10,006
476
27
1
0
425,885
7
L
Merlin
6,121
291
15
1
0
86,208
1
W
Erlang Shen
13,436
640
155
7
0
436,947
11
L
Cthulhu
6,854
326
13
1
0
344,337
0
W
Persephone
12,890
614
114
5
0
434,720
0
L
Cerberus
9,366
446
78
4
0
333,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role