Player Matchup

Achilles
Achilles
L30_Capestram
Achilles
Level 14
God Stats
2W - 2L
1,234 SR
Queue Stats
148W - 200L
1,264 Elo+
Solo
Ra
Ra
Staten18
Ra
Level 29
God Stats
3W - 7L
1,438 SR
Queue Stats
8W - 15L
1,212 Elo+
Party 1
Cthulhu
Cthulhu
aLionofTheR0ck
Cthulhu
Level 15
God Stats
7W - 12L
1,463 SR
Queue Stats
7W - 12L
1,235 Elo+
Party 1
Team Averages
Level 19
1,378 SR
1,237 Elo+

VS

Team Averages
Level 22
1,454 SR
1,188 Elo+
Medusa
Medusa
AtomicAyres
Medusa
Level 29
God Stats
4W - 11L
1,450 SR
Queue Stats
48W - 83L
1,283 Elo+
Solo
Set
Set
Darthkillall
Set
Level 16
God Stats
7W - 15L
1,439 SR
Queue Stats
306W - 611L
1,113 Elo+
Solo
Ymir
Ymir
IamZlatan8737
Ymir
Level 22
God Stats
5W - 7L
1,474 SR
Queue Stats
5W - 10L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
L30_Capestram
Achilles
11
2 / 0 / 10
8,719
671
4,452
8,916
7,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 1 / 9
10,117
778
13,967
5,860
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 0 / 8
9,921
763
10,248
17,002
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 6 / 0
7,373
567
9,156
12,104
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 8 / 1
7,112
547
3,766
11,274
4,461
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
6,992
538
8,075
12,951
6,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
18
Kills
1
1
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
0
0.17
L
0
8
1
0.06
L
0
4
0
0
W
Achilles
L30_Capestram
Achilles
2
0
10
7
W
8
1
9
12.5
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
20,997
31,778
Taken
36,329
27,123
Mitigated
15,345
13,240
Healing
528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,156
2,737
0
78
12,104
4,214
133
6,958
4,542
0
30,875
L
3,766
1,789
0
380
11,274
4,461
0
5,610
5,018
0
17,841
L
8,075
426
0
70
12,951
6,670
0
9,747
2,554
18,493
0
W
Achilles
L30_Capestram
Achilles
4,452
1,536
893
1,736
8,916
7,856
457
3,086
5,830
0
15,745
W
13,967
1,273
2,861
2,005
5,860
3,005
1,486
1,120
4,740
51,869
0
W
10,248
655
94
5,651
17,002
16,262
55
3,869
13,017
22,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,757
Gold Earned
21,477
137
Minions Killed
86
0
Camps Cleared
0
668,034
Distance Traveled
601,038
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,373
567
42
3
0
187,288
0
L
Set
7,112
547
24
2
0
186,886
0
L
Ymir
6,992
538
20
2
0
226,864
1
W
Achilles
8,719
671
22
2
0
219,942
0
W
Ra
10,117
778
80
6
0
228,003
0
W
Cthulhu
9,921
763
35
3
0
220,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role