Player Matchup

Scylla
Scylla
 
Scylla
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Magnu0046
Yemoja
Level 69
God Stats
6W - 4L
1,551 SR
Queue Stats
56W - 67L
1,385 Elo+
Party 2
Izanami
Izanami
joseluStalker
Izanami
Level 29
God Stats
5W - 2L
1,576 SR
Queue Stats
37W - 41L
1,357 Elo+
Party 2
Team Averages
Level 46
1,542 SR
1,414 Elo+

VS

Team Averages
Level 12
1,440 SR
1,342 Elo+
Jormungandr
Jormungandr
HellionV
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,386 Elo+
Solo
Merlin
Merlin
Lazar311
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,319 Elo+
Party 1
Ra
Ra
ShexzillA
Ra
Level 11
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 9L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
10 / 0 / 6
9,267
927
11,351
7,338
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Magnu0046
Yemoja
12
2 / 1 / 15
8,844
884
3,545
7,626
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
12
5 / 2 / 8
8,545
855
7,425
8,063
3,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HellionV
Jormungandr
10
1 / 3 / 2
7,096
710
4,409
9,738
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Lazar311
Merlin
10
1 / 7 / 1
6,612
661
3,347
7,696
2,786
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 1
6,213
621
5,758
9,156
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
6
13
L
Jormungandr
HellionV
Jormungandr
1
3
2
0.67
L
Merlin
Lazar311
Merlin
1
7
1
0.21
W
Yemoja
Magnu0046
Yemoja
2
1
15
9.5
L
0
7
1
0.07
W
Izanami
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
13,514
23,027
Taken
26,590
11,746
Mitigated
13,621
8,648
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,351
975
184
919
7,338
2,731
117
4,601
2,461
31,357
0
L
Jormungandr
HellionV
Jormungandr
4,409
612
0
910
9,738
7,393
0
5,147
4,369
12,754
0
L
Merlin
Lazar311
Merlin
3,347
346
0
0
7,696
2,786
110
3,886
3,620
19,670
0
W
Yemoja
Magnu0046
Yemoja
3,545
451
2,798
2,392
7,626
5,989
0
3,039
4,421
12,160
0
L
5,758
328
331
1,008
9,156
3,442
0
5,210
3,705
19,439
0
W
Izanami
7,425
4,758
0
2,355
8,063
3,026
1,401
5,266
2,631
0
43,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
19,921
129
Minions Killed
80
0
Camps Cleared
0
585,015
Distance Traveled
435,945
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,267
927
30
3
0
202,518
1
L
Jormungandr
7,096
710
16
2
0
112,830
0
L
Merlin
6,612
661
38
4
0
160,105
0
W
Yemoja
8,844
884
12
1
0
196,847
4
L
Ra
6,213
621
26
3
0
163,010
3
W
Izanami
8,545
855
87
9
0
185,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role