Player Matchup

Bacchus
Bacchus
HTLegand
Bacchus
Level 44
God Stats
19W - 14L
1,623 SR
Queue Stats
120W - 124L
1,491 Elo+
Party 1
Vulcan
Vulcan
J0HNNY SANS
Vulcan
Level 99
God Stats
1W - 2L
1,494 SR
Queue Stats
169W - 144L
1,557 Elo+
Party 1
Neith
Neith
Nuovo_Papa
Neith
Level 20
God Stats
8W - 4L
1,632 SR
Queue Stats
74W - 68L
1,484 Elo+
Party 1
Team Averages
Level 54
1,583 SR
1,511 Elo+

VS

Team Averages
Level 97
1,628 SR
1,644 Elo+
Ymir
Ymir
Leandro 0803
Ymir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,737 Elo+
Party 2
Kukulkan
Kukulkan
MY MataAbuelas9
Kukulkan
Level 15
God Stats
2W - 0L
1,854 SR
Queue Stats
40W - 28L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
pigoo2013
Jing Wei
Level 160
God Stats
8W - 5L
1,530 SR
Queue Stats
363W - 197L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HTLegand
Bacchus
9
1 / 5 / 4
7,109
646
4,735
17,220
12,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
11
2 / 8 / 3
7,466
679
11,111
11,292
3,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
3 / 7 / 2
7,797
709
7,276
11,013
3,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 14
9,319
847
6,796
13,783
14,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
9
0 / 5 / 7
7,263
660
4,728
7,491
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
pigoo2013
Jing Wei
16
17 / 1 / 3
10,956
996
21,012
11,702
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
20
20
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HTLegand
Bacchus
1
5
4
0.6
L
Vulcan
2
8
3
0.44
W
3
0
14
10
W
Kukulkan
0
5
7
0.7
L
Neith
3
7
2
0.57
W
Jing Wei
pigoo2013
Jing Wei
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
32,536
39,525
Taken
32,976
19,956
Mitigated
23,139
8,878
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HTLegand
Bacchus
4,735
417
450
4,164
17,220
12,912
122
5,138
12,082
11,551
0
L
Vulcan
11,111
2,766
431
1,699
11,292
3,722
174
3,678
7,614
37,397
0
W
6,796
1,113
476
1,244
13,783
14,315
232
7,001
6,782
18,777
0
W
Kukulkan
4,728
770
0
0
7,491
2,654
60
4,004
3,487
20,891
0
L
Neith
7,276
3,323
225
1,909
11,013
3,322
480
2,708
8,305
0
32,632
W
Jing Wei
pigoo2013
Jing Wei
21,012
16,397
0
3,873
11,702
6,170
2,517
4,841
6,861
0
56,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,372
Gold Earned
27,538
110
Minions Killed
127
0
Camps Cleared
0
586,931
Distance Traveled
643,887
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,109
646
17
2
0
219,945
0
L
Vulcan
7,466
679
50
5
0
184,415
1
W
Ymir
9,319
847
18
2
0
206,998
1
W
Kukulkan
7,263
660
32
3
0
200,366
0
L
Neith
7,797
709
43
4
0
182,571
0
W
Jing Wei
10,956
996
77
7
0
236,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role