Player Matchup

Khepri
Khepri
AnitaBJPriced
Khepri
Level 16
God Stats
11W - 6L
1,450 SR
Queue Stats
12W - 10L
1,204 Elo+
Party 1
Nike
Nike
KeshiWitDaBlade
Nike
Level 88
God Stats
60W - 52L
1,521 SR
Queue Stats
387W - 428L
1,412 Elo+
Party 1
Chronos
Chronos
TrashBlazey
Chronos
Level 56
God Stats
12W - 10L
1,619 SR
Queue Stats
419W - 386L
1,563 Elo+
Party 1
Team Averages
Level 53
1,530 SR
1,393 Elo+

VS

Team Averages
Level 52
1,530 SR
1,251 Elo+
Ra
Ra
JesusHansChrist
Ra
Level 99
God Stats
4W - 3L
1,767 SR
Queue Stats
45W - 76L
1,430 Elo+
Party 2
Tyr
Tyr
WickedKnight921
Tyr
Level 27
God Stats
27W - 43L
1,447 SR
Queue Stats
256W - 363L
1,317 Elo+
Solo
Danzaburou
Danzaburou
smallchange010
Danzaburou
Level 29
God Stats
2W - 7L
1,376 SR
Queue Stats
3W - 18L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 12
7,231
723
1,723
4,629
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 14
7,493
749
4,373
5,466
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TrashBlazey
Chronos
13
14 / 1 / 1
9,223
922
15,011
10,114
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,087
709
5,576
6,719
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 5 / 2
6,418
642
2,144
10,508
8,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
smallchange010
Danzaburou
9
1 / 4 / 0
6,222
622
4,721
8,126
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
1
6
0
0.17
W
1
0
14
8
W
Chronos
TrashBlazey
Chronos
14
1
1
14.5
L
0
5
2
0.2
L
Danzaburou
smallchange010
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
12,441
20,209
Taken
25,353
11,820
Mitigated
13,998
6,377
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,723
110
188
891
4,629
4,899
0
844
3,785
6,840
0
L
5,576
227
687
736
6,719
2,612
0
4,292
2,427
26,663
0
W
4,373
835
302
560
5,466
2,661
0
1,215
4,251
0
17,694
W
Chronos
TrashBlazey
Chronos
15,011
5,980
0
4,436
10,114
4,260
1,470
3,517
6,597
39,403
0
L
2,144
229
322
3,046
10,508
8,158
0
6,603
3,905
0
15,056
L
Danzaburou
smallchange010
Danzaburou
4,721
457
0
1,728
8,126
3,228
0
5,839
2,287
0
14,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
19,727
110
Minions Killed
107
0
Camps Cleared
0
568,938
Distance Traveled
499,477
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,231
723
14
1
0
177,286
2
L
Ra
7,087
709
56
6
0
171,263
4
W
Nike
7,493
749
34
3
0
203,147
4
W
Chronos
9,223
922
62
6
0
188,505
2
L
Tyr
6,418
642
20
2
0
166,387
0
L
Danzaburou
6,222
622
31
3
0
161,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role