Player Matchup

Cthulhu
Cthulhu
Djigurda113
Cthulhu
Level 7
God Stats
0W - 2L
1,124 SR
Queue Stats
1W - 6L
1,200 Elo+
Solo
Danzaburou
Danzaburou
YungTinfoil
Danzaburou
Level 16
God Stats
41W - 34L
1,653 SR
Queue Stats
105W - 113L
1,516 Elo+
Solo
Jing Wei
Jing Wei
lazy13maxim
Jing Wei
Level 17
God Stats
8W - 10L
1,289 SR
Queue Stats
15W - 19L
1,341 Elo+
Party 1
Janus
Janus
lookavityo
Janus
Level 19
God Stats
6W - 7L
1,500 SR
Queue Stats
355W - 373L
1,306 Elo+
Solo
Da Ji
Da Ji
nikivaart
Da Ji
Level 37
God Stats
8W - 11L
1,366 SR
Queue Stats
18W - 21L
1,361 Elo+
Party 1
Team Averages
Level 19
1,387 SR
1,345 Elo+

VS

Team Averages
Level 24
1,461 SR
1,372 Elo+
Bakasura
Bakasura
Chibraxtresgros
Bakasura
Level 29
God Stats
8W - 9L
1,531 SR
Queue Stats
105W - 119L
1,438 Elo+
Solo
Set
Set
Cthulhu1243
Set
Level 19
God Stats
2W - 2L
1,459 SR
Queue Stats
78W - 134L
1,381 Elo+
Solo
Nike
Nike
SomeMina
Nike
Level 24
God Stats
3W - 3L
1,336 SR
Queue Stats
136W - 114L
1,401 Elo+
Solo
Baba Yaga
Baba Yaga
TigerToess
Baba Yaga
Level 23
God Stats
19W - 18L
1,487 SR
Queue Stats
35W - 36L
1,325 Elo+
Party 2
Anubis
Anubis
Нави74
Anubis
Level 24
God Stats
12W - 10L
1,491 SR
Queue Stats
45W - 46L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Djigurda113
Cthulhu
18
4 / 7 / 9
11,867
396
6,345
24,688
22,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
YungTinfoil
Danzaburou
2
0 / 0 / 0
7,173
239
0
0
0
Jing Wei
lazy13maxim
Jing Wei
20
17 / 6 / 11
15,733
524
24,000
25,018
7,206
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
20
5 / 9 / 15
13,178
439
26,275
24,617
6,308
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
nikivaart
Da Ji
19
8 / 11 / 13
13,495
450
16,274
26,418
7,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
4 / 5 / 11
14,576
486
10,479
30,055
11,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 9 / 7
12,111
404
5,470
18,352
6,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
17
7 / 10 / 12
13,530
451
19,796
28,450
27,826
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
TigerToess
Baba Yaga
19
2 / 5 / 13
13,408
447
10,190
17,121
6,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Нави74
Anubis
20
19 / 6 / 7
17,235
575
35,290
21,952
11,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
83
34
Kills
33
33
Deaths
35
48
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
5
11
1.9
W
1
9
7
0.5
L
Cthulhu
Djigurda113
Cthulhu
4
7
9
1.21
W
Nike
7
10
12
1.3
W
Baba Yaga
TigerToess
Baba Yaga
2
5
13
1.7
L
Danzaburou
YungTinfoil
Danzaburou
0
0
0
0
L
Jing Wei
lazy13maxim
Jing Wei
17
6
11
3.75
L
Janus
5
9
15
1.39
L
Da Ji
nikivaart
Da Ji
8
11
13
1.32
W
Anubis
Нави74
Anubis
19
6
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,894
Damage
81,225
100,741
Taken
115,930
43,397
Mitigated
62,889
12,269
Healing
30,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,479
7,625
45
8,687
30,055
11,353
1,873
7,329
22,726
0
118,579
W
5,470
2,929
428
3,405
18,352
6,422
2,767
4,344
14,008
0
51,829
L
Cthulhu
Djigurda113
Cthulhu
6,345
259
287
375
24,688
22,102
0
11,644
12,638
44,847
0
W
Nike
19,796
2,356
0
3,684
28,450
27,826
287
10,625
17,825
0
50,801
W
Baba Yaga
TigerToess
Baba Yaga
10,190
698
547
5,895
17,121
6,250
2,158
7,130
9,991
75,246
0
L
Danzaburou
YungTinfoil
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
lazy13maxim
Jing Wei
24,000
18,319
0
3,448
25,018
7,206
627
9,053
15,615
51
99,329
L
Janus
26,275
1,294
0
6,037
24,617
6,308
332
12,268
12,279
101,891
0
L
Da Ji
nikivaart
Da Ji
16,274
2,157
105
2,017
26,418
7,781
0
13,205
12,923
0
56,038
W
Anubis
Нави74
Anubis
35,290
1,604
0
7,595
21,952
11,038
1,402
7,250
14,702
124,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,446
Gold Earned
70,860
381
Minions Killed
579
0
Camps Cleared
0
2,021,074
Distance Traveled
2,621,848
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,576
486
173
6
0
633,761
1
W
Set
12,111
404
89
3
0
473,144
1
L
Cthulhu
11,867
396
47
2
0
455,881
4
W
Nike
13,530
451
57
2
0
536,299
3
W
Baba Yaga
13,408
447
117
4
0
485,680
0
L
Danzaburou
7,173
239
0
0
0
0
0
L
Jing Wei
15,733
524
100
3
0
580,251
0
L
Janus
13,178
439
164
5
0
500,281
4
L
Da Ji
13,495
450
70
2
0
484,661
0
W
Anubis
17,235
575
143
5
0
492,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role