Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DionysusLO
Pele
Level 88
God Stats
7W - 2L
1,519 SR
Queue Stats
780W - 750L
1,387 Elo+
Solo
Hou Yi
Hou Yi
Lokey Swauce
Hou Yi
Level 113
God Stats
5W - 3L
1,567 SR
Queue Stats
197W - 146L
1,579 Elo+
Party 1
Hercules
Hercules
MaceTheFierce
Hercules
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 49L
1,572 Elo+
Party 1
Erlang Shen
Erlang Shen
black_king1
Erlang Shen
Level 146
God Stats
7W - 8L
1,545 SR
Queue Stats
625W - 618L
1,443 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,496 Elo+

VS

Team Averages
Level 86
1,379 SR
1,437 Elo+
Raijin
Raijin
D00rmouse
Raijin
Level 67
God Stats
2W - 4L
1,346 SR
Queue Stats
170W - 211L
1,412 Elo+
Solo
Cernunnos
Cernunnos
M a i n e xX
Cernunnos
Level 78
God Stats
9W - 8L
1,238 SR
Queue Stats
1,117W - 1,176L
1,422 Elo+
Solo
Merlin
Merlin
ManaMonroy
Merlin
Level 60
God Stats
3W - 5L
1,309 SR
Queue Stats
130W - 128L
1,521 Elo+
Solo
Artemis
Artemis
MuffinSoftpaws
Artemis
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 45L
1,386 Elo+
Solo
Mercury
Mercury
TRIP20s
Mercury
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 256L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
8 / 4 / 15
12,114
757
8,919
35,705
28,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 7 / 13
12,089
756
14,932
16,791
9,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
20
8 / 2 / 17
12,227
764
15,887
14,556
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MaceTheFierce
Hercules
20
5 / 1 / 18
11,809
738
9,355
23,380
28,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
black_king1
Erlang Shen
20
1 / 0 / 21
11,478
717
10,514
24,192
16,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
D00rmouse
Raijin
12
1 / 12 / 2
8,738
546
11,002
15,454
4,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
M a i n e xX
Cernunnos
17
2 / 5 / 7
9,707
607
18,854
12,608
5,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ManaMonroy
Merlin
19
4 / 4 / 7
11,053
691
20,644
11,609
5,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 11
10,439
652
17,451
13,206
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TRIP20s
Mercury
17
5 / 7 / 4
10,999
687
12,705
12,695
5,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
31
Kills
14
14
Deaths
32
84
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
4
15
3.88
L
Raijin
D00rmouse
Raijin
1
12
2
0.17
W
9
7
13
2.21
W
Hou Yi
8
2
17
8.25
L
Cernunnos
M a i n e xX
Cernunnos
2
5
7
1.1
W
Hercules
MaceTheFierce
Hercules
5
1
18
14
L
Merlin
ManaMonroy
Merlin
4
4
7
1.88
L
2
4
11
1.88
L
Mercury
TRIP20s
Mercury
5
7
4
1
W
Erlang Shen
black_king1
Erlang Shen
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,607
Damage
80,656
114,624
Taken
65,572
90,249
Mitigated
27,772
64,858
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,919
370
609
13,258
35,705
28,092
491
8,803
26,902
21,127
0
L
Raijin
D00rmouse
Raijin
11,002
339
817
1,598
15,454
4,736
0
2,243
13,211
18,666
0
W
14,932
2,344
1,719
2,469
16,791
9,556
1,111
5,733
11,058
0
36,759
W
Hou Yi
15,887
6,348
4,154
6,354
14,556
7,058
3,219
3,947
10,609
0
42,035
L
Cernunnos
M a i n e xX
Cernunnos
18,854
7,142
1,513
1,801
12,608
5,592
0
2,076
10,532
0
32,881
W
Hercules
MaceTheFierce
Hercules
9,355
2,072
3,901
11,048
23,380
28,739
1,060
7,027
16,353
0
23,350
L
Merlin
ManaMonroy
Merlin
20,644
2,403
1,462
2,094
11,609
5,552
0
963
10,646
39,131
0
L
17,451
5,085
909
2,639
13,206
6,547
0
1,653
11,553
0
35,776
L
Mercury
TRIP20s
Mercury
12,705
3,387
0
2,201
12,695
5,345
0
1,984
10,711
141
23,359
W
Erlang Shen
black_king1
Erlang Shen
10,514
1,279
6,590
14,756
24,192
16,804
528
6,277
17,915
0
26,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
50,936
157
Minions Killed
146
0
Camps Cleared
0
1,595,702
Distance Traveled
1,332,474
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,114
757
24
2
0
310,004
0
L
Raijin
8,738
546
11
1
0
236,605
1
W
Pele
12,089
756
27
2
0
310,529
0
W
Hou Yi
12,227
764
58
4
0
282,717
3
L
Cernunnos
9,707
607
26
2
0
262,349
3
W
Hercules
11,809
738
33
2
0
323,291
1
L
Merlin
11,053
691
39
2
0
280,958
1
L
Artemis
10,439
652
47
3
0
244,462
0
L
Mercury
10,999
687
23
1
0
308,100
1
W
Erlang Shen
11,478
717
15
1
0
369,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role