Player Matchup

Zeus
Zeus
CowerLesserGods
Zeus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Dinnerrr
Izanami
Level 8
God Stats
4W - 3L
1,215 SR
Queue Stats
14W - 13L
1,252 Elo+
Solo
Loki
Loki
Lordfenrir21
Loki
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Serchamps
Chaac
Level 28
God Stats
24W - 26L
1,426 SR
Queue Stats
210W - 214L
1,345 Elo+
Solo
Fenrir
Fenrir
samgts
Fenrir
Level 17
God Stats
35W - 16L
1,855 SR
Queue Stats
216W - 141L
1,638 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,447 Elo+

VS

Team Averages
Level 20
1,508 SR
1,278 Elo+
Set
Set
BlazeItForYuri
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 87L
1,197 Elo+
Party 2
Anubis
Anubis
Irkuha
Anubis
Level 18
God Stats
5W - 0L
1,690 SR
Queue Stats
64W - 62L
1,307 Elo+
Party 1
Anhur
Anhur
Kuhrve
Anhur
Level 16
God Stats
1W - 1L
1,247 SR
Queue Stats
12W - 12L
1,360 Elo+
Solo
Yemoja
Yemoja
MalayMagic
Yemoja
Level 10
God Stats
2W - 2L
1,798 SR
Queue Stats
70W - 61L
1,242 Elo+
Party 1
Baron Samedi
Baron Samedi
Pawger23
Baron Samedi
Level 27
God Stats
15W - 21L
1,303 SR
Queue Stats
56W - 89L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,525
272
332
998
159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dinnerrr
Izanami
17
8 / 10 / 2
11,305
471
15,789
17,796
4,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 8 / 6
9,337
389
7,928
15,595
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Serchamps
Chaac
16
1 / 8 / 5
10,442
435
14,760
25,086
18,389
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
samgts
Fenrir
17
7 / 5 / 9
13,217
551
13,808
23,016
15,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,586
441
7,942
17,406
7,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Irkuha
Anubis
19
11 / 5 / 7
13,177
549
20,729
17,938
10,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Kuhrve
Anhur
15
3 / 6 / 8
10,548
440
6,269
14,316
4,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
MalayMagic
Yemoja
16
3 / 4 / 14
12,108
505
4,117
9,858
15,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Pawger23
Baron Samedi
18
11 / 1 / 6
11,885
495
18,482
16,755
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
18
Kills
31
32
Deaths
18
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
0
1
0
0
L
Izanami
Dinnerrr
Izanami
8
10
2
0.9
W
Anubis
Irkuha
Anubis
11
5
7
2.9
W
Anhur
Kuhrve
Anhur
3
6
8
1.17
L
2
8
6
0.63
W
Yemoja
MalayMagic
Yemoja
3
4
14
2.5
W
Baron Samedi
Pawger23
Baron Samedi
11
1
6
14
L
Chaac
Serchamps
Chaac
1
8
5
0.44
L
Fenrir
samgts
Fenrir
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,617
Damage
57,539
82,491
Taken
76,273
42,240
Mitigated
47,012
14,048
Healing
31,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,942
5,302
619
5,718
17,406
7,692
1,817
75
17,029
0
52,494
L
332
47
0
219
998
159
0
636
362
7,596
0
L
Izanami
Dinnerrr
Izanami
15,789
10,430
0
2,727
17,796
4,091
1,053
9,240
8,396
0
73,987
W
Anubis
Irkuha
Anubis
20,729
1,177
0
7,268
17,938
10,601
3,879
332
17,373
92,649
0
W
Anhur
Kuhrve
Anhur
6,269
3,633
0
1,165
14,316
4,618
900
0
14,205
0
54,097
L
7,928
1,805
0
2,726
15,595
3,780
0
6,046
9,451
0
42,891
W
Yemoja
MalayMagic
Yemoja
4,117
1,995
5,179
792
9,858
15,687
1,066
0
9,691
17,696
0
W
Baron Samedi
Pawger23
Baron Samedi
18,482
2,017
2,732
7,931
16,755
8,414
1,715
0
16,755
68,361
0
L
Chaac
Serchamps
Chaac
14,760
1,395
0
4,051
25,086
18,389
379
15,186
9,528
0
66,762
L
Fenrir
samgts
Fenrir
13,808
1,329
0
4,325
23,016
15,821
0
11,382
11,426
0
44,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
58,304
357
Minions Killed
453
0
Camps Cleared
0
1,664,214
Distance Traveled
2,077,162
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,586
441
84
4
0
463,346
1
L
Zeus
6,525
272
10
0
0
52,583
1
L
Izanami
11,305
471
117
5
0
366,719
3
W
Anubis
13,177
549
159
7
0
383,016
2
W
Anhur
10,548
440
93
4
0
372,752
2
L
Loki
9,337
389
61
3
0
389,607
2
W
Yemoja
12,108
505
16
1
0
410,422
13
W
Baron Samedi
11,885
495
101
4
0
447,626
4
L
Chaac
10,442
435
114
5
0
373,892
0
L
Fenrir
13,217
551
55
2
0
481,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role