Player Matchup

Artemis
Artemis
Bielgolbr
Artemis
Level 14
God Stats
1W - 1L
1,752 SR
Queue Stats
12W - 14L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bruno890123
Morgan Le Fay
Level 28
God Stats
9W - 12L
1,492 SR
Queue Stats
84W - 102L
1,452 Elo+
Solo
Fenrir
Fenrir
SANTOS_JPL
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,236 Elo+
Solo
Mulan
Mulan
TSU ScarletWolf
Mulan
Level 29
God Stats
20W - 24L
1,426 SR
Queue Stats
351W - 420L
1,327 Elo+
Solo
Yemoja
Yemoja
WgnerLX
Yemoja
Level 28
God Stats
4W - 4L
1,357 SR
Queue Stats
97W - 121L
1,298 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,346 Elo+

VS

Team Averages
Level 27
1,690 SR
1,306 Elo+
Morgan Le Fay
Morgan Le Fay
Nya_Kaede-Chan
Morgan Le Fay
Level 25
God Stats
8W - 1L
1,816 SR
Queue Stats
101W - 104L
1,432 Elo+
Party 1
Neith
Neith
Pusero2004
Neith
Level 27
God Stats
4W - 1L
1,672 SR
Queue Stats
74W - 106L
1,204 Elo+
Party 2
Mercury
Mercury
SaNnTy_-0800
Mercury
Level 27
God Stats
8W - 1L
1,699 SR
Queue Stats
40W - 61L
1,337 Elo+
Solo
Anubis
Anubis
Thiagoblade17
Anubis
Level 27
God Stats
4W - 3L
1,467 SR
Queue Stats
108W - 202L
1,117 Elo+
Party 2
Sun Wukong
Sun Wukong
XxLeo_Souza_BrxX
Sun Wukong
Level 27
God Stats
13W - 14L
1,796 SR
Queue Stats
173W - 218L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bielgolbr
Artemis
20
4 / 10 / 4
14,216
384
26,215
28,034
7,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Bruno890123
Morgan Le Fay
20
3 / 11 / 2
15,820
428
38,348
37,176
15,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SANTOS_JPL
Fenrir
14
0 / 14 / 3
11,232
304
6,562
35,002
11,654
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 9 / 4
16,763
453
21,852
49,824
48,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
WgnerLX
Yemoja
20
2 / 4 / 5
15,936
431
13,440
36,632
37,988
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nya_Kaede-Chan
Morgan Le Fay
20
23 / 0 / 7
21,751
588
55,929
39,472
19,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
3 / 2 / 21
18,296
494
19,200
33,539
32,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SaNnTy_-0800
Mercury
20
9 / 5 / 7
18,666
504
25,214
28,200
16,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 5 / 13
16,326
441
23,740
29,754
17,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
XxLeo_Souza_BrxX
Sun Wukong
20
7 / 3 / 3
17,931
485
26,973
32,299
27,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
14
Kills
48
48
Deaths
15
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bielgolbr
Artemis
4
10
4
0.6
L
Morgan Le Fay
Bruno890123
Morgan Le Fay
3
11
2
0.36
W
Morgan Le Fay
Nya_Kaede-Chan
Morgan Le Fay
23
0
7
26.5
W
Neith
3
2
21
6.75
L
Fenrir
SANTOS_JPL
Fenrir
0
14
3
0.11
W
Mercury
SaNnTy_-0800
Mercury
9
5
7
2.5
L
5
9
4
0.78
W
6
5
13
2.5
L
Yemoja
WgnerLX
Yemoja
2
4
5
1.13
W
Sun Wukong
XxLeo_Souza_BrxX
Sun Wukong
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,417
Damage
151,056
186,668
Taken
163,264
121,782
Mitigated
112,987
39,593
Healing
51,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bielgolbr
Artemis
26,215
10,299
0
3,372
28,034
7,654
0
16,021
12,013
0
78,451
L
Morgan Le Fay
Bruno890123
Morgan Le Fay
38,348
2,193
542
7,723
37,176
15,529
0
16,605
20,571
150,427
0
W
Morgan Le Fay
Nya_Kaede-Chan
Morgan Le Fay
55,929
4,872
1,382
17,106
39,472
19,399
2,445
15,310
22,682
236,455
0
W
Neith
19,200
7,304
0
7,081
33,539
32,321
2,483
13,553
19,986
3,559
67,371
L
Fenrir
SANTOS_JPL
Fenrir
6,562
1,812
0
3,235
35,002
11,654
0
13,397
21,605
0
57,682
W
Mercury
SaNnTy_-0800
Mercury
25,214
18,492
0
9,584
28,200
16,198
2,979
4,789
23,411
0
139,526
L
21,852
4,726
0
11,066
49,824
48,957
0
10,842
38,982
0
115,336
W
23,740
584
0
12,387
29,754
17,220
2,484
11,925
17,829
88,924
0
L
Yemoja
WgnerLX
Yemoja
13,440
2,234
8,224
5,431
36,632
37,988
0
24,138
12,494
45,646
0
W
Sun Wukong
XxLeo_Souza_BrxX
Sun Wukong
26,973
4,602
0
3,578
32,299
27,849
2,770
6,596
25,703
0
109,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,967
Gold Earned
92,970
658
Minions Killed
847
0
Camps Cleared
0
2,814,156
Distance Traveled
3,329,180
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,216
384
112
3
0
577,797
0
L
Morgan Le Fay
15,820
428
227
6
0
557,919
4
W
Morgan Le Fay
21,751
588
286
8
0
708,067
6
W
Neith
18,296
494
70
2
0
621,161
1
L
Fenrir
11,232
304
73
2
0
517,324
0
W
Mercury
18,666
504
188
5
0
759,705
0
L
Mulan
16,763
453
205
6
0
566,726
4
W
Anubis
16,326
441
122
3
0
557,306
0
L
Yemoja
15,936
431
41
1
0
594,390
5
W
Sun Wukong
17,931
485
181
5
0
682,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role