Player Matchup

Olorun
Olorun
Abnoy
Olorun
Level 22
God Stats
10W - 3L
1,662 SR
Queue Stats
217W - 202L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Bananaldo
Cthulhu
Level 24
God Stats
129W - 89L
1,607 SR
Queue Stats
427W - 438L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Enthropion
Tsukuyomi
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
395W - 439L
1,452 Elo+
Party 1
Cerberus
Cerberus
Jaruhi
Cerberus
Level 36
God Stats
3W - 0L
1,733 SR
Queue Stats
26W - 25L
1,342 Elo+
Party 1
Odin
Odin
LazarusWyrm
Odin
Level 20
God Stats
17W - 12L
1,434 SR
Queue Stats
265W - 276L
1,505 Elo+
Party 1
Team Averages
Level 26
1,587 SR
1,460 Elo+

VS

Team Averages
Level 19
1,445 SR
1,314 Elo+
Persephone
Persephone
Alpha-Xel
Persephone
Level 29
God Stats
80W - 79L
1,480 SR
Queue Stats
293W - 374L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Brawny199
Baron Samedi
Level 10
God Stats
3W - 5L
1,326 SR
Queue Stats
9W - 14L
1,265 Elo+
Solo
Thor
Thor
Chef_Boyar
Thor
Level 16
God Stats
11W - 16L
1,410 SR
Queue Stats
17W - 29L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
Mythic2211
Gilgamesh
Level 16
God Stats
7W - 5L
1,542 SR
Queue Stats
17W - 24L
1,314 Elo+
Solo
Heimdallr
Heimdallr
ulises246
Heimdallr
Level 26
God Stats
11W - 10L
1,467 SR
Queue Stats
148W - 162L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abnoy
Olorun
20
18 / 0 / 12
15,215
1,170
25,309
11,559
6,016
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Bananaldo
Cthulhu
19
2 / 1 / 28
13,463
1,036
21,145
15,774
24,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Enthropion
Tsukuyomi
20
8 / 3 / 19
13,235
1,018
20,933
13,426
6,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Jaruhi
Cerberus
20
5 / 3 / 22
13,259
1,020
17,222
18,310
15,503
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 2 / 24
12,804
985
14,711
14,718
20,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alpha-Xel
Persephone
18
2 / 4 / 3
11,934
918
12,767
17,971
7,554
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Brawny199
Baron Samedi
18
1 / 7 / 8
11,783
906
18,049
21,537
15,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 10 / 4
11,711
901
12,993
25,930
18,151
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Mythic2211
Gilgamesh
17
0 / 6 / 5
10,693
823
9,368
20,017
8,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ulises246
Heimdallr
17
3 / 11 / 4
11,560
889
10,009
20,915
7,378
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
33
38
Kills
9
9
Deaths
38
105
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
Abnoy
Olorun
18
0
12
24
L
Persephone
Alpha-Xel
Persephone
2
4
3
0.88
W
Cthulhu
Bananaldo
Cthulhu
2
1
28
16
L
Baron Samedi
Brawny199
Baron Samedi
1
7
8
0.71
L
3
10
4
0.5
W
Tsukuyomi
Enthropion
Tsukuyomi
8
3
19
5.83
W
Cerberus
Jaruhi
Cerberus
5
3
22
5.33
W
5
2
24
8.5
L
Gilgamesh
Mythic2211
Gilgamesh
0
6
5
0.42
L
Heimdallr
ulises246
Heimdallr
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,320
Damage
63,186
73,787
Taken
106,370
73,540
Mitigated
57,568
10,332
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Abnoy
Olorun
25,309
17,786
0
2,446
11,559
6,016
0
6,823
4,736
47,375
0
L
Persephone
Alpha-Xel
Persephone
12,767
622
0
356
17,971
7,554
0
10,925
7,042
28,126
0
W
Cthulhu
Bananaldo
Cthulhu
21,145
1,885
2,379
2,173
15,774
24,895
0
6,256
9,518
36,524
0
L
Baron Samedi
Brawny199
Baron Samedi
18,049
603
1,946
2,359
21,537
15,885
0
11,303
10,234
43,580
0
L
12,993
3,035
0
10
25,930
18,151
0
14,748
11,182
0
22,577
W
Tsukuyomi
Enthropion
Tsukuyomi
20,933
5,262
0
175
13,426
6,793
0
4,674
8,752
0
34,307
W
Cerberus
Jaruhi
Cerberus
17,222
892
0
3,159
18,310
15,503
0
7,233
8,575
41,408
0
W
14,711
3,992
0
0
14,718
20,333
0
5,830
8,880
0
21,771
L
Gilgamesh
Mythic2211
Gilgamesh
9,368
1,689
0
112
20,017
8,600
0
13,480
6,537
0
21,446
L
Heimdallr
ulises246
Heimdallr
10,009
5,650
0
24
20,915
7,378
0
13,217
7,698
0
21,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,976
Gold Earned
57,681
219
Minions Killed
139
8
Camps Cleared
2
1,330,345
Distance Traveled
1,121,009
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,215
1,170
59
5
3
269,503
2
L
Persephone
11,934
918
34
3
0
295,942
0
W
Cthulhu
13,463
1,036
44
3
1
263,078
1
L
Baron Samedi
11,783
906
51
4
2
202,906
0
L
Thor
11,711
901
19
1
0
234,103
3
W
Tsukuyomi
13,235
1,018
25
2
2
272,180
0
W
Cerberus
13,259
1,020
71
5
2
229,205
2
W
Odin
12,804
985
20
2
0
296,379
0
L
Gilgamesh
10,693
823
20
2
0
232,880
0
L
Heimdallr
11,560
889
15
1
0
155,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role