Player Matchup

Neith
Neith
AbysalPanda7
Neith
Level 28
God Stats
0W - 2L
1,135 SR
Queue Stats
20W - 21L
1,381 Elo+
Solo
Eset
Eset
ElseFountain827
Eset
Level 26
God Stats
0W - 4L
1,022 SR
Queue Stats
19W - 34L
1,148 Elo+
Solo
Loki
Loki
J_RodGAMING
Loki
Level 20
God Stats
0W - 5L
1,428 SR
Queue Stats
21W - 48L
1,256 Elo+
Solo
Ymir
Ymir
Mrolazy
Ymir
Level 17
God Stats
5W - 6L
1,584 SR
Queue Stats
116W - 133L
1,336 Elo+
Solo
Jormungandr
Jormungandr
danasalpoder
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Solo
Team Averages
Level 21
1,334 SR
1,308 Elo+

VS

Team Averages
Level 27
1,547 SR
1,350 Elo+
Fenrir
Fenrir
Frost_dragon94
Fenrir
Level 28
God Stats
11W - 10L
1,444 SR
Queue Stats
138W - 127L
1,486 Elo+
Solo
Ra
Ra
NotaRacistname
Ra
Level 29
God Stats
7W - 5L
1,694 SR
Queue Stats
69W - 61L
1,368 Elo+
Solo
Nu Wa
Nu Wa
WestGanjaHunter
Nu Wa
Level 27
God Stats
21W - 14L
1,501 SR
Queue Stats
28W - 21L
1,374 Elo+
Solo
Neith
Neith
Zamoras44
Neith
Level 27
God Stats
4W - 4L
1,701 SR
Queue Stats
14W - 19L
1,170 Elo+
Solo
King Arthur
King Arthur
chaos_agent27
King Arthur
Level 25
God Stats
17W - 30L
1,393 SR
Queue Stats
52W - 63L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,501
611
2,550
5,111
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
1 / 5 / 2
4,032
448
2,633
5,393
1,753
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 1
4,940
549
3,962
6,471
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Mrolazy
Ymir
5
0 / 2 / 0
4,241
471
635
4,078
1,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
danasalpoder
Jormungandr
7
0 / 5 / 0
4,152
461
551
5,502
4,471
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,138
682
4,239
4,885
1,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
7 / 1 / 1
5,844
649
3,674
4,240
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 3 / 7
5,509
612
4,259
4,507
1,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Zamoras44
Neith
10
4 / 0 / 2
6,028
670
2,960
2,646
802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
chaos_agent27
King Arthur
10
1 / 1 / 1
5,573
619
2,175
4,507
1,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
19
20
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
5
2
0.4
W
6
0
2
7
L
2
4
1
0.63
L
Ymir
Mrolazy
Ymir
0
2
0
0
W
7
1
1
7.5
W
1
3
7
1.5
W
Neith
Zamoras44
Neith
4
0
2
5
W
King Arthur
chaos_agent27
King Arthur
1
1
1
1.5
L
Jormungandr
danasalpoder
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,331
Damage
17,307
26,555
Taken
20,785
10,611
Mitigated
6,823
2,116
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,550
1,041
0
776
5,111
1,512
1,094
622
4,469
0
20,754
L
2,633
365
112
688
5,393
1,753
0
3,577
1,553
8,008
0
W
4,239
1,427
0
2,661
4,885
1,552
214
153
4,732
0
25,031
L
3,962
1,250
0
0
6,471
1,573
225
1,812
4,586
0
21,636
L
Ymir
Mrolazy
Ymir
635
387
0
540
4,078
1,302
0
230
3,848
6,437
0
W
3,674
317
307
1,187
4,240
1,360
1,582
1,260
2,980
18,433
0
W
4,259
1,739
108
1,199
4,507
1,255
1,675
1,549
2,958
19,105
0
W
Neith
Zamoras44
Neith
2,960
1,103
0
1,122
2,646
802
728
605
2,041
0
21,615
W
King Arthur
chaos_agent27
King Arthur
2,175
609
0
500
4,507
1,854
288
252
4,255
0
20,209
L
Jormungandr
danasalpoder
Jormungandr
551
375
0
0
5,502
4,471
252
1,278
4,166
13,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
29,092
125
Minions Killed
208
0
Camps Cleared
0
726,606
Distance Traveled
832,796
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,501
611
41
5
0
157,833
0
L
Eset
4,032
448
10
1
0
143,737
0
W
Fenrir
6,138
682
47
5
0
164,543
0
L
Loki
4,940
549
41
5
0
176,712
0
L
Ymir
4,241
471
7
1
0
90,973
0
W
Ra
5,844
649
40
4
0
159,166
2
W
Nu Wa
5,509
612
32
4
0
160,685
3
W
Neith
6,028
670
41
5
0
167,452
2
W
King Arthur
5,573
619
48
5
0
180,950
0
L
Jormungandr
4,152
461
26
3
0
157,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role