Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BrickABro
Vulcan
Level 120
God Stats
5W - 4L
1,746 SR
Queue Stats
60W - 44L
1,593 Elo+
Solo
Sobek
Sobek
KawaiFenrir
Sobek
Level 89
God Stats
6W - 7L
1,481 SR
Queue Stats
280W - 256L
1,606 Elo+
Party 1
Raijin
Raijin
MagicMan256ER
Raijin
Level 147
God Stats
5W - 7L
1,518 SR
Queue Stats
495W - 486L
1,585 Elo+
Solo
Hercules
Hercules
SpiderFIRE001
Hercules
Level 112
God Stats
7W - 8L
1,583 SR
Queue Stats
302W - 263L
1,613 Elo+
Party 1
Team Averages
Level 111
1,565 SR
1,579 Elo+

VS

Team Averages
Level 105
1,634 SR
1,517 Elo+
Geb
Geb
BowlinLegend
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
CashBenjii
Cernunnos
Level 89
God Stats
1W - 1L
1,795 SR
Queue Stats
76W - 66L
1,595 Elo+
Solo
Scylla
Scylla
SquintyBike
Scylla
Level 88
God Stats
3W - 1L
1,775 SR
Queue Stats
12W - 14L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrafalgarLaw915
Tsukuyomi
Level 89
God Stats
7W - 7L
1,500 SR
Queue Stats
62W - 81L
1,358 Elo+
Solo
Horus
Horus
Woodshed54
Horus
Level 135
God Stats
1W - 3L
1,599 SR
Queue Stats
56W - 48L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 2
7,760
776
4,529
2,983
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
BrickABro
Vulcan
13
3 / 0 / 4
7,460
746
7,899
3,694
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 5
7,365
737
3,582
7,597
6,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 7
7,210
721
7,286
4,128
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SpiderFIRE001
Hercules
13
2 / 0 / 6
7,353
735
6,437
6,513
5,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,670
567
574
3,883
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
CashBenjii
Cernunnos
12
0 / 1 / 0
5,988
599
6,855
9,575
3,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
13
0 / 0 / 0
6,216
622
4,110
4,105
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TrafalgarLaw915
Tsukuyomi
12
1 / 4 / 0
6,247
625
2,767
6,189
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
13
0 / 2 / 1
7,005
701
3,034
13,892
7,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
8
Kills
1
1
Deaths
8
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
0
1
0
0
W
Vulcan
BrickABro
Vulcan
3
0
4
5
L
Cernunnos
CashBenjii
Cernunnos
0
1
0
0
W
2
0
5
4.5
W
0
1
7
3.5
W
Hercules
SpiderFIRE001
Hercules
2
0
6
5
L
Scylla
0
0
0
0
L
Tsukuyomi
TrafalgarLaw915
Tsukuyomi
1
4
0
0.25
L
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
17,340
24,915
Taken
37,644
16,489
Mitigated
16,806
4,635
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,529
1,023
0
754
2,983
1,373
88
1,065
1,918
0
36,895
L
574
96
210
837
3,883
1,841
0
1,902
1,981
4,214
0
W
Vulcan
BrickABro
Vulcan
7,899
4,292
0
0
3,694
1,393
672
675
3,019
23,872
0
L
Cernunnos
CashBenjii
Cernunnos
6,855
3,223
0
2,144
9,575
3,483
0
5,485
4,090
0
25,801
W
3,582
245
0
1,834
7,597
6,807
76
1,776
5,821
13,633
0
W
7,286
471
0
689
4,128
1,616
0
1,114
3,014
30,290
0
W
Hercules
SpiderFIRE001
Hercules
6,437
1,611
0
1,358
6,513
5,300
0
878
5,635
4,502
16,374
L
Scylla
4,110
266
0
357
4,105
1,323
0
2,191
1,914
27,699
0
L
Tsukuyomi
TrafalgarLaw915
Tsukuyomi
2,767
683
0
175
6,189
2,301
0
3,195
2,994
0
12,569
L
Horus
3,034
1,194
2,984
6,816
13,892
7,858
1
7,186
6,706
0
12,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
31,126
267
Minions Killed
166
11
Camps Cleared
3
966,728
Distance Traveled
830,286
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,760
776
96
10
2
182,359
1
L
Geb
5,670
567
5
1
0
83,657
1
W
Vulcan
7,460
746
51
5
1
197,104
0
L
Cernunnos
5,988
599
52
5
1
183,003
3
W
Sobek
7,365
737
20
2
1
191,880
3
W
Raijin
7,210
721
65
7
4
190,829
3
W
Hercules
7,353
735
35
4
3
204,556
3
L
Scylla
6,216
622
62
6
0
199,171
0
L
Tsukuyomi
6,247
625
19
2
1
170,736
2
L
Horus
7,005
701
28
3
1
193,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role