Player Matchup

Izanami
Izanami
AomineZA
Izanami
Level 24
God Stats
32W - 47L
1,382 SR
Queue Stats
152W - 184L
1,363 Elo+
Party 1
Ymir
Ymir
NeomagForte
Ymir
Level 13
God Stats
1W - 0L
1,681 SR
Queue Stats
21W - 18L
1,427 Elo+
Solo
Scylla
Scylla
ZEMIAKza
Scylla
Level 18
God Stats
115W - 137L
1,443 SR
Queue Stats
164W - 220L
1,329 Elo+
Party 1
Khepri
Khepri
stvo512
Khepri
Level 18
God Stats
39W - 40L
1,430 SR
Queue Stats
105W - 137L
1,316 Elo+
Party 1
Nox
Nox
xxxZIMxxx
Nox
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
4W - 6L
1,445 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,376 Elo+

VS

Team Averages
Level 11
1,438 SR
1,403 Elo+
Jormungandr
Jormungandr
BWC1943
Jormungandr
Level 4
God Stats
4W - 11L
1,445 SR
Queue Stats
8W - 17L
1,434 Elo+
Party 2
Bacchus
Bacchus
ITSAMEMARIOYAHO
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,311 Elo+
Party 2
Neith
Neith
Shybki
Neith
Level 8
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo
Odin
Odin
hami007
Odin
Level 12
God Stats
6W - 11L
1,437 SR
Queue Stats
21W - 36L
1,382 Elo+
Solo
Chang'e
Chang'e
shiroredfield02
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AomineZA
Izanami
20
11 / 3 / 20
13,999
1,167
44,826
22,717
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 31
13,122
1,094
15,653
16,834
22,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
ZEMIAKza
Scylla
20
13 / 5 / 18
14,137
1,178
20,591
14,195
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
stvo512
Khepri
20
3 / 2 / 27
12,527
1,044
8,439
14,444
19,623
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 5 / 24
14,147
1,179
18,927
14,729
5,488
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BWC1943
Jormungandr
19
3 / 11 / 11
12,606
1,051
10,756
29,723
34,061
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 12 / 8
10,789
899
7,754
29,038
22,169
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Shybki
Neith
19
7 / 8 / 7
13,544
1,129
27,622
18,332
6,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
hami007
Odin
18
1 / 7 / 9
11,298
942
5,846
19,420
18,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 7 / 10
13,498
1,125
23,270
23,004
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
62
45
Kills
17
17
Deaths
45
120
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
AomineZA
Izanami
11
3
20
7
L
Jormungandr
BWC1943
Jormungandr
3
11
11
0.77
L
0
12
8
0.33
W
5
2
31
10.25
L
Neith
Shybki
Neith
7
8
7
1.31
W
Scylla
ZEMIAKza
Scylla
13
5
18
4.4
L
Odin
hami007
Odin
1
7
9
0.79
L
6
7
10
1.57
W
Khepri
stvo512
Khepri
3
2
27
8.25
W
13
5
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,436
Damage
75,248
82,919
Taken
119,517
60,783
Mitigated
88,552
11,748
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AomineZA
Izanami
44,826
34,963
0
8,487
22,717
8,098
0
12,780
9,937
0
87,178
L
Jormungandr
BWC1943
Jormungandr
10,756
5,326
0
0
29,723
34,061
0
14,429
15,294
39,496
0
L
7,754
1,217
0
0
29,038
22,169
0
15,109
13,929
21,832
0
W
15,653
2,521
0
0
16,834
22,801
0
8,846
7,988
31,635
0
L
Neith
Shybki
Neith
27,622
15,987
0
4,915
18,332
6,219
0
11,896
6,436
0
63,114
W
Scylla
ZEMIAKza
Scylla
20,591
4,228
0
1,190
14,195
4,773
0
8,723
5,472
27,110
0
L
Odin
hami007
Odin
5,846
1,898
0
0
19,420
18,157
0
10,451
8,969
0
14,499
L
23,270
1,298
4,852
4,940
23,004
7,946
0
11,725
11,279
43,527
0
W
Khepri
stvo512
Khepri
8,439
1,293
0
0
14,444
19,623
0
5,467
8,977
23,797
0
W
18,927
4,922
136
1,935
14,729
5,488
0
5,964
8,666
30,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,932
Gold Earned
61,735
216
Minions Killed
206
3
Camps Cleared
3
988,853
Distance Traveled
1,045,073
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,999
1,167
97
8
1
201,163
0
L
Jormungandr
12,606
1,051
49
4
0
206,789
2
L
Bacchus
10,789
899
25
2
0
223,407
2
W
Ymir
13,122
1,094
44
4
0
212,327
1
L
Neith
13,544
1,129
63
5
0
164,337
0
W
Scylla
14,137
1,178
20
2
0
210,067
0
L
Odin
11,298
942
15
1
2
213,780
2
L
Chang'e
13,498
1,125
54
5
1
236,760
0
W
Khepri
12,527
1,044
24
2
1
210,071
0
W
Nox
14,147
1,179
31
3
1
155,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role