Player Matchup

Neith
Neith
ArisToldMe
Neith
Level 28
God Stats
23W - 25L
1,473 SR
Queue Stats
229W - 287L
1,379 Elo+
Solo
Chronos
Chronos
UnluckyChief335
Chronos
Level 30
God Stats
1W - 1L
1,312 SR
Queue Stats
33W - 55L
1,412 Elo+
Solo
Loki
Loki
ZerefDarkWzrd
Loki
Level 28
God Stats
3W - 3L
1,313 SR
Queue Stats
62W - 57L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Zupillo_YT
Jormungandr
Level 15
God Stats
2W - 3L
1,295 SR
Queue Stats
230W - 251L
1,437 Elo+
Solo
Izanami
Izanami
carser11
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,302 Elo+
Solo
Team Averages
Level 23
1,379 SR
1,388 Elo+

VS

Team Averages
Level 21
1,633 SR
1,449 Elo+
Amaterasu
Amaterasu
Asherise
Amaterasu
Level 28
God Stats
17W - 16L
1,756 SR
Queue Stats
277W - 366L
1,430 Elo+
Solo
Artemis
Artemis
I8 2Na
Artemis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 51L
1,515 Elo+
Solo
Danzaburou
Danzaburou
OmgEmanuel-_-
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 92L
1,301 Elo+
Solo
Thanatos
Thanatos
Vixnh
Thanatos
Level 28
God Stats
20W - 17L
1,687 SR
Queue Stats
120W - 109L
1,440 Elo+
Solo
Agni
Agni
peractor4
Agni
Level 5
God Stats
2W - 1L
1,720 SR
Queue Stats
6W - 3L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 5 / 1
7,589
506
6,160
10,930
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 6 / 1
6,849
457
5,076
10,534
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 0
6,632
442
2,832
8,785
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Zupillo_YT
Jormungandr
9
1 / 8 / 1
6,388
426
4,288
15,081
11,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
carser11
Izanami
11
0 / 4 / 1
6,821
455
3,059
5,697
1,344
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asherise
Amaterasu
13
1 / 0 / 3
7,772
518
2,230
8,014
4,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
I8 2Na
Artemis
14
8 / 2 / 4
8,930
595
13,260
9,792
3,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
OmgEmanuel-_-
Danzaburou
12
3 / 1 / 5
7,606
507
3,992
6,315
2,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Vixnh
Thanatos
13
8 / 2 / 4
8,411
561
7,374
9,459
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
6 / 0 / 3
9,429
629
9,315
6,277
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
26
26
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
1
0.5
W
Amaterasu
Asherise
Amaterasu
1
0
3
2.5
W
Artemis
I8 2Na
Artemis
8
2
4
5
W
Danzaburou
OmgEmanuel-_-
Danzaburou
3
1
5
5.5
L
1
6
1
0.25
W
Thanatos
Vixnh
Thanatos
8
2
4
5
L
1
3
0
0.33
L
Jormungandr
Zupillo_YT
Jormungandr
1
8
1
0.19
L
Izanami
carser11
Izanami
0
4
1
0.13
W
Agni
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
36,171
51,027
Taken
39,857
23,306
Mitigated
15,151
8,074
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,160
2,297
0
3,425
10,930
4,345
0
317
10,613
0
47,680
W
Amaterasu
Asherise
Amaterasu
2,230
531
0
4,949
8,014
4,033
357
779
7,153
0
31,756
W
Artemis
I8 2Na
Artemis
13,260
6,920
0
2,673
9,792
3,468
0
2,210
7,582
0
50,724
W
Danzaburou
OmgEmanuel-_-
Danzaburou
3,992
1,833
371
2,359
6,315
2,559
1,547
2,693
3,484
0
32,177
L
5,076
1,192
0
1,561
10,534
3,358
0
5,256
4,952
34,258
0
W
Thanatos
Vixnh
Thanatos
7,374
3,056
0
5,905
9,459
3,039
174
2,013
7,358
0
38,522
L
2,832
661
0
2,768
8,785
2,680
0
2,547
6,097
0
32,213
L
Jormungandr
Zupillo_YT
Jormungandr
4,288
1,599
0
0
15,081
11,579
0
1,107
13,936
19,126
0
L
Izanami
carser11
Izanami
3,059
1,772
0
320
5,697
1,344
266
0
5,697
0
31,207
W
Agni
9,315
767
0
1,241
6,277
2,052
910
1,229
4,916
63,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
42,148
320
Minions Killed
392
0
Camps Cleared
0
1,238,282
Distance Traveled
1,383,733
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,589
506
91
6
0
217,685
0
W
Amaterasu
7,772
518
66
4
0
277,180
1
W
Artemis
8,930
595
88
6
0
259,490
7
W
Danzaburou
7,606
507
55
4
0
251,577
4
L
Chronos
6,849
457
80
5
0
256,479
2
W
Thanatos
8,411
561
55
4
0
316,210
3
L
Loki
6,632
442
71
5
0
286,752
4
L
Jormungandr
6,388
426
22
1
0
227,997
0
L
Izanami
6,821
455
56
4
0
249,369
4
W
Agni
9,429
629
128
9
0
279,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role