Player Matchup

Izanami
Izanami
Aureliusxx
Izanami
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
Level 16
God Stats
14W - 9L
1,496 SR
Queue Stats
61W - 61L
1,333 Elo+
Solo
Yemoja
Yemoja
Lospou
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
TheRocketman420
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Ra
Ra
Zockerei360
Ra
Level 17
God Stats
1W - 0L
1,257 SR
Queue Stats
20W - 30L
1,306 Elo+
Solo
Team Averages
Level 9
1,451 SR
1,428 Elo+

VS

Team Averages
Level 9
1,511 SR
1,348 Elo+
Yemoja
Yemoja
Alayvik
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Skadi
Skadi
Diffur
Skadi
Level 13
God Stats
14W - 10L
1,323 SR
Queue Stats
37W - 45L
1,266 Elo+
Solo
Ullr
Ullr
RaСHeR
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Viktorionul
Zeus
Level 13
God Stats
1W - 1L
1,733 SR
Queue Stats
17W - 22L
1,329 Elo+
Solo
Thanatos
Thanatos
vilao345
Thanatos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 52L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aureliusxx
Izanami
14
7 / 0 / 5
8,465
651
9,857
8,814
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
13
5 / 0 / 4
8,253
635
6,426
5,891
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Lospou
Yemoja
13
3 / 0 / 12
8,491
653
3,436
4,695
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
15 / 0 / 5
9,927
764
10,526
7,250
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 1 / 1
4,996
384
255
1,302
216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alayvik
Yemoja
10
0 / 6 / 0
6,441
495
3,487
9,290
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Diffur
Skadi
9
0 / 4 / 0
5,645
434
1,488
6,768
1,637
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
RaСHeR
Ullr
10
0 / 6 / 0
6,447
496
1,999
7,061
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 1
5,507
424
3,437
8,162
3,052
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
vilao345
Thanatos
8
1 / 8 / 0
5,464
420
2,973
10,752
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
30
Kills
1
1
Deaths
30
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alayvik
Yemoja
0
6
0
0
W
Izanami
Aureliusxx
Izanami
7
0
5
9.5
L
Skadi
Diffur
Skadi
0
4
0
0
W
Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
5
0
4
7
W
Yemoja
Lospou
Yemoja
3
0
12
9
L
Ullr
RaСHeR
Ullr
0
6
0
0
W
15
0
5
17.5
L
0
6
1
0.08
W
0
1
1
0.5
L
Thanatos
vilao345
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
13,384
27,952
Taken
42,033
12,146
Mitigated
16,312
10,826
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alayvik
Yemoja
3,487
391
296
59
9,290
6,673
0
2,103
7,187
18,965
0
W
Izanami
Aureliusxx
Izanami
9,857
6,831
0
4,174
8,814
2,755
5,095
1,728
7,086
0
64,094
L
Skadi
Diffur
Skadi
1,488
550
0
357
6,768
1,637
0
554
6,214
0
24,552
W
Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
6,426
1,172
0
2,235
5,891
1,994
969
3,028
2,863
40,226
0
W
Yemoja
Lospou
Yemoja
3,436
911
974
62
4,695
3,234
1,338
1,569
3,126
18,076
0
L
Ullr
RaСHeR
Ullr
1,999
985
0
56
7,061
1,777
1,562
399
6,662
0
29,936
W
10,526
6,483
0
2,900
7,250
3,947
0
484
6,766
0
66,984
L
3,437
998
0
396
8,162
3,052
0
3,837
4,325
18,197
0
W
255
104
100
381
1,302
216
0
115
1,187
4,204
0
L
Thanatos
vilao345
Thanatos
2,973
1,321
0
5,118
10,752
3,173
0
3,224
7,528
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
29,504
345
Minions Killed
219
0
Camps Cleared
0
1,106,335
Distance Traveled
1,124,598
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,441
495
32
2
0
220,724
3
W
Izanami
8,465
651
118
9
0
225,733
0
L
Skadi
5,645
434
46
4
0
232,522
0
W
Morgan Le Fay
8,253
635
81
6
0
243,986
5
W
Yemoja
8,491
653
38
3
0
242,363
0
L
Ullr
6,447
496
67
5
0
231,950
0
W
Nemesis
9,927
764
103
8
0
304,885
2
L
Zeus
5,507
424
36
3
0
201,146
0
W
Ra
4,996
384
5
0
0
89,368
0
L
Thanatos
5,464
420
38
3
0
238,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role