Player Matchup

Set
Set
Costalpz
Set
Level 28
God Stats
7W - 1L
1,861 SR
Queue Stats
80W - 81L
1,511 Elo+
Party 3
Mulan
Mulan
Forgive-Pancho4
Mulan
Level 24
God Stats
2W - 4L
1,113 SR
Queue Stats
36W - 51L
1,343 Elo+
Party 2
Scylla
Scylla
ToxicDID911
Scylla
Level 29
God Stats
6W - 12L
1,308 SR
Queue Stats
219W - 244L
1,343 Elo+
Party 2
Heimdallr
Heimdallr
XxSTORM_ANDYxX
Heimdallr
Level 49
God Stats
3W - 3L
1,846 SR
Queue Stats
101W - 122L
1,366 Elo+
Party 2
Fafnir
Fafnir
maximusLeBgm12
Fafnir
Level 56
God Stats
6W - 4L
1,744 SR
Queue Stats
148W - 147L
1,447 Elo+
Party 3
Team Averages
Level 37
1,574 SR
1,402 Elo+

VS

Team Averages
Level 63
1,476 SR
1,408 Elo+
Danzaburou
Danzaburou
Athenea5934
Danzaburou
Level 34
God Stats
84W - 102L
1,427 SR
Queue Stats
89W - 109L
1,356 Elo+
Solo
Sol
Sol
PapaFrijolero
Sol
Level 53
God Stats
18W - 26L
1,435 SR
Queue Stats
111W - 137L
1,384 Elo+
Solo
Ra
Ra
Weidcurt
Ra
Level 86
God Stats
8W - 4L
1,605 SR
Queue Stats
520W - 504L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
jake gonzalez35
Gilgamesh
Level 95
God Stats
16W - 9L
1,523 SR
Queue Stats
432W - 412L
1,370 Elo+
Solo
Nemesis
Nemesis
killer122005
Nemesis
Level 47
God Stats
6W - 6L
1,389 SR
Queue Stats
131W - 156L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
6,969
436
4,328
10,829
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 0
7,589
474
4,768
11,555
4,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
0 / 8 / 0
6,845
428
2,103
10,531
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XxSTORM_ANDYxX
Heimdallr
14
5 / 6 / 1
8,394
525
8,740
14,528
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 2
6,634
415
934
9,899
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Athenea5934
Danzaburou
12
1 / 2 / 2
7,871
492
4,472
11,301
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 2
9,045
565
7,472
13,317
3,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 8
10,713
670
10,454
6,394
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
jake gonzalez35
Gilgamesh
18
13 / 1 / 1
10,802
675
14,056
12,402
5,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
killer122005
Nemesis
14
6 / 0 / 7
8,870
554
5,156
6,708
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
32
32
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Athenea5934
Danzaburou
1
2
2
1
L
0
8
3
0.19
L
1
6
0
0.17
W
5
4
2
1.5
L
Scylla
0
8
0
0
W
7
0
8
11
L
Heimdallr
XxSTORM_ANDYxX
Heimdallr
5
6
1
0.92
W
Gilgamesh
jake gonzalez35
Gilgamesh
13
1
1
13.5
W
Nemesis
killer122005
Nemesis
6
0
7
9.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
41,610
57,342
Taken
50,122
24,187
Mitigated
18,224
12,415
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Athenea5934
Danzaburou
4,472
1,943
0
4,360
11,301
3,529
785
661
10,640
0
48,407
L
4,328
2,003
0
2,043
10,829
4,508
0
1,390
9,365
0
46,167
L
4,768
1,122
0
2,475
11,555
4,264
67
0
11,555
0
37,348
W
7,472
2,947
434
6,497
13,317
3,948
1,156
210
13,107
53,709
0
L
Scylla
2,103
404
0
1,390
10,531
2,730
0
6,680
3,491
36,017
0
W
10,454
856
1,390
3,258
6,394
2,693
1,233
2,241
3,991
81,723
0
L
Heimdallr
XxSTORM_ANDYxX
Heimdallr
8,740
4,457
0
4,293
14,528
4,577
1,492
5,963
8,565
0
48,463
W
Gilgamesh
jake gonzalez35
Gilgamesh
14,056
4,293
0
2,676
12,402
5,648
490
127
12,275
0
74,847
W
Nemesis
killer122005
Nemesis
5,156
1,904
0
994
6,708
2,406
393
115
6,593
0
45,291
L
934
168
291
1,923
9,899
8,108
124
3,357
6,440
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
47,301
351
Minions Killed
536
0
Camps Cleared
0
1,298,646
Distance Traveled
1,582,985
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,871
492
66
4
0
253,291
1
L
Set
6,969
436
81
5
0
276,540
3
L
Mulan
7,589
474
81
5
0
261,997
0
W
Sol
9,045
565
102
6
0
324,155
3
L
Scylla
6,845
428
80
5
0
236,232
0
W
Ra
10,713
670
166
10
0
331,589
0
L
Heimdallr
8,394
525
85
5
0
260,223
0
W
Gilgamesh
10,802
675
130
8
0
302,709
0
W
Nemesis
8,870
554
72
5
0
371,241
3
L
Fafnir
6,634
415
24
2
0
263,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role