Player Matchup

Tiamat
Tiamat
Silver IV
GreyGemini
Tiamat
Silver IV
Level 43
God Stats
0W - 3L
1,434 SR
Queue Stats
7W - 10L
1,294 MMR
Party 2
Zeus
Zeus
Silver V
MeSoThick
Zeus
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,213 MMR
Party 2
Ravana
Ravana
Silver IV
MustBeDaWeed
Ravana
Silver IV
Level 64
God Stats
2W - 4L
1,501 SR
Queue Stats
7W - 10L
1,294 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,479 SR
1,267 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,578 SR
1,302 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
DimWolf33
Cthulhu
Silver II
Level 118
God Stats
7W - 7L
1,509 SR
Queue Stats
64W - 77L
1,150 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
w3r3king28
Gilgamesh
Gold IV
Level 128
God Stats
5W - 4L
1,725 SR
Queue Stats
78W - 84L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GreyGemini
Tiamat
15
3 / 5 / 7
10,816
636
12,004
14,861
8,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
5 / 5 / 4
11,425
672
13,913
12,586
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
14
5 / 5 / 6
11,129
655
14,910
14,870
6,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
HadesPersephoneChang'eBacchusAnubis

VS

Bans
AphroditeSylvanusNeithCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 5 / 6
12,360
727
13,185
11,243
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DimWolf33
Cthulhu
16
4 / 3 / 10
12,630
743
10,745
15,606
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
w3r3king28
Gilgamesh
15
3 / 5 / 11
11,984
705
11,462
23,612
27,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
13
Kills
15
15
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
5
6
2.2
W
Cthulhu
DimWolf33
Cthulhu
4
3
10
3
L
Tiamat
GreyGemini
Tiamat
3
5
7
1.3
L
Zeus
5
5
4
1.4
L
Ravana
5
5
6
1.6
W
Gilgamesh
w3r3king28
Gilgamesh
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,827
Damage
35,392
42,317
Taken
50,461
20,227
Mitigated
50,364
8,186
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,185
1,241
5,987
4,352
11,243
4,461
1,122
7,146
4,097
62,054
0
W
Cthulhu
DimWolf33
Cthulhu
10,745
180
1,293
1,823
15,606
17,933
427
8,571
7,035
30,188
0
L
Tiamat
GreyGemini
Tiamat
12,004
776
107
5,136
14,861
8,662
200
9,483
4,689
40,230
0
L
Zeus
13,913
3,774
436
848
12,586
4,688
1,040
7,587
4,800
63,262
0
L
Ravana
14,910
4,769
0
1,659
14,870
6,877
105
6,209
8,441
0
28,619
W
Gilgamesh
w3r3king28
Gilgamesh
11,462
2,050
0
5,006
23,612
27,970
515
10,200
13,412
0
24,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
36,974
185
Minions Killed
169
0
Camps Cleared
0
898,693
Distance Traveled
898,477
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,360
727
99
6
0
290,793
1
W
Cthulhu
12,630
743
42
2
0
299,817
3
L
Tiamat
10,816
636
64
4
0
301,897
1
L
Zeus
11,425
672
99
6
0
273,348
0
L
Ravana
11,129
655
22
1
0
323,448
1
W
Gilgamesh
11,984
705
28
2
0
307,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role