Player Matchup

Vamana
Vamana
Boyice
Vamana
Level 103
God Stats
6W - 8L
1,306 SR
Queue Stats
52W - 44L
1,508 Elo+
Party 1
Hel
Hel
Jeremiahee
Hel
Level 15
God Stats
3W - 2L
1,584 SR
Queue Stats
57W - 42L
1,182 Elo+
Solo
Ymir
Ymir
MikiPR
Ymir
Level 53
God Stats
1W - 2L
1,361 SR
Queue Stats
3W - 5L
1,233 Elo+
Solo
Bastet
Bastet
MrBobandWeave
Bastet
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 114L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheIdiot621
Tsukuyomi
Level 22
God Stats
12W - 14L
1,441 SR
Queue Stats
41W - 43L
1,479 Elo+
Party 1
Team Averages
Level 66
1,438 SR
1,380 Elo+

VS

Team Averages
Level 112
1,491 SR
1,367 Elo+
Vulcan
Vulcan
ANJames100
Vulcan
Level 28
God Stats
0W - 1L
1,554 SR
Queue Stats
36W - 44L
1,245 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DearMrblackxd
Morgan Le Fay
Level 67
God Stats
3W - 7L
1,500 SR
Queue Stats
26W - 25L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JMidd12IV
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 2
Sylvanus
Sylvanus
LSSJ Ankou
Sylvanus
Level 155
God Stats
0W - 3L
1,438 SR
Queue Stats
25W - 37L
1,354 Elo+
Party 2
Chaac
Chaac
t0xIcJ3st3r
Chaac
Level 154
God Stats
5W - 4L
1,708 SR
Queue Stats
334W - 359L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Boyice
Vamana
17
6 / 0 / 15
11,639
831
15,197
17,871
27,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

20
10 / 1 / 15
12,781
913
18,527
12,866
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
MikiPR
Ymir
15
0 / 2 / 20
9,973
712
7,120
20,416
27,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
15 / 2 / 8
13,530
966
24,889
15,038
7,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TheIdiot621
Tsukuyomi
17
4 / 2 / 9
11,262
804
7,050
11,221
4,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANJames100
Vulcan
13
1 / 9 / 1
7,966
569
7,009
12,096
4,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
DearMrblackxd
Morgan Le Fay
14
0 / 8 / 2
7,887
563
7,489
13,719
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JMidd12IV
Ah Muzen Cab
15
2 / 7 / 1
9,071
648
14,284
15,143
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
LSSJ Ankou
Sylvanus
15
2 / 8 / 2
9,626
688
12,988
16,995
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 3
9,101
650
8,173
23,491
13,212
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
15
35
Kills
6
7
Deaths
35
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ANJames100
Vulcan
1
9
1
0.17
W
Vamana
Boyice
Vamana
6
0
15
13.5
L
Morgan Le Fay
DearMrblackxd
Morgan Le Fay
0
8
2
0.13
L
Ah Muzen Cab
JMidd12IV
Ah Muzen Cab
2
7
1
0.36
W
10
1
15
17.5
L
Sylvanus
LSSJ Ankou
Sylvanus
2
8
2
0.38
W
Ymir
MikiPR
Ymir
0
2
20
5
W
15
2
8
9.5
W
Tsukuyomi
TheIdiot621
Tsukuyomi
4
2
9
4.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,783
Damage
49,943
77,412
Taken
81,444
73,352
Mitigated
36,147
34,430
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ANJames100
Vulcan
7,009
5,029
35
442
12,096
4,482
0
4,582
7,101
21,210
0
W
Vamana
Boyice
Vamana
15,197
4,726
0
6,346
17,871
27,843
637
5,998
11,662
0
30,446
L
Morgan Le Fay
DearMrblackxd
Morgan Le Fay
7,489
1,192
76
1,262
13,719
4,649
0
3,071
10,414
19,717
0
L
Ah Muzen Cab
JMidd12IV
Ah Muzen Cab
14,284
4,528
281
2,655
15,143
5,166
0
5,944
8,967
0
40,580
W
18,527
914
16,277
7,888
12,866
6,019
1,262
4,104
8,680
59,243
0
L
Sylvanus
LSSJ Ankou
Sylvanus
12,988
3,355
1,589
2,970
16,995
8,638
33
4,490
12,334
24,426
2,845
W
Ymir
MikiPR
Ymir
7,120
832
350
1,589
20,416
27,152
493
8,666
11,533
27,804
0
W
24,889
7,282
0
0
15,038
7,425
1,901
4,762
10,244
0
50,162
W
Tsukuyomi
TheIdiot621
Tsukuyomi
7,050
1,940
0
1,980
11,221
4,913
3,535
3,085
8,024
0
26,700
L
8,173
581
0
3,952
23,491
13,212
23
7,560
15,352
0
38,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
43,651
341
Minions Killed
255
12
Camps Cleared
4
1,440,501
Distance Traveled
1,083,458
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,966
569
35
3
0
208,594
2
W
Vamana
11,639
831
47
3
1
297,558
0
L
Morgan Le Fay
7,887
563
38
3
2
191,922
0
L
Ah Muzen Cab
9,071
648
68
5
1
208,613
0
W
Hel
12,781
913
122
9
4
293,056
3
L
Sylvanus
9,626
688
45
3
1
203,164
0
W
Ymir
9,973
712
53
4
0
255,904
0
W
Bastet
13,530
966
64
5
5
315,184
1
W
Tsukuyomi
11,262
804
55
4
2
278,799
0
L
Chaac
9,101
650
69
5
0
271,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role