Player Matchup

Sun Wukong
Sun Wukong
Bonesmohr
Sun Wukong
Level 64
God Stats
114W - 102L
1,582 SR
Queue Stats
299W - 292L
1,435 Elo+
Party 1
Da Ji
Da Ji
ChaoticDrifter_
Da Ji
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 204L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Friedchacken
Sylvanus
Level 79
God Stats
10W - 9L
1,418 SR
Queue Stats
292W - 298L
1,476 Elo+
Party 1
Skadi
Skadi
Sebaslpc17
Skadi
Level 107
God Stats
5W - 2L
1,496 SR
Queue Stats
824W - 784L
1,462 Elo+
Solo
Janus
Janus
xKuFi
Janus
Level 88
God Stats
46W - 43L
1,108 SR
Queue Stats
447W - 424L
1,434 Elo+
Party 1
Team Averages
Level 88
1,421 SR
1,446 Elo+

VS

Team Averages
Level 110
1,528 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BrunnoSMoreno
Xbalanque
Level 90
God Stats
1W - 2L
1,590 SR
Queue Stats
78W - 66L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
CyndiDivaS2
Jormungandr
Level 67
God Stats
2W - 2L
1,808 SR
Queue Stats
351W - 377L
1,448 Elo+
Party 2
Da Ji
Da Ji
MD Meowth
Da Ji
Level 139
God Stats
1W - 5L
1,256 SR
Queue Stats
261W - 267L
1,448 Elo+
Solo
Bakasura
Bakasura
Vimaginedying
Bakasura
Level 102
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonesmohr
Sun Wukong
13
3 / 0 / 1
7,257
660
3,404
5,885
2,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
5 / 1 / 4
6,662
606
4,920
5,652
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Friedchacken
Sylvanus
9
0 / 0 / 5
5,802
527
3,237
5,038
3,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
10
3 / 3 / 2
6,370
579
6,681
7,574
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xKuFi
Janus
10
3 / 2 / 4
6,126
557
3,976
3,856
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 4 / 0
6,574
598
3,691
7,853
3,040
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
BrunnoSMoreno
Xbalanque
8
2 / 1 / 0
5,235
476
5,349
5,865
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CyndiDivaS2
Jormungandr
7
1 / 4 / 1
4,945
450
2,469
9,512
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
MD Meowth
Da Ji
10
0 / 3 / 0
5,536
503
1,277
6,640
1,968
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Vimaginedying
Bakasura
11
0 / 2 / 4
6,171
561
1,726
5,887
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
0
0.75
W
Sun Wukong
Bonesmohr
Sun Wukong
3
0
1
3.5
L
Xbalanque
BrunnoSMoreno
Xbalanque
2
1
0
2
W
5
1
4
7
L
Jormungandr
CyndiDivaS2
Jormungandr
1
4
1
0.38
W
Sylvanus
Friedchacken
Sylvanus
0
0
5
2.5
L
Da Ji
MD Meowth
Da Ji
0
3
0
0
W
Skadi
3
3
2
1.33
L
Bakasura
Vimaginedying
Bakasura
0
2
4
1
W
Janus
xKuFi
Janus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
14,512
28,005
Taken
35,757
11,193
Mitigated
12,887
10,471
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,691
823
0
1,384
7,853
3,040
0
2,443
5,112
37,514
0
W
Sun Wukong
Bonesmohr
Sun Wukong
3,404
330
0
3,306
5,885
2,460
937
0
5,885
0
38,420
L
Xbalanque
BrunnoSMoreno
Xbalanque
5,349
1,442
0
1,535
5,865
1,435
0
1,235
4,630
0
24,462
W
4,920
1,047
0
2,202
5,652
1,728
0
1,338
4,267
0
27,077
L
Jormungandr
CyndiDivaS2
Jormungandr
2,469
869
0
336
9,512
4,098
0
2,029
7,463
15,646
0
W
Sylvanus
Friedchacken
Sylvanus
3,237
1,621
598
2,274
5,038
3,645
0
1,036
3,971
14,509
0
L
Da Ji
MD Meowth
Da Ji
1,277
65
0
1,227
6,640
1,968
0
0
6,640
0
25,320
W
Skadi
6,681
3,490
0
1,631
7,574
2,083
0
1,123
6,441
0
44,585
L
Bakasura
Vimaginedying
Bakasura
1,726
1,212
0
2,176
5,887
2,346
0
1,076
4,699
0
36,229
W
Janus
xKuFi
Janus
3,976
340
0
460
3,856
1,277
0
2,728
1,118
26,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
28,461
323
Minions Killed
310
0
Camps Cleared
0
1,032,652
Distance Traveled
967,704
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,574
598
83
8
0
174,803
3
W
Sun Wukong
7,257
660
106
10
0
208,550
4
L
Xbalanque
5,235
476
58
5
0
182,971
0
W
Da Ji
6,662
606
57
5
0
240,391
3
L
Jormungandr
4,945
450
20
2
0
173,129
0
W
Sylvanus
5,802
527
25
2
0
179,789
4
L
Da Ji
5,536
503
65
6
0
188,225
0
W
Skadi
6,370
579
81
7
0
200,024
1
L
Bakasura
6,171
561
84
8
0
248,576
0
W
Janus
6,126
557
54
5
0
203,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role