Player Matchup

Sol
Sol
Basololo
Sol
Level 18
God Stats
34W - 21L
1,545 SR
Queue Stats
50W - 45L
1,449 Elo+
Party 1
Skadi
Skadi
Javra69
Skadi
Level 18
God Stats
6W - 1L
1,768 SR
Queue Stats
11W - 7L
1,491 Elo+
Solo
Odin
Odin
Pandafah
Odin
Level 27
God Stats
2W - 0L
1,469 SR
Queue Stats
42W - 38L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kitimaksbiti1
Morgan Le Fay
Level 15
God Stats
7W - 5L
1,406 SR
Queue Stats
14W - 10L
1,530 Elo+
Party 1
Izanami
Izanami
loveatfistsight
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,371 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,472 Elo+

VS

Team Averages
Level 21
1,537 SR
1,456 Elo+
Chernobog
Chernobog
FreezeFlow
Chernobog
Level 26
God Stats
7W - 3L
1,423 SR
Queue Stats
274W - 325L
1,429 Elo+
Solo
Serqet
Serqet
Raogs
Serqet
Level 45
God Stats
2W - 3L
1,876 SR
Queue Stats
17W - 15L
1,417 Elo+
Party 2
Hel
Hel
TanyatD
Hel
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 19L
1,417 Elo+
Party 2
Merlin
Merlin
WilloFire
Merlin
Level 13
God Stats
13W - 13L
1,387 SR
Queue Stats
205W - 244L
1,516 Elo+
Solo
Pele
Pele
itszXc
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,503
500
9,010
8,853
3,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Javra69
Skadi
11
5 / 2 / 3
7,021
540
7,798
8,323
2,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
2 / 0 / 3
6,841
526
3,187
5,666
4,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
kitimaksbiti1
Morgan Le Fay
11
6 / 0 / 1
7,293
561
4,103
6,758
2,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 6
6,196
477
2,815
7,205
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FreezeFlow
Chernobog
11
7 / 4 / 2
7,287
561
8,624
10,385
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Raogs
Serqet
7
1 / 6 / 0
5,077
391
3,379
9,946
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
9
0 / 2 / 2
5,873
452
2,557
6,179
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
WilloFire
Merlin
11
2 / 4 / 2
6,658
512
5,034
9,406
2,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
itszXc
Pele
4
0 / 2 / 1
4,450
342
244
2,898
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
10
11
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Chernobog
FreezeFlow
Chernobog
7
4
2
2
W
Skadi
Javra69
Skadi
5
2
3
3.25
W
Odin
2
0
3
3.5
L
Serqet
Raogs
Serqet
1
6
0
0.17
L
Hel
0
2
2
0.5
L
Merlin
WilloFire
Merlin
2
4
2
0.75
L
Pele
itszXc
Pele
0
2
1
0.25
W
Morgan Le Fay
kitimaksbiti1
Morgan Le Fay
6
0
1
6.5
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
19,838
36,805
Taken
38,814
14,166
Mitigated
12,380
9,214
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,010
3,896
0
2,458
8,853
3,417
956
3,876
4,977
33,474
0
L
Chernobog
FreezeFlow
Chernobog
8,624
5,025
0
2,246
10,385
3,079
734
3,053
7,332
0
33,911
W
Skadi
Javra69
Skadi
7,798
3,742
0
2,434
8,323
2,316
782
1,058
7,265
0
36,638
W
Odin
3,187
1,178
0
470
5,666
4,303
1,532
997
4,565
0
30,329
L
Serqet
Raogs
Serqet
3,379
966
0
1,225
9,946
3,417
0
3,299
6,647
0
9,818
L
Hel
2,557
403
1,200
1,936
6,179
2,528
384
711
5,468
15,995
0
L
Merlin
WilloFire
Merlin
5,034
794
0
1,233
9,406
2,715
155
4,823
4,583
41,072
0
L
Pele
itszXc
Pele
244
110
0
610
2,898
641
0
1,227
1,671
0
4,442
W
Morgan Le Fay
kitimaksbiti1
Morgan Le Fay
4,103
691
0
2,560
6,758
2,172
486
487
5,947
35,180
0
W
2,815
1,489
0
1,292
7,205
1,958
308
1,173
6,032
0
28,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
29,345
268
Minions Killed
204
0
Camps Cleared
0
1,079,861
Distance Traveled
1,011,625
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,503
500
44
3
0
239,286
2
L
Chernobog
7,287
561
56
4
0
263,835
0
W
Skadi
7,021
540
42
3
0
216,939
2
W
Odin
6,841
526
51
4
0
200,250
5
L
Serqet
5,077
391
17
1
0
213,732
2
L
Hel
5,873
452
38
3
0
223,348
0
L
Merlin
6,658
512
77
6
0
225,043
1
L
Pele
4,450
342
16
1
0
85,667
1
W
Morgan Le Fay
7,293
561
77
6
0
215,551
0
W
Izanami
6,196
477
54
4
0
207,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role