Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AnaiNami
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 20L
1,602 Elo+
Party 2
Ullr
Ullr
Arkаni
Ullr
Level 7
God Stats
12W - 5L
1,682 SR
Queue Stats
45W - 13L
1,803 Elo+
Party 2
Arachne
Arachne
MarquesH7
Arachne
Level 108
God Stats
27W - 20L
1,596 SR
Queue Stats
269W - 210L
1,535 Elo+
Party 2
Chang'e
Chang'e
xEvso-
Chang'e
Level 48
God Stats
16W - 5L
1,689 SR
Queue Stats
67W - 38L
1,491 Elo+
Party 2
Team Averages
Level 52
1,593 SR
1,586 Elo+

VS

Team Averages
Level 54
1,508 SR
1,397 Elo+
Baron Samedi
Baron Samedi
Paluch_72
Baron Samedi
Level 23
God Stats
26W - 26L
1,424 SR
Queue Stats
57W - 68L
1,360 Elo+
Party 1
Ganesha
Ganesha
PanSzysza
Ganesha
Level 82
God Stats
2W - 5L
1,238 SR
Queue Stats
252W - 332L
1,355 Elo+
Party 1
Bellona
Bellona
kondzioplayerlgt
Bellona
Level 8
God Stats
7W - 7L
1,776 SR
Queue Stats
26W - 39L
1,563 Elo+
Party 1
Xbalanque
Xbalanque
marcelloo706
Xbalanque
Level 67
God Stats
6W - 7L
1,725 SR
Queue Stats
169W - 217L
1,362 Elo+
Party 1
Arachne
Arachne
slawekluczak11
Arachne
Level 88
God Stats
24W - 18L
1,378 SR
Queue Stats
234W - 284L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
7 / 0 / 0
6,183
883
5,379
4,614
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
AnaiNami
Sobek
7
1 / 1 / 4
5,000
714
1,829
6,433
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Arkаni
Ullr
10
6 / 0 / 2
6,108
873
5,396
4,007
1,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
MarquesH7
Arachne
8
1 / 0 / 1
5,070
724
1,208
3,578
893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
xEvso-
Chang'e
9
4 / 0 / 0
5,729
818
3,072
3,978
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paluch_72
Baron Samedi
6
1 / 3 / 0
3,846
549
3,217
4,085
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
PanSzysza
Ganesha
5
0 / 3 / 1
3,429
490
2,109
6,402
1,908
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 5 / 0
3,649
521
1,481
4,864
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
marcelloo706
Xbalanque
5
0 / 6 / 1
3,466
495
3,901
5,771
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 2 / 0
3,358
480
613
1,954
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
19
Kills
1
1
Deaths
19
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
0
7
W
Sobek
AnaiNami
Sobek
1
1
4
3
W
Ullr
Arkаni
Ullr
6
0
2
7
W
Arachne
MarquesH7
Arachne
1
0
1
1.5
L
Baron Samedi
Paluch_72
Baron Samedi
1
3
0
0.33
L
Ganesha
PanSzysza
Ganesha
0
3
1
0.17
L
0
5
0
0
L
Xbalanque
marcelloo706
Xbalanque
0
6
1
0.08
L
0
2
0
0
W
Chang'e
xEvso-
Chang'e
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,884
Damage
11,321
22,610
Taken
23,076
7,396
Mitigated
7,409
9,529
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,379
3,000
0
2,923
4,614
1,163
5,379
0
4,614
28,490
0
W
Sobek
AnaiNami
Sobek
1,829
237
0
1,956
6,433
3,139
270
2,362
4,071
8,604
0
W
Ullr
Arkаni
Ullr
5,396
2,353
0
1,500
4,007
1,045
408
477
3,530
0
32,676
W
Arachne
MarquesH7
Arachne
1,208
920
0
948
3,578
893
493
587
2,991
0
22,061
L
Baron Samedi
Paluch_72
Baron Samedi
3,217
754
144
677
4,085
1,276
0
2,373
1,712
12,778
0
L
Ganesha
PanSzysza
Ganesha
2,109
615
0
894
6,402
1,908
0
1,891
4,511
7,700
0
L
1,481
421
0
190
4,864
2,551
0
3,931
933
0
8,429
L
Xbalanque
marcelloo706
Xbalanque
3,901
2,031
92
596
5,771
1,056
0
1,297
4,474
0
12,192
L
613
414
0
392
1,954
618
0
788
1,166
0
7,879
W
Chang'e
xEvso-
Chang'e
3,072
731
552
1,650
3,978
1,156
360
1,900
2,078
23,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
17,748
240
Minions Killed
90
0
Camps Cleared
0
707,238
Distance Traveled
614,885
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,183
883
57
8
0
114,807
0
W
Sobek
5,000
714
9
1
0
149,222
2
W
Ullr
6,108
873
61
9
0
149,518
0
W
Arachne
5,070
724
59
8
0
141,575
1
L
Baron Samedi
3,846
549
26
4
0
128,248
0
L
Ganesha
3,429
490
5
1
0
146,311
2
L
Bellona
3,649
521
16
2
0
138,570
0
L
Xbalanque
3,466
495
24
3
0
131,011
0
L
Arachne
3,358
480
19
3
0
70,745
1
W
Chang'e
5,729
818
54
8
0
152,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role